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Escaped class name string
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@ -169,7 +169,7 @@ namespace MWGui
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className = "?"; // From an older savegame format that did not support custom classes properly.
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}
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title << " (#{sLevel} " << it->getSignature().mPlayerLevel << " " << className << ")";
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title << " (#{sLevel} " << it->getSignature().mPlayerLevel << " " << MyGUI::TextIterator::toTagsString(className) << ")";
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mCharacterSelection->addItem (MyGUI::LanguageManager::getInstance().replaceTags(title.str()));
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