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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-04 03:40:14 +00:00

15763 Commits

Author SHA1 Message Date
psi29a
e073eab05e Merge branch 'more_evade_directions' into 'master'
Use more evade directions and filter by supporting animation (#7450)

Closes #7450

See merge request OpenMW/openmw!3210
2023-07-27 09:32:39 +00:00
psi29a
3032b340a2 Merge branch 'teleporting' into 'master'
A few Lua changes related to teleporting

See merge request OpenMW/openmw!3246
2023-07-27 09:32:28 +00:00
psi29a
cf8af70764 Merge branch 'fix_remove_from_inventory' into 'master'
[Lua] Fix removing from inventory

See merge request OpenMW/openmw!3229
2023-07-27 09:32:08 +00:00
Petr Mikheev
bc1d412aaa Merge branch 'fix-7503' into 'master'
[#7503]: pass full count of coins to createGold() in moveToCell()

See merge request OpenMW/openmw!3279
2023-07-27 09:31:24 +00:00
Petr Mikheev
9b511fdf7a Load ESM4 actors 2023-07-26 11:47:50 +02:00
Petr Mikheev
f99582e671 [Lua] Fix removing from inventory 2023-07-25 23:34:25 +02:00
psi29a
488657d9b4 Merge branch 'refnum-for-items-in-spellcast' into 'master'
Use refnum instead of slot for items during spellcast

Closes #4508

See merge request OpenMW/openmw!3244
2023-07-25 21:23:59 +00:00
Mads Buvik Sandvei
364f2a98e9 Use refnum instead of slot for items during spellcast 2023-07-25 21:23:59 +00:00
psi29a
94d8c50df2 Merge branch 'lua_activation' into 'master'
Lua scripts can handle activation of mwscripted objects

See merge request OpenMW/openmw!3263
2023-07-25 21:23:20 +00:00
jvoisin
090f823c17 Fix a coverity warning 2023-07-25 14:39:03 +02:00
Mads Buvik Sandvei
1162323e96 Do not redundantly take and set count in moveToCell(). moveToCell() should always be moving the full stack. 2023-07-25 14:22:00 +02:00
Mads Buvik Sandvei
8867e76fd7 pass full count of coins to createGold() in moveToCell() 2023-07-25 13:38:14 +02:00
psi29a
b9460afdfd Merge branch 'save-game-string-view' into 'master'
Refactor saveGame to use string_view

See merge request OpenMW/openmw!3271
2023-07-25 11:14:51 +00:00
psi29a
baf7ef2525 Merge branch 'copying' into 'master'
Avoid unnecessary LiveCellRef copying; Fix potential use-after-free in WorldModel

See merge request OpenMW/openmw!3276
2023-07-25 08:21:17 +00:00
AnyOldName3
6246b479ea Merge branch 'async_content_load' into 'master'
Speedup loading - load content files during logo video playing

See merge request OpenMW/openmw!3249
2023-07-24 23:42:46 +00:00
Petr Mikheev
4d004e4730 Avoid unnecessary LiveCellRef copying in a couple of places; change initialization order in WorldModel; 2023-07-24 23:36:24 +02:00
Christian Bouwense
4b5d64f9e5 inline asUTF8() instead of constructing a whole new string_view 2023-07-24 14:41:17 -04:00
psi29a
f9cb752b25 Merge branch 'resistanceisnotfutile' into 'master'
Resist failed normal weapon hits (bug #7284)

Closes #7284

See merge request OpenMW/openmw!3220
2023-07-24 11:24:14 +00:00
psi29a
7ead12e103 Merge branch 'dropit' into 'master'
Drop empty stacks that aren't overriding anything

See merge request OpenMW/openmw!3268
2023-07-24 09:11:08 +00:00
psi29a
09e1ff9a4b Merge branch 'fix_world_model' into 'master'
Fix WorldModel (#7474)

Closes #7474

See merge request OpenMW/openmw!3270
2023-07-24 09:10:06 +00:00
psi29a
b68ca259ae remove unused variables and commented out code 2023-07-23 22:43:28 +02:00
Christian Bouwense
7d0caf9eec refactor saveGame to use string_view instead of a const standard string reference 2023-07-23 14:45:01 -04:00
elsid
8ceb79caf5
Load present cell store when requested 2023-07-23 18:36:32 +02:00
elsid
1a7b4283e7
Avoid duplicated emplace for interior cell store 2023-07-23 18:35:49 +02:00
Evil Eye
c80574299d Drop non-carriable lights and empty stacks that aren't overriding anything 2023-07-23 14:51:58 +02:00
Petr Mikheev
59d17d3eb6 Fix #7491 2023-07-22 19:45:39 +02:00
elsid
6c18723bc7
Use settings values for Input settings 2023-07-22 18:27:53 +02:00
elsid
5a27ccacb7
Pass const float* to vanityRotateCamera 2023-07-22 18:24:55 +02:00
elsid
e00eb50587
Remove stepping from findSmoothPath
This is not used anyway. There are features like smooth movement which remove
all redundant points.

Use single findStraightPath call instead of multiple.
2023-07-22 18:08:40 +02:00
elsid
b4868c6094
Filter evade directions by supported animations
To avoid trying those which will not lead to any actor movement due to absent
animation.
2023-07-22 17:30:40 +02:00
elsid
80ae8ce116
Cache supported animations 2023-07-22 17:30:40 +02:00
elsid
579e533621
Add more evade directions and order them to make a circle 2023-07-22 17:30:38 +02:00
elsid
53a129a762
Include pathgrid to all AI packages paths 2023-07-22 17:24:50 +02:00
Petr Mikheev
2c212b18e4 Remove World::activate since all activation now goes trough LuaManager 2023-07-22 17:22:43 +02:00
Petr Mikheev
c5871a5a7a Allow to handle activation in Lua even for mwscripted objects 2023-07-22 16:57:39 +02:00
Petr Mikheev
9105a073fc Handle ESM4::Rec_Deleted and ESM4::Rec_Disabled flags. 2023-07-22 15:22:02 +02:00
psi29a
4973230b84 Merge branch 'settings_values_hud' into 'master'
Use settings values for HUD settings (#6876)

See merge request OpenMW/openmw!3250
2023-07-21 08:36:45 +00:00
psi29a
9410eed9e5 Merge branch 'bump-cmake-version' into 'master'
Bump required CMake version to 3.16

See merge request OpenMW/openmw!3242
2023-07-20 17:40:29 +00:00
psi29a
03dbe1c9f3 Merge branch 'stringrefidskills' into 'master'
Assign StringRefIds to skills

See merge request OpenMW/openmw!3146
2023-07-20 07:15:49 +00:00
Petr Mikheev
38f409e687 Fix #7446: Incorrect height after teleporting from one worldspace to another 2023-07-20 02:15:27 +02:00
AnyOldName3
34fcfb63cf Eliminate redundant version checks 2023-07-20 00:43:56 +01:00
Petr Mikheev
1bfe59e2fb Load content files during playing logo video 2023-07-20 01:22:01 +02:00
elsid
fac1927f5e
Use settings values for HUD settings 2023-07-19 22:53:35 +02:00
Petr Mikheev
f2edf05a55 Move camera update after teleporting from worldimp to camera.lua 2023-07-19 10:42:58 +02:00
Petr Mikheev
4016e8b383 Lua engine handler onTeleported 2023-07-19 10:42:58 +02:00
Petr Mikheev
086fdb1f37 Run onNewGame handler in LuaManager::synchronizedUpdate 2023-07-19 10:07:30 +02:00
psi29a
baa67893b6 Merge branch 'settings_values_gui' into 'master'
Use settings values for GUI settings (#6876)

See merge request OpenMW/openmw!3238
2023-07-18 10:25:36 +00:00
psi29a
5a31320d8d Merge branch 'preserve-refnum-on-drop' into 'master'
Preserve refnum when dropping items from inventory to ground.

Closes #6148

See merge request OpenMW/openmw!3207
2023-07-18 10:25:28 +00:00
Mads Buvik Sandvei
61f1f4a013 signed/unsigned comparison warning. 2023-07-17 20:41:49 +02:00
Evil Eye
7573004efc Implement the NegativeLight flag 2023-07-17 18:00:15 +02:00