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Merge branch 'cicontent' into 'master'
Use ciEqual to detect missing content files See merge request OpenMW/openmw!3767
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commit
99164b3a0e
@ -16,6 +16,7 @@
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#include <components/loadinglistener/loadinglistener.hpp>
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#include <components/files/conversion.hpp>
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#include <components/misc/algorithm.hpp>
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#include <components/settings/values.hpp>
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#include <osg/Image>
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@ -81,10 +82,8 @@ std::map<int, int> MWState::StateManager::buildContentFileIndexMap(const ESM::ES
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for (int iPrev = 0; iPrev < static_cast<int>(prev.size()); ++iPrev)
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{
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std::string id = Misc::StringUtils::lowerCase(prev[iPrev].name);
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for (int iCurrent = 0; iCurrent < static_cast<int>(current.size()); ++iCurrent)
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if (id == Misc::StringUtils::lowerCase(current[iCurrent]))
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if (Misc::StringUtils::ciEqual(prev[iPrev].name, current[iCurrent]))
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{
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map.insert(std::make_pair(iPrev, iCurrent));
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break;
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@ -3,6 +3,8 @@
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#include "esmreader.hpp"
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#include "esmwriter.hpp"
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#include "../misc/algorithm.hpp"
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namespace ESM
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{
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void SavedGame::load(ESMReader& esm)
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@ -67,7 +69,9 @@ namespace ESM
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std::vector<std::string_view> missingFiles;
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for (const std::string& contentFile : mContentFiles)
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{
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if (std::find(allContentFiles.begin(), allContentFiles.end(), contentFile) == allContentFiles.end())
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auto it = std::find_if(allContentFiles.begin(), allContentFiles.end(),
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[&](const std::string& file) { return Misc::StringUtils::ciEqual(file, contentFile); });
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if (it == allContentFiles.end())
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{
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missingFiles.emplace_back(contentFile);
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}
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