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Move target checking code so it applies to all sources
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0603aa131d
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@ -128,9 +128,6 @@ namespace MWMechanics
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}
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canCastAnEffect = true;
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if (!checkEffectTarget(effectIt->mEffectID, target, caster, castByPlayer))
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continue;
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// caster needs to be an actor for linked effects (e.g. Absorb)
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if (magicEffect->mData.mFlags & ESM::MagicEffect::CasterLinked
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&& (caster.isEmpty() || !caster.getClass().isActor()))
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@ -774,6 +774,45 @@ void applyMagicEffect(const MWWorld::Ptr& target, const MWWorld::Ptr& caster, co
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}
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}
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bool shouldRemoveEffect(const MWWorld::Ptr& target, const ESM::ActiveEffect& effect)
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{
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const auto world = MWBase::Environment::get().getWorld();
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switch(effect.mEffectId)
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{
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case ESM::MagicEffect::Levitate:
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{
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if(!world->isLevitationEnabled())
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{
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if(target == getPlayer())
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MWBase::Environment::get().getWindowManager()->messageBox("#{sLevitateDisabled}");
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return true;
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}
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break;
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}
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case ESM::MagicEffect::Recall:
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case ESM::MagicEffect::DivineIntervention:
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case ESM::MagicEffect::AlmsiviIntervention:
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{
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return effect.mFlags & ESM::ActiveEffect::Flag_Applied;
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}
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case ESM::MagicEffect::WaterWalking:
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{
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if (target.getClass().isPureWaterCreature(target) && world->isSwimming(target))
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return true;
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if (effect.mFlags & ESM::ActiveEffect::Flag_Applied)
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break;
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if (!world->isWaterWalkingCastableOnTarget(target))
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{
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if(target == getPlayer())
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MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicInvalidEffect}");
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return true;
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}
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break;
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}
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}
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return false;
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}
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MagicApplicationResult applyMagicEffect(const MWWorld::Ptr& target, const MWWorld::Ptr& caster, ActiveSpells::ActiveSpellParams& spellParams, ESM::ActiveEffect& effect, float dt)
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{
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const auto world = MWBase::Environment::get().getWorld();
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@ -792,21 +831,11 @@ MagicApplicationResult applyMagicEffect(const MWWorld::Ptr& target, const MWWorl
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MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicCorprusWorsens}");
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return MagicApplicationResult::APPLIED;
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}
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else if(effect.mEffectId == ESM::MagicEffect::Levitate && !world->isLevitationEnabled())
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else if(shouldRemoveEffect(target, effect))
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{
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if(target == getPlayer())
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MWBase::Environment::get().getWindowManager()->messageBox ("#{sLevitateDisabled}");
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onMagicEffectRemoved(target, spellParams, effect);
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return MagicApplicationResult::REMOVED;
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}
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else if(effect.mEffectId == ESM::MagicEffect::AlmsiviIntervention || effect.mEffectId == ESM::MagicEffect::DivineIntervention || effect.mEffectId == ESM::MagicEffect::Recall)
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{
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if(effect.mFlags & ESM::ActiveEffect::Flag_Applied)
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{
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onMagicEffectRemoved(target, spellParams, effect);
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return MagicApplicationResult::REMOVED;
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}
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}
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const auto* magicEffect = world->getStore().get<ESM::MagicEffect>().find(effect.mEffectId);
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if(effect.mFlags & ESM::ActiveEffect::Flag_Applied)
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{
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@ -883,8 +912,13 @@ MagicApplicationResult applyMagicEffect(const MWWorld::Ptr& target, const MWWorl
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float oldMagnitude = 0.f;
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if(effect.mFlags & ESM::ActiveEffect::Flag_Applied)
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oldMagnitude = effect.mMagnitude;
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else if(spellParams.getType() == ESM::ActiveSpells::Type_Consumable || spellParams.getType() == ESM::ActiveSpells::Type_Temporary)
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playEffects(target, *magicEffect);
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else
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{
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if(spellParams.getType() == ESM::ActiveSpells::Type_Consumable || spellParams.getType() == ESM::ActiveSpells::Type_Temporary)
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playEffects(target, *magicEffect);
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if(effect.mEffectId == ESM::MagicEffect::Soultrap && !target.getClass().isNpc() && target.getType() == ESM::Creature::sRecordId && target.get<ESM::Creature>()->mBase->mData.mSoul == 0 && caster == getPlayer())
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MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicInvalidTarget}");
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}
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float magnitude = roll(effect);
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//Note that there's an early out for Flag_Applied AppliedOnce effects so we don't have to exclude them here
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effect.mMagnitude = magnitude;
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@ -199,48 +199,4 @@ namespace MWMechanics
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const auto spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().search(spellId);
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return spell && spellIncreasesSkill(spell);
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}
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bool checkEffectTarget (int effectId, const MWWorld::Ptr& target, const MWWorld::Ptr& caster, bool castByPlayer)
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{
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switch (effectId)
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{
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case ESM::MagicEffect::Levitate:
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{
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if (!MWBase::Environment::get().getWorld()->isLevitationEnabled())
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{
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if (castByPlayer)
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MWBase::Environment::get().getWindowManager()->messageBox("#{sLevitateDisabled}");
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return false;
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}
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break;
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}
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case ESM::MagicEffect::Soultrap:
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{
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if (!target.getClass().isNpc() // no messagebox for NPCs
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&& (target.getType() == ESM::Creature::sRecordId && target.get<ESM::Creature>()->mBase->mData.mSoul == 0))
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{
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if (castByPlayer)
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MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicInvalidTarget}");
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return true; // must still apply to get visual effect and have target regard it as attack
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}
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break;
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}
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case ESM::MagicEffect::WaterWalking:
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{
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if (target.getClass().isPureWaterCreature(target) && MWBase::Environment::get().getWorld()->isSwimming(target))
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return false;
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MWBase::World *world = MWBase::Environment::get().getWorld();
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if (!world->isWaterWalkingCastableOnTarget(target))
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{
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if (castByPlayer && caster == target)
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MWBase::Environment::get().getWindowManager()->messageBox ("#{sMagicInvalidEffect}");
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return false;
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}
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break;
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}
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}
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return true;
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}
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}
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@ -48,9 +48,6 @@ namespace MWMechanics
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/// Get whether or not the given spell contributes to skill progress.
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bool spellIncreasesSkill(const ESM::Spell* spell);
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bool spellIncreasesSkill(const std::string& spellId);
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/// Check if the given effect can be applied to the target. If \a castByPlayer, emits a message box on failure.
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bool checkEffectTarget (int effectId, const MWWorld::Ptr& target, const MWWorld::Ptr& caster, bool castByPlayer);
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}
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#endif
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