elsid
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05a42a1816
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Cleanup includes
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2023-07-01 13:52:09 +02:00 |
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psi29a
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023e8f72cd
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Merge branch 'master' into 'master'
pass time on OnTrainingFinished callback instead of before the fadeScreenIn
See merge request OpenMW/openmw!3181
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2023-07-01 08:48:57 +00:00 |
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Dave Corley
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dfa4f5da8a
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pass time on OnTrainingFinished callback instead of before the fadeScreenIn
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2023-07-01 08:48:57 +00:00 |
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elsid
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6e8dcc16c6
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
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elsid
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fb5e5335aa
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Initialize mTimerDisposeSummonsCorpses in class definition
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2023-07-01 00:59:35 +02:00 |
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elsid
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47978dcb71
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Remove unused getActorsProcessingRange function
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2023-07-01 00:59:15 +02:00 |
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Petr Mikheev
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866f67ed19
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Change MWScript Lua bindings (#7142)
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2023-06-30 22:26:17 +02:00 |
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psi29a
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2a271cdecc
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Merge branch 'fix_7439' into 'master'
Fix #7439: world.players and nearby.players returns "0_-1" instead of "1_-1"
Closes #7439
See merge request OpenMW/openmw!3183
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2023-06-30 09:09:44 +00:00 |
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psi29a
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2b11c2cf36
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Merge branch 'fix-exterior-regression' into 'master'
Fixes #7437
Closes #7388 and #7437
See merge request OpenMW/openmw!3187
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2023-06-29 13:33:34 +00:00 |
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florent.teppe
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950cc7be83
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gets the right worldspace when calculating exterior positions.
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2023-06-29 11:09:06 +02:00 |
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Petr Mikheev
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39fc832fde
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Fix #7441: Objects that are removed and disabled in the same frame via lua remain in the world but become uninteractable
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2023-06-28 21:43:30 +02:00 |
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psi29a
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fc5d73648a
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Merge branch 'schooled' into 'master'
Merge magic schools into skills
See merge request OpenMW/openmw!3148
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2023-06-28 09:32:48 +00:00 |
|
Kindi
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a176e0f9ea
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Partial ammo equipping
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2023-06-28 09:32:15 +00:00 |
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Petr Mikheev
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8ca7770d56
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Fix #7439: world.players and nearby.players returns "0_-1" instead of "1_-1"
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2023-06-27 23:56:45 +02:00 |
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Evil Eye
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73c2387708
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
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Evil Eye
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9947a41c37
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Combine magic school properties into structs
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2023-06-26 16:34:12 +02:00 |
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psi29a
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31efad1dd0
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Merge branch 'fix_model_path' into 'master'
Fix #7403: incorrect model path for records created by Lua scripts
Closes #7403
See merge request OpenMW/openmw!3151
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2023-06-25 20:11:43 +00:00 |
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psi29a
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dd0d66513d
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Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
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2023-06-25 20:11:19 +00:00 |
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psi29a
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0ce98ccc0a
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Merge branch 'idontwannatalkaboutit' into 'master'
Return the actual topic the info came from
See merge request OpenMW/openmw!3176
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2023-06-25 20:11:04 +00:00 |
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Evil Eye
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c5344b7069
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Return the actual topic the info came from
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2023-06-24 11:40:25 +02:00 |
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Andrei Kortunov
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aad7c5066d
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Do not lose existing callbacks for sky node
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2023-06-22 15:18:53 +04:00 |
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Evil Eye
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9663f4f473
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Address jvoisin's remarks
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2023-06-21 22:11:01 +02:00 |
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psi29a
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47b1247fa2
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Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages
See merge request OpenMW/openmw!3134
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2023-06-21 06:52:30 +00:00 |
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psi29a
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bb7eb0f527
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Merge branch 'chargingup' into 'master'
Autocalculate enchantment costs and charges
Closes #7428
See merge request OpenMW/openmw!3152
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2023-06-21 06:52:01 +00:00 |
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psi29a
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c4b62c8380
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Merge branch 'objlist_serialize' into 'master'
Support LObjectList, GObjectList in Lua serialization
See merge request OpenMW/openmw!3153
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2023-06-21 06:51:46 +00:00 |
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Evil Eye
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6e5b423d04
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Fix saving skill increases
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2023-06-20 20:26:08 +02:00 |
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psi29a
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a59f22fd30
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Merge branch 'esm4_fix' into 'master'
Add a safeguard to load only supported records
Closes #7406
See merge request OpenMW/openmw!3158
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2023-06-20 10:00:46 +00:00 |
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psi29a
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abdd4f5207
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Merge branch 'lua_potion_magic' into 'master'
Lua: Add effects to potionRecord, ingredientRecord
See merge request OpenMW/openmw!3160
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2023-06-20 10:00:06 +00:00 |
|
Zackhasacat
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611a6429a9
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Lua: Add effects to potionRecord, ingredientRecord
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2023-06-20 10:00:05 +00:00 |
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psi29a
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68415a952e
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Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
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2023-06-20 09:59:06 +00:00 |
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Evil Eye
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abcebd49d2
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
|
Petr Mikheev
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57e028fcc9
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Merge branch 'container_resolve_lua' into 'master'
Lua: Add functions to resolve inventories
See merge request OpenMW/openmw!3157
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2023-06-19 18:15:42 +00:00 |
|
Zackhasacat
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f4980c178d
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Lua: Add functions to resolve inventories
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2023-06-19 18:15:42 +00:00 |
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psi29a
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bbfd906f08
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Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect
See merge request OpenMW/openmw!3154
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2023-06-18 20:58:06 +00:00 |
|
Zackhasacat
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835a67d876
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Add icon path to core.MagicEffect
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2023-06-18 20:58:06 +00:00 |
|
Mads Buvik Sandvei
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5c32b32c58
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Lua: ESM::Enchantment bindings
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2023-06-18 20:57:21 +00:00 |
|
Evil Eye
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8edbb9f005
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Add attributes to the level up dialog dynamically
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2023-06-18 22:55:05 +02:00 |
|
Evil Eye
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9a4bfed852
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Dynamically build the attribute list in the review dialog
|
2023-06-18 20:08:10 +02:00 |
|
Evil Eye
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75f0ad4e95
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Dynamically build the attribute selection dialog
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2023-06-18 19:55:33 +02:00 |
|
Evil Eye
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ea2cedb5ea
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Build the attribute list in the stats window dynamically
|
2023-06-18 19:10:29 +02:00 |
|
Andrei Kortunov
|
04be1526b2
|
Add a safeguard to load only supported records
|
2023-06-18 19:56:06 +04:00 |
|
Evil Eye
|
bac6777fae
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Reduce the number of magic numbers
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2023-06-18 16:21:06 +02:00 |
|
Petr Mikheev
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2f16a8d27c
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Fix incorrect model part for records created by Lua scripts
|
2023-06-18 00:19:50 +02:00 |
|
Petr Mikheev
|
8e59c6b67b
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Support LObjectList, GObjectList in Lua serialization
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2023-06-18 00:07:22 +02:00 |
|
Evil Eye
|
e9bcad4e05
|
Autocalculate enchantment costs and charges
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2023-06-17 22:25:47 +02:00 |
|
Petr Mikheev
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9d15629ae2
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[Lua] Add nearby.players and world.players
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2023-06-17 19:56:25 +02:00 |
|
Petr Mikheev
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0b9bcf58e2
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Merge branch 'active-effect-modifiers' into 'master'
Lua bindings for modifying active effects/spells
See merge request OpenMW/openmw!3128
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2023-06-17 16:34:40 +00:00 |
|
Mads Buvik Sandvei
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698316fd2e
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Lua bindings for modifying active effects/spells
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2023-06-17 16:34:40 +00:00 |
|
Bret Curtis
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73c5909387
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small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE."
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2023-06-16 09:16:07 +02:00 |
|
Bret Curtis
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ff6944701f
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
|
2023-06-16 09:16:07 +02:00 |
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