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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-23 15:40:42 +00:00

21864 Commits

Author SHA1 Message Date
Andrei Kortunov
a91e557c68 Fix Touch command (bug 7765) 2024-01-14 22:10:18 +04:00
psi29a
2836ca2d91 Merge branch 'dynamic_casts' into 'master'
Check dynamic cast results

See merge request OpenMW/openmw!3761
2024-01-14 17:23:13 +00:00
uramer
0a2adfee16 SaveInfo.timePlayed field 2024-01-14 17:47:27 +01:00
Evil Eye
6ff14e19d1 Make cell models preloading a const operation 2024-01-14 16:41:55 +01:00
Andrei Kortunov
6cefe2c118 Rework launcher tabs 2024-01-14 14:05:14 +04:00
Alexei Kotov
1a629cbf07 Play shield hit sound for the shield that was hit (#7774) 2024-01-14 10:33:21 +03:00
Andrei Kortunov
98b281e4ad Add a missing assertion 2024-01-14 10:59:39 +04:00
Andrei Kortunov
f8c1d48c0b Get rid of redundant casts 2024-01-14 10:54:51 +04:00
Andrei Kortunov
14e6af8bea Add a table with fadeOut argument for streamMusic 2024-01-13 15:42:17 +04:00
psi29a
51426eb754 Merge branch 'topiccoloring' into 'master'
Properly redraw the topics list when disposition bar state changes

See merge request OpenMW/openmw!3765
2024-01-13 09:52:20 +00:00
uramer
b9afd7245c Create separate UI api tables for menu and player contexts 2024-01-13 10:13:13 +01:00
elsid
384a1dd13a
Update PrecipitationOccluder only when there is precipitation 2024-01-13 01:08:57 +01:00
uramer
dd09c9b362 Don't save global storage if global scripts didn't run 2024-01-13 00:42:55 +01:00
jvoisin
99164b3a0e Merge branch 'cicontent' into 'master'
Use ciEqual to detect missing content files

See merge request OpenMW/openmw!3767
2024-01-12 19:19:02 +00:00
elsid
3592dc4c88
Add tests for saving and loading AiSequence::AiWander 2024-01-12 12:31:40 +01:00
psi29a
53e3dd0a70 Merge branch 'ondeath' into 'master'
Handle running stats extensions on non-actors gracefully (#7770)

Closes #7770

See merge request OpenMW/openmw!3760
2024-01-12 07:55:49 +00:00
Andrei Kortunov
074ab682ab Move local variables in the editor 2024-01-12 10:10:27 +04:00
Evil Eye
1880894f4a Use ciEqual to detect missing content files 2024-01-11 19:05:37 +01:00
psi29a
4c88ab5e07 Merge branch 'thunderstorm' into 'master'
Interrupt thunder SFX indoors (bug #6402)

Closes #6402

See merge request OpenMW/openmw!3741
2024-01-11 16:23:16 +00:00
psi29a
d458a8e43b Merge branch 'readonly_properties' into 'master'
Refactor Lua properties

See merge request OpenMW/openmw!3762
2024-01-11 09:32:30 +00:00
AnyOldName3
e6e24e1b6c Merge branch 'fix_mac_os_current_path' into 'master'
Set MacOS current_path before reading configuration files [#7706]

See merge request OpenMW/openmw!3739
2024-01-11 00:59:27 +00:00
Yury Stepovikov
52623ddd7d Set MacOS current_path before reading configuration files [#7706] 2024-01-11 00:59:27 +00:00
Alexei Kotov
c4ed812567 Properly redraw the topics list when disposition bar state changes 2024-01-11 03:28:34 +03:00
uramer
dd6017e81e Avoid making engine handler methods public 2024-01-11 00:55:29 +01:00
uramer
4ed2af7666 Merge branch 'master' into menuscripts 2024-01-10 23:21:42 +01:00
uramer
1092d2058d Load Lua storage before menu scripts might use it 2024-01-10 23:13:27 +01:00
uramer
1afc7ecd58 Test Lua widgets for text inputs correctly 2024-01-10 23:13:27 +01:00
uramer
79deb5f559 Remove settings pages in Lua 2024-01-10 23:13:27 +01:00
uramer
82a125fb6a Replace onUpdate with onFrame for menu scripts 2024-01-10 23:13:27 +01:00
uramer
2107bbc01d Reuse input engine handlers in menu scripts 2024-01-10 23:13:23 +01:00
uramer
962ecc4329 Allow menu scripts to read global sections while a game is loaded 2024-01-10 22:28:57 +01:00
Alexei Kotov
ccbc02abc3 Handle running stats extensions on non-actors gracefully (#7770) 2024-01-10 22:41:11 +03:00
psi29a
a6e07dd33a Merge branch 'paging' into 'master'
Unbreak un-paging (#7768)

Closes #7768

See merge request OpenMW/openmw!3754
2024-01-10 19:06:43 +00:00
psi29a
f56198c2c1 Merge branch 'static_npc_parts' into 'master'
Use single global static variable in Npc::getSoundIdFromSndGen for all parts

See merge request OpenMW/openmw!3757
2024-01-10 19:05:53 +00:00
psi29a
a0890259e1 Merge branch 'move' into 'master'
Move local variables in GUI code

See merge request OpenMW/openmw!3758
2024-01-10 19:05:01 +00:00
Andrei Kortunov
e67d6c6ebf Refactor Lua properties 2024-01-10 12:37:14 +04:00
psi29a
60d1262d61 Merge branch 'askloadnotreallyrecent' into 'master'
Replicate recent save loading prompt behavior (bug #7617)

Closes #7617

See merge request OpenMW/openmw!3710
2024-01-10 08:23:41 +00:00
psi29a
ce151692e9 Merge branch 'editor_shortcut_settings' into 'master'
Use settings values to declare shortcut settings (#6876)

See merge request OpenMW/openmw!3753
2024-01-10 08:23:10 +00:00
Alexei Kotov
78d8cf86c3 Merge branch 'pickme' into 'master'
Override launcher file info with higher priority info

Closes #7733 and #7103

See merge request OpenMW/openmw!3743
2024-01-09 21:42:45 +00:00
Alexei Kotov
778fe606b8 Merge branch 'beastly' into 'master'
Restore beast race animations

See merge request OpenMW/openmw!3752
2024-01-09 21:42:20 +00:00
Evil Eye
ff78c13903 Merge branch 'unused_hrtf' into 'master'
Remove unused code

See merge request OpenMW/openmw!3750
2024-01-09 18:18:16 +00:00
Evil Eye
672cefd594 Track checked EsmFile pointers instead of full paths 2024-01-09 17:40:14 +01:00
Andrei Kortunov
fbd99583ca Move local variables in GUI code 2024-01-09 16:11:44 +04:00
elsid
ad0ad625e5
Use single global static variable in Npc::getSoundIdFromSndGen for all parts
To eliminate checks for local static variable initialization.
2024-01-09 10:25:22 +01:00
psi29a
a0c0509e3f Merge branch 'rm_unused_apps_includes' into 'master'
Use "" to quote apps/openmw includes and remove unused

See merge request OpenMW/openmw!3727
2024-01-09 08:59:23 +00:00
psi29a
5bd2020c23 Merge branch 'inactiveeffects' into 'master'
Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs

Closes #7440

See merge request OpenMW/openmw!3735
2024-01-09 08:58:42 +00:00
elsid
69cf507db8
Fix navmesh update on player changing tile
In cases when objects are not present on the scene (e.g. generated exterior
cells) navmesh is not updated because area that suppose to be covered with it
was not updated. It was updated only during cell change. This is a regression
from d15e1dca84.

Set TileCachedRecastMeshManager range on NavMeshManager update to make sure it
always covers correct area around player.

Return a union of objects, heightfields and water ranges from
getLimitedObjectsRange intersected with range provided above.
2024-01-09 01:18:45 +01:00
uramer
539dc1ee43 Remove confusing addPlayerQuestBindings method 2024-01-08 21:57:59 +01:00
Alexei Kotov
9e3b427a98 Unbreak un-paging (#7768) 2024-01-08 23:41:51 +03:00
elsid
66f5d70550
Use settings values to declare shortcut settings 2024-01-08 21:09:12 +01:00