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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-22 21:40:42 +00:00

13800 Commits

Author SHA1 Message Date
myrix
9c7835e27f explicit instantiation error fix 2021-12-24 02:04:26 +03:00
myrix
27cc7a5172 caching dialog keyword search in Store<ESM::Dialogue> 2021-12-24 00:54:00 +03:00
Evil Eye
55b066d2bd Preserve the original caster if classic reflected absorb spells behaviour is on 2021-12-21 10:50:28 +01:00
myrix
3a9cfbfa53 HyperTextParser as a class with proper keyword search caching 2021-12-19 14:00:49 +03:00
myrix
0688f55171 optimized keyword parsing 2021-12-18 20:07:41 +03:00
Evil Eye
a2964f2244 Don't consider underwater sneaking to be sneaking 2021-12-18 15:16:37 +01:00
psi29a
6bd89cb6ef Merge branch 'im_walking_on_water_whoa_oh' into 'master'
Move target checking code so it applies to all sources

Closes #6486

See merge request OpenMW/openmw!1472
2021-12-17 09:11:30 +00:00
uramer
2bc81e47a6 Remove all MyGUI version checks 2021-12-16 19:22:07 +01:00
psi29a
cc97c4450a Merge branch 'which-gpu-are-you' into 'master'
Log OpenGL Vendor, Renderer and Version on startup

See merge request OpenMW/openmw!1482
2021-12-16 08:02:24 +00:00
psi29a
dc4d73e76c Merge branch 'msgboxvanillastyle' into 'master'
Vanilla style encumbrance messagebox

Closes #6191

See merge request OpenMW/openmw!1437
2021-12-16 07:59:43 +00:00
AnyOldName3
d66907ba67 Log OpenGL Vendor, Renderer and Version on startup 2021-12-15 22:17:38 +00:00
psi29a
92c9ae3eb7 Merge branch 'locked_and_loaded' into 'master'
Change the legalities of opening unlocked objects

Closes #6493

See merge request OpenMW/openmw!1479
2021-12-15 13:13:24 +00:00
Petr Mikheev
db72380ba9 Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456. 2021-12-15 02:38:54 +01:00
Petr Mikheev
7549496162 A few small fixes + expose makeReadOnly to Lua + an option to apply makeReadOnly during deserialize 2021-12-15 02:38:54 +01:00
Evil Eye
a204b4da96 Change the legalities of opening unlocked objects 2021-12-14 21:06:40 +01:00
uramer
c865114b9b Lua UI Layers 2021-12-14 17:38:06 +00:00
kuyondo
2fce89e64f changes 2021-12-14 22:40:05 +08:00
psi29a
0f17f14cec Merge branch 'no_more_i_yield' into 'master'
Explicitely add the initial actor to the set of its allies

See merge request OpenMW/openmw!1474
2021-12-11 16:36:54 +00:00
Evil Eye
ff9f010d99 Explicitely add the initial actor to the set of its allies 2021-12-11 15:30:57 +01:00
elsid
c9b8ba7b46
Read navmesh tile data from database
When tile is not found in memory cache try to find it in the database.
2021-12-11 00:22:04 +01:00
elsid
01c712d5f1
Split navigator settings into subtypes
Mostly to distinguish settings that affect properties of the generated navmesh.
2021-12-10 23:55:03 +01:00
elsid
5a6b39f8e0
Store mesh source data in recast mesh 2021-12-10 23:55:02 +01:00
Evil Eye
9257c27fe1 Move target checking code so it applies to all sources 2021-12-10 18:51:37 +01:00
psi29a
4883cbf590 Merge branch 'detain-hash-selectively-reluctant' into 'master'
Get rid of EscapeHashX classes option 5 (attempt 2): Use boost::filesystem::path rules if the path starts with ", and consume the whole thing verbatim otherwise

Closes #5804

See merge request OpenMW/openmw!1436
2021-12-10 08:38:06 +00:00
psi29a
3baf966219 Merge branch 'msvc-only-precompile' into 'master'
Only precompile headers with MSVC

See merge request OpenMW/openmw!1467
2021-12-09 18:10:47 +00:00
AnyOldName3
8fc09f8c51 Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant
Merge conflicts included:
* One setting being removed (branch had changed its type).
* One setting's description being changed (branch had changed its type).
* List of files in components/files was changed both upstream and on the
  branch.
* Upstream had changed something in a file the branch deletes.
2021-12-09 17:09:52 +00:00
AnyOldName3
221e425fe6 Only precompile headers with MSVC 2021-12-09 14:59:17 +00:00
Evil Eye
4b67fe5351 Actually remove effects before proclaiming they've been removed 2021-12-08 17:18:08 +01:00
psi29a
ad492c5735 Merge branch 'mac_mac_great_again_lua_edition' into 'master'
modified builtin_scripts to be macOS aware; simplified things as the SHADER...

Closes #6459

See merge request OpenMW/openmw!1463
2021-12-08 15:10:23 +00:00
psi29a
e04e139f37 Merge branch 'navmesh_raw' into 'master'
Add to navigator unmodified water and heightfield data

See merge request OpenMW/openmw!1373
2021-12-08 13:36:17 +00:00
Bret Curtis
9336626927 use OPENMW_RESOURCES_ROOT instead 2021-12-08 14:33:49 +01:00
Bret Curtis
a9bf53d4ed modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication 2021-12-08 14:28:56 +01:00
psi29a
694f697f61 Merge branch 'it_isnt_theft_if_they_were_dead_when_you_started' into 'master'
Force the loot UI open if it was open while resurrecting the lootee

Closes #6453

See merge request OpenMW/openmw!1452
2021-12-06 14:49:01 +00:00
psi29a
c844e5d045 Merge branch 'racer_recursion_limited' into 'master'
Check if a leveled creature is in an unloaded cell before deciding it doesn't exist

Closes #4376

See merge request OpenMW/openmw!1420

(cherry picked from commit 782371cb2e7f6653d72305090033557b53bbcf3a)

6d945da7 Check if a leveled creature is in an unloaded cell before deciding it doesn't exist
2021-12-06 13:58:35 +00:00
Evil Eye
99bfe024ef Cap temp disposition change properly 2021-12-05 18:36:35 +01:00
Petr Mikheev
c5e10dfa85 Merge branch 'refactor_sdlmappings' into 'master'
Move SDL-MyGUI input mappings to components, map both ways

See merge request OpenMW/openmw!1444
2021-12-04 12:16:38 +00:00
uramer
15c7bddd57 Move SDL-MyGUI input mappings to components, map both ways 2021-12-04 12:16:38 +00:00
Petr Mikheev
d3df3efaf1 Precompile sol.hpp in order to reduce compilation time. 2021-12-04 11:32:39 +00:00
Evil Eye
4d346fefd6 Merge branch 'regionnotfound' into 'master'
Raise a warning when entering non-existent region

Closes #6358

See merge request OpenMW/openmw!1454
2021-12-03 16:05:18 +00:00
Kindi
47ff6a87a3 Raise a warning when entering non-existent region 2021-12-03 16:05:18 +00:00
Petr Mikheev
620748480b Merge branch 'lua_missing_key_codes' into 'master'
Lua binding for SDL_GetKeyName, two missing scan codes

See merge request OpenMW/openmw!1450

(cherry picked from commit d86e7d4c9a28bc96af0a5638b26879fa49b8a847)

9a073baa Add Apostrophe and Period scan codes
d66f3a35 Add getKeyName to Lua input API
ed64add9 Replace mentions of KeyEvent with KEY
2021-12-03 13:35:57 +00:00
elsid
7dcb219ecf
Add raw heightfield data to navigator 2021-12-03 01:16:15 +01:00
elsid
8571c317d8
Add raw water data to navigator 2021-12-03 01:16:15 +01:00
Evil Eye
58b888a38e Preserve inventories when resurrecting actors while looting them 2021-12-02 20:36:42 +01:00
Evil Eye
b35cb038d0 Merge branch 'drowningbar' into 'master'
Bug #5434: Pinned windows shouldn't cover breath progress bar

Closes #5434

See merge request OpenMW/openmw!1448
2021-12-02 17:01:40 +00:00
andrew-app
13400b2c5f Bug #5434: Pinned windows shouldn't cover breath progress bar 2021-12-02 17:01:40 +00:00
psi29a
7256654f29 Merge branch 'navmesh_render' into 'master'
Rework navmesh render (#6187)

See merge request OpenMW/openmw!1338
2021-12-02 10:34:41 +00:00
psi29a
1654bebfc8 Merge branch 'master' into 'master'
#6419 Topic shouldn't be greyed out if they can produce another topic reference.

See merge request OpenMW/openmw!1442
2021-12-02 08:04:32 +00:00
Ivan Beloborodov
ead0cb5ce0 #6419 Topic shouldn't be greyed out if they can produce another topic reference. 2021-12-02 08:04:29 +00:00
Evil Eye
dca0fa0a41 Remove teleportation effects after they've been applied 2021-12-01 21:39:53 +00:00