mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-26 18:35:20 +00:00
Fix Dagoth Ur's Fire Shield not being visible
This commit is contained in:
parent
c166341ec0
commit
dc946d0a47
@ -218,8 +218,7 @@ namespace MWMechanics
|
||||
return params.mSlot == slotIndex && params.mType == ESM::ActiveSpells::Type_Enchantment && params.mId == slot->getCellRef().getRefId();
|
||||
}) != mSpells.end())
|
||||
continue;
|
||||
ActiveSpellParams params(*slot, enchantment, slotIndex, ptr);
|
||||
mSpells.emplace_back(params);
|
||||
const ActiveSpellParams& params = mSpells.emplace_back(ActiveSpellParams{*slot, enchantment, slotIndex, ptr});
|
||||
for(const auto& effect : params.mEffects)
|
||||
MWMechanics::playEffects(ptr, *world->getStore().get<ESM::MagicEffect>().find(effect.mEffectId), playNonLooping);
|
||||
}
|
||||
|
@ -914,8 +914,8 @@ MagicApplicationResult applyMagicEffect(const MWWorld::Ptr& target, const MWWorl
|
||||
oldMagnitude = effect.mMagnitude;
|
||||
else
|
||||
{
|
||||
if(spellParams.getType() == ESM::ActiveSpells::Type_Consumable || spellParams.getType() == ESM::ActiveSpells::Type_Temporary)
|
||||
playEffects(target, *magicEffect);
|
||||
if(spellParams.getType() != ESM::ActiveSpells::Type_Enchantment)
|
||||
playEffects(target, *magicEffect, spellParams.getType() == ESM::ActiveSpells::Type_Consumable || spellParams.getType() == ESM::ActiveSpells::Type_Temporary);
|
||||
if(effect.mEffectId == ESM::MagicEffect::Soultrap && !target.getClass().isNpc() && target.getType() == ESM::Creature::sRecordId && target.get<ESM::Creature>()->mBase->mData.mSoul == 0 && caster == getPlayer())
|
||||
MWBase::Environment::get().getWindowManager()->messageBox("#{sMagicInvalidTarget}");
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user