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Include cleanup
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commit
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@ -1,6 +1,8 @@
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#include "alchemywindow.hpp"
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#include <MyGUI_Gui.h>
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#include <MyGUI_Button.h>
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#include <MyGUI_EditBox.h>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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@ -19,6 +21,7 @@
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#include "sortfilteritemmodel.hpp"
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#include "itemview.hpp"
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#include "itemwidget.hpp"
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#include "widgets.hpp"
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namespace MWGui
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{
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@ -5,7 +5,6 @@
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#include "../mwmechanics/alchemy.hpp"
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#include "widgets.hpp"
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#include "windowbase.hpp"
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namespace MWMechanics
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@ -13,6 +13,7 @@
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#include "companionitemmodel.hpp"
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#include "draganddrop.hpp"
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#include "countdialog.hpp"
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#include "widgets.hpp"
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namespace
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{
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@ -1,12 +1,16 @@
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#ifndef OPENMW_MWGUI_COMPANIONWINDOW_H
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#define OPENMW_MWGUI_COMPANIONWINDOW_H
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#include "widgets.hpp"
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#include "windowbase.hpp"
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#include "referenceinterface.hpp"
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namespace MWGui
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{
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namespace Widgets
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{
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class MWDynamicStat;
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}
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class MessageBoxManager;
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class ItemView;
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class DragAndDrop;
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@ -3,6 +3,8 @@
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#include <MyGUI_LanguageManager.h>
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#include <MyGUI_Window.h>
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#include <MyGUI_ProgressBar.h>
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#include <MyGUI_ScrollBar.h>
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#include <MyGUI_Button.h>
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#include <components/widgets/list.hpp>
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#include <components/translation/translation.hpp>
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@ -20,7 +22,6 @@
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "widgets.hpp"
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#include "bookpage.hpp"
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#include "textcolours.hpp"
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@ -21,7 +21,6 @@
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/actorutil.hpp"
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#include "widgets.hpp"
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#include "itemwidget.hpp"
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#include "itemchargeview.hpp"
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#include "sortfilteritemmodel.hpp"
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@ -17,8 +17,6 @@
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/class.hpp"
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#include "widgets.hpp"
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#include "itemwidget.hpp"
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#include "itemchargeview.hpp"
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#include "sortfilteritemmodel.hpp"
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@ -29,7 +29,6 @@
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#include "../mwstate/character.hpp"
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#include "confirmationdialog.hpp"
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#include "widgets.hpp"
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namespace MWGui
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{
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@ -2,6 +2,7 @@
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#include <MyGUI_ProgressBar.h>
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#include <MyGUI_InputManager.h>
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#include <MyGUI_ScrollBar.h>
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#include <components/misc/rng.hpp>
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@ -24,8 +25,6 @@
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#include "../mwstate/charactermanager.hpp"
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#include "widgets.hpp"
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namespace MWGui
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{
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