mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-29 09:32:45 +00:00
Rename WindowBase's open/close to onOpen/onClose
This commit is contained in:
parent
5482ad0482
commit
01391b7eed
@ -101,7 +101,7 @@ namespace MWGui
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update();
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}
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void AlchemyWindow::open()
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void AlchemyWindow::onOpen()
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{
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mAlchemy->setAlchemist (MWMechanics::getPlayer());
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@ -24,7 +24,7 @@ namespace MWGui
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public:
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AlchemyWindow();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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private:
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@ -64,9 +64,9 @@ namespace MWGui
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okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
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}
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void BirthDialog::open()
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void BirthDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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updateBirths();
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updateSpells();
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}
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@ -20,7 +20,7 @@ namespace MWGui
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void setBirthId(const std::string &raceId);
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void setNextButtonShow(bool shown);
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virtual void open();
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virtual void onOpen();
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// Events
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typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
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@ -125,9 +125,9 @@ namespace MWGui
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okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
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}
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void PickClassDialog::open()
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void PickClassDialog::onOpen()
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{
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WindowModal::open ();
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WindowModal::onOpen ();
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updateClasses();
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updateStats();
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}
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@ -341,9 +341,9 @@ namespace MWGui
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}
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}
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void InfoBoxDialog::open()
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void InfoBoxDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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// Fix layout
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layoutVertically(mTextBox, 4);
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layoutVertically(mButtonBar, 6);
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@ -21,7 +21,7 @@ namespace MWGui
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std::string getText() const;
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void setButtons(ButtonList &buttons);
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virtual void open();
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virtual void onOpen();
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// Events
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typedef MyGUI::delegates::CMultiDelegate1<int> EventHandle_Int;
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@ -100,7 +100,7 @@ namespace MWGui
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void setClassId(const std::string &classId);
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void setNextButtonShow(bool shown);
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virtual void open();
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virtual void onOpen();
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// Events
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typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
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@ -145,14 +145,14 @@ namespace MWGui
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mCompilerContext.setExtensions (&mExtensions);
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}
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void Console::open()
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void Console::onOpen()
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{
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// Give keyboard focus to the combo box whenever the console is
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// turned on
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mCommandLine);
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}
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void Console::close()
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void Console::onClose()
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{
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// Apparently, hidden widgets can retain key focus
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// Remove for MyGUI 3.2.2
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@ -39,8 +39,8 @@ namespace MWGui
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Console(int w, int h, bool consoleOnlyScripts);
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virtual void open();
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virtual void close();
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virtual void onOpen();
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virtual void onClose();
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virtual void exit();
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@ -172,9 +172,9 @@ namespace MWGui
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mSortModel = NULL;
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}
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void ContainerWindow::close()
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void ContainerWindow::onClose()
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{
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WindowBase::close();
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WindowBase::onClose();
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if (dynamic_cast<PickpocketItemModel*>(mModel)
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// Make sure we were actually closed, rather than just temporarily hidden (e.g. console or main menu opened)
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@ -34,7 +34,7 @@ namespace MWGui
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ContainerWindow(DragAndDrop* dragAndDrop);
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void openContainer(const MWWorld::Ptr& container, bool loot=false);
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virtual void close();
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virtual void onClose();
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virtual void resetReference();
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@ -73,9 +73,9 @@ namespace MWGui
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setVisible(false);
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}
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void PersuasionDialog::open()
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void PersuasionDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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center();
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MWWorld::Ptr player = MWMechanics::getPlayer();
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@ -28,7 +28,7 @@ namespace MWGui
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public:
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PersuasionDialog();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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private:
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@ -60,7 +60,7 @@ namespace MWGui
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delete mItemSelectionDialog;
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}
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void EnchantingDialog::open()
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void EnchantingDialog::onOpen()
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{
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center();
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}
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@ -19,7 +19,7 @@ namespace MWGui
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EnchantingDialog();
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virtual ~EnchantingDialog();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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@ -363,7 +363,7 @@ namespace MWGui
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dirtyPreview();
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}
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void InventoryWindow::open()
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void InventoryWindow::onOpen()
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{
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if (!mPtr.isEmpty())
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{
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@ -35,7 +35,7 @@ namespace MWGui
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public:
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InventoryWindow(DragAndDrop* dragAndDrop, osg::Group* parent, Resource::ResourceSystem* resourceSystem);
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virtual void open();
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virtual void onOpen();
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/// start trading, disables item drag&drop
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void setTrading(bool trading);
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@ -211,7 +211,7 @@ namespace
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button->setPosition(button->getPosition() + MyGUI::IntPoint(diff.width,0));
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}
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void open()
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void onOpen()
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{
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if (!MWBase::Environment::get().getWindowManager ()->getJournalAllowed ())
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{
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@ -240,7 +240,7 @@ namespace
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updateShowingPages();
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}
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void close()
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void onClose()
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{
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mModel->unload ();
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@ -128,7 +128,7 @@ namespace MWGui
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setAttributeValues();
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}
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void LevelupDialog::open()
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void LevelupDialog::onOpen()
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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@ -11,7 +11,7 @@ namespace MWGui
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public:
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LevelupDialog();
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virtual void open();
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virtual void onOpen();
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private:
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MyGUI::Button* mOkButton;
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@ -943,7 +943,7 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Map);
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}
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void MapWindow::open()
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void MapWindow::onOpen()
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{
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ensureGlobalMapLoaded();
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@ -1107,9 +1107,9 @@ namespace MWGui
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return MyGUI::TextIterator::getOnlyText(mTextEdit->getCaption());
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}
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void EditNoteDialog::open()
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void EditNoteDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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center();
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit);
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}
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@ -169,7 +169,7 @@ namespace MWGui
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public:
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EditNoteDialog();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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void showDeleteButton(bool show);
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@ -218,7 +218,7 @@ namespace MWGui
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void ensureGlobalMapLoaded();
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virtual void open();
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virtual void onOpen();
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void onFrame(float dt);
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@ -111,7 +111,7 @@ void MerchantRepair::onMouseWheel(MyGUI::Widget* _sender, int _rel)
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mList->setViewOffset(MyGUI::IntPoint(0, static_cast<int>(mList->getViewOffset().top + _rel*0.3f)));
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}
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void MerchantRepair::open()
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void MerchantRepair::onOpen()
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{
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center();
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// Reset scrollbars
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@ -12,7 +12,7 @@ class MerchantRepair : public WindowBase
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public:
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MerchantRepair();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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@ -200,7 +200,7 @@ namespace MWGui
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, mMessageBoxManager(parMessageBoxManager)
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, mButtonPressed(-1)
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{
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WindowModal::open();
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WindowModal::onOpen();
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int textPadding = 10; // padding between text-widget and main-widget
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int textButtonPadding = 10; // padding between the text-widget und the button-widget
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@ -590,9 +590,9 @@ namespace MWGui
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mParent->onAssignMagicCancel();
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}
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void MagicSelectionDialog::open ()
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void MagicSelectionDialog::onOpen ()
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{
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WindowModal::open();
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WindowModal::onOpen();
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mMagicList->setModel(new SpellModel(MWMechanics::getPlayer()));
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mMagicList->resetScrollbars();
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@ -94,7 +94,7 @@ namespace MWGui
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public:
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MagicSelectionDialog(QuickKeysMenu* parent);
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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private:
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@ -120,9 +120,9 @@ namespace MWGui
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okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
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}
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void RaceDialog::open()
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void RaceDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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updateRaces();
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updateSkills();
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@ -183,7 +183,7 @@ namespace MWGui
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updateSpellPowers();
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}
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void RaceDialog::close()
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void RaceDialog::onClose()
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{
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mPreviewImage->setRenderItemTexture(NULL);
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@ -51,8 +51,8 @@ namespace MWGui
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void setGender(Gender gender) { mGenderIndex = gender == GM_Male ? 0 : 1; }
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void setNextButtonShow(bool shown);
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virtual void open();
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virtual void close();
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virtual void onOpen();
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virtual void onClose();
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// Events
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typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void;
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@ -50,7 +50,7 @@ Recharge::Recharge()
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setVisible(false);
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}
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void Recharge::open()
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void Recharge::onOpen()
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{
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center();
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@ -22,7 +22,7 @@ class Recharge : public WindowBase
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public:
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Recharge();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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@ -46,7 +46,7 @@ Repair::Repair()
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mToolIcon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onSelectItem);
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}
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void Repair::open()
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void Repair::onOpen()
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{
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center();
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@ -19,7 +19,7 @@ class Repair : public WindowBase
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public:
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Repair();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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@ -101,9 +101,9 @@ namespace MWGui
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okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onOkClicked);
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}
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void ReviewDialog::open()
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void ReviewDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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mUpdateSkillArea = true;
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}
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@ -45,7 +45,7 @@ namespace MWGui
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void configureSkills(const SkillList& major, const SkillList& minor);
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void setSkillValue(ESM::Skill::SkillEnum skillId, const MWMechanics::SkillValue& value);
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virtual void open();
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virtual void onOpen();
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void onFrame(float duration);
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@ -118,9 +118,9 @@ namespace MWGui
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accept();
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}
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void SaveGameDialog::open()
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void SaveGameDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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mSaveNameEdit->setCaption ("");
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if (mSaving)
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@ -17,7 +17,7 @@ namespace MWGui
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public:
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SaveGameDialog();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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@ -553,7 +553,7 @@ namespace MWGui
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updateControlsBox ();
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}
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void SettingsWindow::open()
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void SettingsWindow::onOpen()
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{
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updateControlsBox ();
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resetScrollbars();
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@ -15,7 +15,7 @@ namespace MWGui
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public:
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SettingsWindow();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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@ -96,9 +96,9 @@ namespace MWGui
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mConstantEffect = constant;
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}
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void EditEffectDialog::open()
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void EditEffectDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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center();
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}
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@ -415,7 +415,7 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_SpellCreation);
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}
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void SpellCreationDialog::open()
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void SpellCreationDialog::onOpen()
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{
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center();
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}
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@ -23,7 +23,7 @@ namespace MWGui
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public:
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EditEffectDialog();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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void setConstantEffect(bool constant);
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@ -150,7 +150,7 @@ namespace MWGui
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public:
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SpellCreationDialog();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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void startSpellMaking(MWWorld::Ptr actor);
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@ -62,7 +62,7 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Magic);
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}
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void SpellWindow::open()
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void SpellWindow::onOpen()
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{
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updateSpells();
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}
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@ -37,7 +37,7 @@ namespace MWGui
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virtual void onPinToggled();
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virtual void onTitleDoubleClicked();
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virtual void open();
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virtual void onOpen();
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SpellView* mSpellView;
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SpellIcons* mSpellIcons;
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@ -37,7 +37,7 @@ namespace MWGui
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void setBounty (int bounty) { if (bounty != mBounty) mChanged = true; this->mBounty = bounty; }
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void updateSkillArea();
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virtual void open() { onWindowResize(mMainWidget->castType<MyGUI::Window>()); }
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virtual void onOpen() { onWindowResize(mMainWidget->castType<MyGUI::Window>()); }
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private:
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void addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2);
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@ -42,9 +42,9 @@ namespace MWGui
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setText("LabelT", label);
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}
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void TextInputDialog::open()
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void TextInputDialog::onOpen()
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{
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WindowModal::open();
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WindowModal::onOpen();
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// Make sure the edit box has focus
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit);
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}
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@ -20,7 +20,7 @@ namespace MWGui
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void setNextButtonShow(bool shown);
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void setTextLabel(const std::string &label);
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virtual void open();
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virtual void onOpen();
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/** Event : Dialog finished, OK button clicked.\n
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signature : void method()\n
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@ -55,7 +55,7 @@ namespace MWGui
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mProgressBar.setVisible(false);
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}
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void TrainingWindow::open()
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void TrainingWindow::onOpen()
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{
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center();
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}
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|
@ -14,7 +14,7 @@ namespace MWGui
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public:
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TrainingWindow();
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virtual void open();
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virtual void onOpen();
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virtual void exit();
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@ -35,7 +35,7 @@ namespace MWGui
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getWidget(mProgressText, "ProgressText");
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}
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void WaitDialogProgressBar::open()
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void WaitDialogProgressBar::onOpen()
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{
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center();
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}
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||||
@ -85,7 +85,7 @@ namespace MWGui
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
|
||||
void WaitDialog::open()
|
||||
void WaitDialog::onOpen()
|
||||
{
|
||||
if (!MWBase::Environment::get().getWindowManager ()->getRestEnabled ())
|
||||
{
|
||||
|
@ -13,7 +13,7 @@ namespace MWGui
|
||||
public:
|
||||
WaitDialogProgressBar();
|
||||
|
||||
virtual void open();
|
||||
virtual void onOpen();
|
||||
|
||||
void setProgress(int cur, int total);
|
||||
|
||||
@ -27,7 +27,7 @@ namespace MWGui
|
||||
public:
|
||||
WaitDialog();
|
||||
|
||||
virtual void open();
|
||||
virtual void onOpen();
|
||||
|
||||
virtual void exit();
|
||||
|
||||
|
@ -23,9 +23,9 @@ void WindowBase::setVisible(bool visible)
|
||||
mMainWidget->setVisible(visible);
|
||||
|
||||
if (visible)
|
||||
open();
|
||||
onOpen();
|
||||
else if (wasVisible && !visible)
|
||||
close();
|
||||
onClose();
|
||||
|
||||
// This is needed as invisible widgets can retain key focus.
|
||||
// Remove for MyGUI 3.2.2
|
||||
@ -64,13 +64,13 @@ WindowModal::WindowModal(const std::string& parLayout)
|
||||
{
|
||||
}
|
||||
|
||||
void WindowModal::open()
|
||||
void WindowModal::onOpen()
|
||||
{
|
||||
MyGUI::InputManager::getInstance ().addWidgetModal (mMainWidget);
|
||||
MWBase::Environment::get().getWindowManager()->addCurrentModal(this); //Set so we can escape it if needed
|
||||
}
|
||||
|
||||
void WindowModal::close()
|
||||
void WindowModal::onClose()
|
||||
{
|
||||
MyGUI::InputManager::getInstance ().removeWidgetModal (mMainWidget);
|
||||
MWBase::Environment::get().getWindowManager()->removeCurrentModal(this);
|
||||
|
@ -22,9 +22,9 @@ namespace MWGui
|
||||
typedef MyGUI::delegates::CMultiDelegate1<WindowBase*> EventHandle_WindowBase;
|
||||
|
||||
/// Notify that window has been made visible
|
||||
virtual void open() {}
|
||||
virtual void onOpen() {}
|
||||
/// Notify that window has been hidden
|
||||
virtual void close () {}
|
||||
virtual void onClose () {}
|
||||
/// Gracefully exits the window
|
||||
virtual void exit() {}
|
||||
/// Sets the visibility of the window
|
||||
@ -42,8 +42,8 @@ namespace MWGui
|
||||
{
|
||||
public:
|
||||
WindowModal(const std::string& parLayout);
|
||||
virtual void open();
|
||||
virtual void close();
|
||||
virtual void onOpen();
|
||||
virtual void onClose();
|
||||
virtual void exit() {}
|
||||
};
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user