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Raise a warning when entering non-existent region
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@ -77,6 +77,7 @@
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Bug #6343: Magic projectile speed doesn't take race weight into account
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Bug #6347: PlaceItem/PlaceItemCell/PlaceAt should work with levelled creatures
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Bug #6354: SFX abruptly cut off after crossing max distance; implement soft fading of sound effects
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Bug #6358: Changeweather command does not report an error when entering non-existent region
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Bug #6363: Some scripts in Morrowland fail to work
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Bug #6376: Creatures should be able to use torches
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Bug #6386: Artifacts in water reflection due to imprecise screen-space coordinate computation
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@ -11,6 +11,8 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "interpretercontext.hpp"
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namespace MWScript
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@ -91,7 +93,11 @@ namespace MWScript
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Interpreter::Type_Integer id = runtime[0].mInteger;
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runtime.pop();
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MWBase::Environment::get().getWorld()->changeWeather(region, id);
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const ESM::Region* reg = MWBase::Environment::get().getWorld()->getStore().get<ESM::Region>().search(region);
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if (reg)
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MWBase::Environment::get().getWorld()->changeWeather(region, id);
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else
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runtime.getContext().report("Warning: Region \"" + region + "\" was not found");
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}
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};
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