gus
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c753eb4c28
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another way to do pathfinding. Slightly less powerfull algorithme in theory, but morrowind pathgrids are so simple it shouldn't be a problem. Hope it solves the bug for KittyCat
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2013-04-18 18:35:01 +01:00 |
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gus
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905cff2a94
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anonymous namespace
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2013-04-11 18:02:12 +01:00 |
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gus
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0a187e56aa
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bugfix
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2013-04-11 17:58:11 +01:00 |
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gus
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6934b20abd
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actors are now updates every frame. This should not be the case, but this is a quickfix for AI.
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2013-04-11 17:57:58 +01:00 |
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gus
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b5b0e7a656
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Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AI
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2013-04-11 16:15:32 +01:00 |
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Marc Zinnschlag
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9c7ad75816
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updated credits file
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2013-04-11 14:44:02 +02:00 |
|
Marc Zinnschlag
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5bfa691f14
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Merge branch 'script'
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2013-04-11 10:50:46 +02:00 |
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Marc Zinnschlag
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f17cebde0a
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syntax colouring for comments
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2013-04-11 10:50:35 +02:00 |
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Marc Zinnschlag
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6d3a2cd5a0
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added comment token (for use in syntax colouring)
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2013-04-11 10:50:22 +02:00 |
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Marc Zinnschlag
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31289237ce
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Merge remote-tracking branch 'kcat/nifogre'
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2013-04-11 10:16:48 +02:00 |
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Marc Zinnschlag
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3f846a50d9
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Merge remote-tracking branch 'galdor557/master'
Conflicts:
apps/openmw/mwgui/travelwindow.cpp
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2013-04-11 10:15:42 +02:00 |
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Chris Robinson
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82091e3d07
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Merge remote-tracking branch 'zini/master' into nifogre
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2013-04-10 23:20:28 -07:00 |
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Chris Robinson
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d26ffe9de0
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Move a method to the Node class
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2013-04-10 23:19:47 -07:00 |
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Chris Robinson
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62e0abd945
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Move the mesh loader to its own source file
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2013-04-10 22:38:46 -07:00 |
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Britt Mathis
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6128b9276f
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Removed non-essential includes from all MWGui header files.
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2013-04-11 00:21:56 -04:00 |
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Chris Robinson
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75489b1e9d
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Move NIFMaterialLoader to a separate file
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2013-04-10 20:24:44 -07:00 |
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Chris Robinson
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3970407772
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Use actual classes for properties
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2013-04-10 20:22:13 -07:00 |
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Chris Robinson
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caff28e20a
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Move NIFSkeletonLoader to a separate file
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2013-04-10 19:58:17 -07:00 |
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Marc Zinnschlag
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817c652951
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Merge remote-tracking branch 'kcat/nifogre'
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2013-04-11 00:17:15 +02:00 |
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Marc Zinnschlag
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74145410f2
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basic syntax highlighting in script subview
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2013-04-10 22:49:22 +02:00 |
|
Chris Robinson
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6c6750342c
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Specified particle size is actually the radius
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2013-04-10 13:37:20 -07:00 |
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Marc Zinnschlag
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3a87b12baf
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delete script subview on script deletion
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2013-04-10 21:31:14 +02:00 |
|
Britt Mathis
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f7383905b7
|
Finally eliminated calls to MWBase::WindowManager in constructors
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2013-04-10 14:46:21 -04:00 |
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Marc Zinnschlag
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d61ec1063e
|
added script editor
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2013-04-10 20:14:10 +02:00 |
|
Britt Mathis
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d768f6b57e
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Deleted *_* files in MwGui, builds.
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2013-04-10 13:05:15 -04:00 |
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Marc Zinnschlag
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beb1858a57
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Merge remote-tracking branch 'glorf/bugfix'
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2013-04-10 17:39:19 +02:00 |
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Glorf
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ad49d1ecab
|
Sixth minor fix
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2013-04-10 15:24:20 +02:00 |
|
Britt Mathis
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ce9bc6d9ba
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MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
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2013-04-10 00:32:05 -04:00 |
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Chris Robinson
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50d8353a8d
|
Fix a hack so arms dont show in first-person
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2013-04-09 16:51:04 -07:00 |
|
Chris Robinson
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9d29921913
|
Merge remote-tracking branch 'zini/master' into nifogre
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2013-04-09 15:12:19 -07:00 |
|
Chris Robinson
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a700c50e84
|
Add a first-person view mode to NpcAnimation
And use it instead of showing/hiding the player.
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2013-04-09 15:10:14 -07:00 |
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Marc Zinnschlag
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a2ab43be7e
|
Merge remote-tracking branch 'scrawl/master'
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2013-04-09 21:22:38 +02:00 |
|
scrawl
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0e7d555cdf
|
Terrain material now uses multiple passes if required, which means it can support an arbitrary number of layers. Also re-enables PSSM.
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2013-04-09 20:31:00 +02:00 |
|
Tom Mason
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6ca2b1af74
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fix for turning animations playing when in vanity mode
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2013-04-09 19:24:41 +01:00 |
|
Glorf
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bd93e63150
|
Fifth minor fix
|
2013-04-09 19:46:27 +02:00 |
|
Glorf
|
248fff6eb7
|
Fourth minor fix
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2013-04-09 19:41:03 +02:00 |
|
Glorf
|
44ef02eb99
|
Third minor fix
|
2013-04-09 19:04:59 +02:00 |
|
Chris Robinson
|
029d565727
|
Avoid calling setVisible for character previews
|
2013-04-09 09:23:07 -07:00 |
|
Chris Robinson
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9f9d978b0f
|
Use an enum to specify the NPC's view mode (normal, head only)
|
2013-04-09 09:07:05 -07:00 |
|
Glorf
|
46925e93a6
|
Second minor fix
|
2013-04-09 16:14:08 +02:00 |
|
Marc Zinnschlag
|
cd33f40c8f
|
re-enabled opening of record subviews via double click in table
|
2013-04-09 14:28:31 +02:00 |
|
Marc Zinnschlag
|
be4a01bdb4
|
added missing recrod type columns
|
2013-04-09 14:27:32 +02:00 |
|
Marc Zinnschlag
|
40bb772e34
|
added verifier for spell record
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2013-04-09 12:44:49 +02:00 |
|
Marc Zinnschlag
|
ae0a7d5bcd
|
added cost and type columns to spell table
|
2013-04-09 11:53:47 +02:00 |
|
Marc Zinnschlag
|
ec6dff38b1
|
added basic spell table
|
2013-04-09 11:40:36 +02:00 |
|
Glorf
|
623c2c8201
|
Minor fix
|
2013-04-09 07:45:07 +02:00 |
|
scrawl
|
01ae91f640
|
Fix several NPCs spawning in the ground
|
2013-04-09 01:24:17 +02:00 |
|
Chris Robinson
|
973fdeb2e0
|
Improve particle system placement when no emitters are specified
|
2013-04-08 15:21:28 -07:00 |
|
Chris Robinson
|
e7c0f2a211
|
Minor cleanup to loading texture UV coords
|
2013-04-08 14:54:13 -07:00 |
|
Glorf
|
7c22e123f4
|
Bugfix #691 changes
|
2013-04-08 22:10:55 +02:00 |
|