1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-07 03:54:40 +00:00

Use actual classes for properties

This commit is contained in:
Chris Robinson 2013-04-10 20:22:13 -07:00
parent caff28e20a
commit 3970407772

View File

@ -156,11 +156,11 @@ public:
};
// These contain no other data than the 'flags' field in Property
typedef Property NiShadeProperty;
typedef Property NiDitherProperty;
typedef Property NiZBufferProperty;
typedef Property NiSpecularProperty;
typedef Property NiWireframeProperty;
class NiShadeProperty : public Property { };
class NiDitherProperty : public Property { };
class NiZBufferProperty : public Property { };
class NiSpecularProperty : public Property { };
class NiWireframeProperty : public Property { };
// The rest are all struct-based
template <typename T>
@ -324,10 +324,10 @@ struct S_StencilProperty
}
};
typedef StructPropT<S_AlphaProperty> NiAlphaProperty;
typedef StructPropT<S_MaterialProperty> NiMaterialProperty;
typedef StructPropT<S_VertexColorProperty> NiVertexColorProperty;
typedef StructPropT<S_StencilProperty> NiStencilProperty;
class NiAlphaProperty : public StructPropT<S_AlphaProperty> { };
class NiMaterialProperty : public StructPropT<S_MaterialProperty> { };
class NiVertexColorProperty : public StructPropT<S_VertexColorProperty> { };
class NiStencilProperty : public StructPropT<S_StencilProperty> { };
} // Namespace
#endif