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anonymous namespace
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@ -13,6 +13,15 @@
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#include <boost/graph/adjacency_list.hpp>
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#include "boost/tuple/tuple.hpp"
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namespace
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{
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float sgn(float a)
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{
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if(a>0) return 1.;
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else return -1.;
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}
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}
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namespace MWMechanics
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{
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@ -26,12 +35,6 @@ namespace MWMechanics
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return new AiTravel(*this);
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}
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static float sgn(float a)
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{
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if(a>0) return 1.;
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else return -1.;
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}
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bool AiTravel::execute (const MWWorld::Ptr& actor)
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{
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const ESM::Pathgrid *pathgrid =
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@ -4,10 +4,9 @@
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#include "boost/tuple/tuple.hpp"
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#include "OgreMath.h"
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namespace MWMechanics
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namespace
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{
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//helpers functions
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//helpers functions
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float distanceZCorrected(ESM::Pathgrid::Point point,float x,float y,float z)
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{
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return sqrt((point.mX - x)*(point.mX - x)+(point.mY - y)*(point.mY - y)+0.1*(point.mZ - z)*(point.mZ - z));
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@ -89,7 +88,10 @@ namespace MWMechanics
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const PathGridGraph & mGraph;
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PointID mGoal;
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};
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}
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namespace MWMechanics
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{
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PathGridGraph buildGraph(const ESM::Pathgrid* pathgrid,float xCell = 0,float yCell = 0)
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{
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PathGridGraph graph;
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