1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 12:32:36 +00:00

100 Commits

Author SHA1 Message Date
Project579
a13709c510 Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. 2022-09-11 14:41:20 +02:00
Project579
e5c417c968 Make sure all paths are passed as std::filesystem::path instead of std::string where possible. 2022-09-11 14:41:15 +02:00
Project579
35fe214588 Updated components/misc/timeconvert.hpp to fix the Android build. 2022-09-11 02:20:01 +02:00
psi29a
1943486812 Merge branch 'savescreenshots' into 'master'
!2358 follow-up (bug #6661)

Closes #6661

See merge request OpenMW/openmw!2376
2022-09-07 20:24:41 +00:00
Alexei Kotov
81c78f5477 Keep savegame screenshots up-to-date 2022-09-07 16:18:33 +03:00
Alexei Kotov
0d3a1470c9 Fix double quote marks 2022-09-07 16:12:26 +03:00
florent.teppe
0dd529ab1d With the records include removed from store.hpp, need to include the relevant files accross the codebase.Lots of touched files, but very little done 2022-09-06 13:26:13 +02:00
Alexei Kotov
10ffacc82f Update saved game dialog debug messages 2022-09-03 09:08:46 +03:00
Alexei Kotov
a8e561d885 Avoid issues with saved games that have no screenshot data 2022-09-02 07:04:02 +03:00
psi29a
4ff7f8ddfb Merge branch 'string_viewing' into 'master'
Use string_view in yet more places

See merge request OpenMW/openmw!2348
2022-08-30 21:12:11 +00:00
Andrei Kortunov
8bac073f9c Enlarge character selection menu to fit long character or class names 2022-08-28 21:35:11 +04:00
Evil Eye
dfcd34372d Use more string_view 2022-08-28 15:06:31 +02:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
Andrei Kortunov
ccbb5e03fb Use YAML files to translate MyGUI's localization tags 2022-07-12 08:20:40 +04:00
jvoisin
0cc304e659 Clean up MyGUI includes
This should improve incremental compilation.
2022-06-04 15:26:36 +02:00
Evil Eye
3c83117e99 Replace new with make_unique in openmw 2022-05-29 13:24:48 +02:00
glassmancody.info
09e03fde2e refactor and fix wobbly shores 2021-08-04 17:49:57 -07:00
glassmancody.info
d89e37d689 add framebuffer extension check and fix issues with manual screenshots 2021-08-04 17:39:11 -07:00
Andrei Kortunov
3e396a904e Reset selected slot when close savegame dialogue to avoid accidental saving/loading 2020-06-17 11:09:17 +04:00
Andrei Kortunov
a42396254b Use ISO format to print datetime 2020-01-06 11:27:11 +04:00
Andrei Kortunov
af36b652aa Simplify datetime formatting 2020-01-04 10:45:11 +04:00
Capostrophic
56539fee4f Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
Andrei Kortunov
faf940546b Get rid of redundant setKeyFocusWidget() method 2019-05-17 19:09:40 +04:00
Andrei Kortunov
e06f0b797a Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
Andrei Kortunov
269ef7a559 Disable repeating for ENTER key in GUI 2018-09-10 12:55:00 +04:00
Andrei Kortunov
5a4d0cec3a Use new logging system for game itself 2018-08-14 23:05:43 +04:00
scrawl
624046c558 Fix unused event handler 2017-10-15 17:06:58 +02:00
scrawl
d94235e3a7 Update the saves list/preview image when character selection changes to make it more convenient to flip through characters with the keyboard 2017-10-04 16:00:39 +00:00
scrawl
0ee57effcc Make 'Delete game' button not accept keyfocus, to prevent accidents 2017-09-27 12:56:12 +00:00
scrawl
c7a82704c6 Fix key focus resets in SaveGameDialog 2017-09-27 12:56:11 +00:00
scrawl
3d2ad2d339 Include cleanup 2017-09-27 12:56:09 +00:00
scrawl
4fff2e2e34 Refactor exitCurrentGuiMode 2017-09-24 19:08:13 +02:00
scrawl
01391b7eed Rename WindowBase's open/close to onOpen/onClose 2017-09-24 19:08:12 +02:00
Andrei Kortunov
e0bb9c089b Revert commit 67d59bead51ce4948c0e0256ee014bdab3bc8b5f (a better
implementation found)
2017-08-19 15:24:06 +04:00
Andrei Kortunov
67d59bead5 Get only text from input fields (bug #4025) 2017-08-16 15:03:04 +04:00
Andrei Kortunov
e717d046f2 Escaped class name string 2017-04-21 17:21:57 +04:00
Andrei Kortunov
f67ec9c9ce Use sLevel GMST instead of hardcoded text in load game menu 2017-04-21 09:40:25 +04:00
Andrei Kortunov
edadcb338c Savegame dialog improvements 2017-03-27 23:10:57 +04:00
scrawl
29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
scrawl
30d5c7488d savegamedialog: don't reset the character selection scrollbar when a character is deleted 2016-09-18 19:26:41 +02:00
scrawl
2162d9ed02 Restore key focus to the save list when the deletion confirmation messagebox is accepted
Gives me an idea for a new MyGUI feature - per-window widget focus as it is usually the case in other GUI toolkits.
2016-03-29 01:29:55 +02:00
scrawl
02016f4c56 Don't reset the save list when deleting a save (Fixes #3279) 2016-03-29 01:26:55 +02:00
scrawl
a0cc9de088 Make the creation of save file directories even more explicit 2016-03-14 00:00:11 +01:00
scrawl
e8662bea31 Change the way that image origin is converted to OpenGL's lower-left convention
Flip the texture coordinates instead of flipping textures.

This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
2016-02-05 21:03:11 +01:00
scrawl
1a654fa451 Reset locale after strftime() call 2015-12-07 21:24:30 +01:00
scrawl
af3b0cd883 Improve some error messages 2015-08-21 00:31:43 +02:00
Jeffrey Haines
f94d3237fc Removed unused cmake import 2015-08-19 13:28:01 -04:00
Jeffrey Haines
61bb55aff4 Removed long int parameter 2015-08-19 13:23:40 -04:00
Jeffrey Haines
d91f197119 Time played display setting 2015-08-19 11:31:43 -04:00
Jeffrey Haines
69729046bf Updated parameter name to reflect units 2015-08-19 10:11:40 -04:00