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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-29 13:20:35 +00:00

787 Commits

Author SHA1 Message Date
Petr Mikheev
62b787a214 Merge branch 'ltexmstt' into 'master'
Add movable static and ESM4 land texture stores, don't show tooltips for unnamed ESM4Named objects

See merge request OpenMW/openmw!3528
2023-10-29 20:02:07 +00:00
Alexei Kotov
a891965d20 Merge branch 'uimodechanged' into 'master'
Queue Lua handler `uiModeChanged`

See merge request OpenMW/openmw!3509
2023-10-29 19:20:59 +00:00
Alexei Kotov
3f4591eb3b Add movable static and ESM4 land texture stores 2023-10-27 22:53:40 +03:00
psi29a
f724b05c57 Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player

See merge request OpenMW/openmw!3519
2023-10-27 17:37:04 +00:00
elsid
dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
Zackhasacat
6a671186ee Removed unused var 2023-10-26 11:50:50 -05:00
Zackhasacat
c2943e2fd0 Use int32_t 2023-10-25 21:47:00 -05:00
Zackhasacat
2f16a104dc Revise record store, add specialization function 2023-10-25 21:38:42 -05:00
Zackhasacat
909be9cf35 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-10-25 21:05:35 -05:00
Zackhasacat
f0640da21e Add character to core 2023-10-25 21:05:14 -05:00
Zackhasacat
3e31142c0b Remove lua action 2023-10-25 17:24:18 -05:00
Kindi
1bff02e3b0 add docs 2023-10-26 03:32:15 +08:00
psi29a
f3931c8321 Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.

See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00
Zackhasacat
f4d349070c Add isTeleportingEnabled and setTeleportingEnabled 2023-10-24 13:51:12 -05:00
Zackhasacat
15bee21286 Fix caps 2023-10-24 09:30:00 -05:00
Petr Mikheev
f547cd5934 Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable

See merge request OpenMW/openmw!3483
2023-10-24 13:55:51 +00:00
Zackhasacat
78e9a1753e Add lua binding for gameObject globalVariable 2023-10-24 13:55:50 +00:00
Zackhasacat
db42a91867 Add global variable access to world.mwscript (#7597) 2023-10-24 09:23:25 +00:00
Zackhasacat
254bf7c5d8 class -> classes 2023-10-23 22:23:30 -05:00
Zackhasacat
611f96ce65 Add class bindings 2023-10-23 22:19:16 -05:00
Petr Mikheev
4d66679204 Queue Lua handler uiModeChanged 2023-10-21 13:04:02 +02:00
Kindi
7e087707cd fix potential miscalculation 2023-10-15 21:26:47 +08:00
Evil Eye
2ebd544dfb Fix #7624 2023-10-14 14:18:50 +02:00
uramer
99461fd9b2 Merge branch 'control_switch' into 'master'
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`

See merge request OpenMW/openmw!3487
2023-10-13 07:00:34 +00:00
Kindi
58a16dacbe take2 resolve 2023-10-13 00:53:59 +08:00
Petr Mikheev
15306c7d49 [Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input 2023-10-10 01:15:09 +02:00
elsid
b3c8a15af1
Parse navmesh render mode on reading settings 2023-10-01 11:09:59 +02:00
psi29a
3ea14e904d Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua

See merge request OpenMW/openmw!3458
2023-09-28 08:33:46 +00:00
psi29a
6c39e3f817 Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation

Closes #7588 and #7453

See merge request OpenMW/openmw!3455
2023-09-28 08:33:10 +00:00
psi29a
bae8d585fe Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity

See merge request OpenMW/openmw!3462
2023-09-28 08:32:38 +00:00
glassmancody.info
9aa992eede add more lua bindings for encumbrance and capacity 2023-09-27 17:19:08 -07:00
Evil Eye
7594d94024 Prevent re-adding local scripts 2023-09-27 22:24:28 +02:00
Evil Eye
f6626e36cf Unbreak respawns and fix #7588 2023-09-27 22:07:55 +02:00
Evil Eye
33b57d9134 Use moveToCell and init mwscript 2023-09-27 21:23:07 +02:00
Andrei Kortunov
40c8783790 Handle actors processing range in Lua 2023-09-27 15:14:32 +04:00
Zackhasacat
cde2b49313 Fix recordDraft isScroll for types.book in lua 2023-09-27 07:30:27 +00:00
Evil Eye
641f34a3c9 Treat teleportation out of the draft cell as object creation 2023-09-25 21:01:32 +02:00
Alexei Kotov
7e360df6c0 Place ESM4::Flora instances to the scene 2023-09-24 10:25:44 +03:00
Evil Eye
90ca8a2f4e Remove ATTRIBUTE, SKILL, and SCHOOL enums 2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0 Remove numeric magic school ids and deprecate the enum 2023-09-20 19:51:29 +02:00
Petr Mikheev
95906a34b3 Fix #6146 (actor:setEquipment doesn't trigger mwscripts) 2023-09-19 10:59:20 +02:00
psi29a
1a5b63412a Merge branch 'fix-lua-layers' into 'master'
Fix Lua UI Layer bindings

See merge request OpenMW/openmw!3433
2023-09-18 08:37:29 +00:00
psi29a
1c8198242e Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package

See merge request OpenMW/openmw!3429
2023-09-18 08:37:19 +00:00
psi29a
eb688b603d Merge branch 'refnum_ref' into 'master'
Replace `const ESM::RefNum&` -> `ESM::RefNum`

See merge request OpenMW/openmw!3432
2023-09-18 08:35:45 +00:00
uramer
cda5f12630 Fix Lua UI Layer bindings 2023-09-16 13:45:19 +02:00
Kindi
83ebaf27cc take2 2023-09-16 17:53:26 +08:00
Petr Mikheev
c67b866a11 Replace const ESM::RefNum& -> ESM::RefNum 2023-09-15 19:38:09 +02:00
Petr Mikheev
72b8ff82ff !3362 with safe reloadlua 2023-09-15 19:10:33 +02:00
Andrei Kortunov
56ea3e3879 Add a way to toggle AI to Lua debug package 2023-09-15 18:49:46 +04:00