glassmancody.info
2c52695361
fix regression where LEQUAL was used instead of LESS for depth function
2022-01-04 12:23:37 -08:00
jvoisin
421e6629ad
Fix unnecessary-copy-initialization
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> warning: the variable 'key' is copy-constructed from a const reference but is
only used as const reference; consider making it a const reference
[performance-unnecessary-copy-initialization]
Found by clang-tidy.
2022-01-04 20:42:09 +01:00
psi29a
0766e1310b
Merge branch 'lunacy' into 'master'
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Don't touch base stats when turning into a werewolf
Closes #6333
See merge request OpenMW/openmw!1511
2022-01-04 10:27:48 +00:00
psi29a
e16245278e
Merge branch 'lit_ur' into 'master'
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Fix Dagoth Ur's Fire Shield not being visible
See merge request OpenMW/openmw!1514
2022-01-04 10:22:45 +00:00
psi29a
0dc4a668c3
Merge branch 'moralizing' into 'master'
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Fix demoralize and rally being swapped
Closes #6532
See merge request OpenMW/openmw!1524
2022-01-04 08:49:10 +00:00
Evil Eye
aab0473c28
Only prevent recasting by the actor who cast the spell
2022-01-03 21:05:14 +01:00
Evil Eye
97ab7cf457
Fix demoralize and rally being swapped
2022-01-03 19:17:56 +01:00
Petr Mikheev
0f246e7365
Use a separate instance of Lua i18n for every context
2022-01-02 09:58:51 +01:00
Evil Eye
dc946d0a47
Fix Dagoth Ur's Fire Shield not being visible
2021-12-27 22:30:25 +01:00
Evil Eye
debdcf2953
Don't touch base stats when turning into a werewolf
2021-12-27 00:47:33 +01:00
Evil Eye
c166341ec0
Merge branch 'gh_sync' into 'master'
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Resovles #6519 Do not display effects duration for ingredient
See merge request OpenMW/openmw!1506
2021-12-26 19:50:20 +00:00
psi29a
81c9ef947f
Resovles #6519 Do not display effects duration for ingredient
2021-12-26 19:50:19 +00:00
psi29a
01ac96e900
Merge branch 'stats_gave_me_a_headache' into 'master'
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Make Set- and ModStat behave as they should
Closes #2036
See merge request OpenMW/openmw!1410
2021-12-26 19:47:09 +00:00
Evil Eye
ac747f02f3
Don't teleport NPCs to unknown cells
2021-12-26 15:27:25 +00:00
psi29a
5c67c5316d
Merge branch 'issue_6501' into 'master'
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Fix Stuttering in the dialogue menu #6501
See merge request OpenMW/openmw!1492
2021-12-25 16:00:15 +00:00
Evil Eye
c1f59b1221
Automatically drop workaround when the format is next updated
2021-12-24 23:17:50 +01:00
myrix
88fc038ceb
with mutable, without World and ESMStore interface change
2021-12-24 12:04:26 +03:00
myrix
9c7835e27f
explicit instantiation error fix
2021-12-24 02:04:26 +03:00
myrix
27cc7a5172
caching dialog keyword search in Store<ESM::Dialogue>
2021-12-24 00:54:00 +03:00
Evil Eye
55b066d2bd
Preserve the original caster if classic reflected absorb spells behaviour is on
2021-12-21 10:50:28 +01:00
myrix
3a9cfbfa53
HyperTextParser as a class with proper keyword search caching
2021-12-19 14:00:49 +03:00
myrix
0688f55171
optimized keyword parsing
2021-12-18 20:07:41 +03:00
Evil Eye
a2964f2244
Don't consider underwater sneaking to be sneaking
2021-12-18 15:16:37 +01:00
psi29a
6bd89cb6ef
Merge branch 'im_walking_on_water_whoa_oh' into 'master'
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Move target checking code so it applies to all sources
Closes #6486
See merge request OpenMW/openmw!1472
2021-12-17 09:11:30 +00:00
uramer
2bc81e47a6
Remove all MyGUI version checks
2021-12-16 19:22:07 +01:00
psi29a
cc97c4450a
Merge branch 'which-gpu-are-you' into 'master'
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Log OpenGL Vendor, Renderer and Version on startup
See merge request OpenMW/openmw!1482
2021-12-16 08:02:24 +00:00
psi29a
dc4d73e76c
Merge branch 'msgboxvanillastyle' into 'master'
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Vanilla style encumbrance messagebox
Closes #6191
See merge request OpenMW/openmw!1437
2021-12-16 07:59:43 +00:00
AnyOldName3
d66907ba67
Log OpenGL Vendor, Renderer and Version on startup
2021-12-15 22:17:38 +00:00
psi29a
92c9ae3eb7
Merge branch 'locked_and_loaded' into 'master'
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Change the legalities of opening unlocked objects
Closes #6493
See merge request OpenMW/openmw!1479
2021-12-15 13:13:24 +00:00
Petr Mikheev
db72380ba9
Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456 .
2021-12-15 02:38:54 +01:00
Petr Mikheev
7549496162
A few small fixes + expose makeReadOnly to Lua + an option to apply makeReadOnly during deserialize
2021-12-15 02:38:54 +01:00
Evil Eye
a204b4da96
Change the legalities of opening unlocked objects
2021-12-14 21:06:40 +01:00
uramer
c865114b9b
Lua UI Layers
2021-12-14 17:38:06 +00:00
kuyondo
2fce89e64f
changes
2021-12-14 22:40:05 +08:00
psi29a
0f17f14cec
Merge branch 'no_more_i_yield' into 'master'
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Explicitely add the initial actor to the set of its allies
See merge request OpenMW/openmw!1474
2021-12-11 16:36:54 +00:00
Evil Eye
ff9f010d99
Explicitely add the initial actor to the set of its allies
2021-12-11 15:30:57 +01:00
elsid
c9b8ba7b46
Read navmesh tile data from database
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When tile is not found in memory cache try to find it in the database.
2021-12-11 00:22:04 +01:00
elsid
01c712d5f1
Split navigator settings into subtypes
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Mostly to distinguish settings that affect properties of the generated navmesh.
2021-12-10 23:55:03 +01:00
elsid
5a6b39f8e0
Store mesh source data in recast mesh
2021-12-10 23:55:02 +01:00
Evil Eye
9257c27fe1
Move target checking code so it applies to all sources
2021-12-10 18:51:37 +01:00
psi29a
4883cbf590
Merge branch 'detain-hash-selectively-reluctant' into 'master'
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Get rid of EscapeHashX classes option 5 (attempt 2): Use boost::filesystem::path rules if the path starts with ", and consume the whole thing verbatim otherwise
Closes #5804
See merge request OpenMW/openmw!1436
2021-12-10 08:38:06 +00:00
psi29a
3baf966219
Merge branch 'msvc-only-precompile' into 'master'
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Only precompile headers with MSVC
See merge request OpenMW/openmw!1467
2021-12-09 18:10:47 +00:00
AnyOldName3
8fc09f8c51
Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant
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Merge conflicts included:
* One setting being removed (branch had changed its type).
* One setting's description being changed (branch had changed its type).
* List of files in components/files was changed both upstream and on the
branch.
* Upstream had changed something in a file the branch deletes.
2021-12-09 17:09:52 +00:00
AnyOldName3
221e425fe6
Only precompile headers with MSVC
2021-12-09 14:59:17 +00:00
Evil Eye
4b67fe5351
Actually remove effects before proclaiming they've been removed
2021-12-08 17:18:08 +01:00
psi29a
ad492c5735
Merge branch 'mac_mac_great_again_lua_edition' into 'master'
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modified builtin_scripts to be macOS aware; simplified things as the SHADER...
Closes #6459
See merge request OpenMW/openmw!1463
2021-12-08 15:10:23 +00:00
psi29a
e04e139f37
Merge branch 'navmesh_raw' into 'master'
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Add to navigator unmodified water and heightfield data
See merge request OpenMW/openmw!1373
2021-12-08 13:36:17 +00:00
Bret Curtis
9336626927
use OPENMW_RESOURCES_ROOT instead
2021-12-08 14:33:49 +01:00
Bret Curtis
a9bf53d4ed
modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication
2021-12-08 14:28:56 +01:00
psi29a
694f697f61
Merge branch 'it_isnt_theft_if_they_were_dead_when_you_started' into 'master'
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Force the loot UI open if it was open while resurrecting the lootee
Closes #6453
See merge request OpenMW/openmw!1452
2021-12-06 14:49:01 +00:00