Evil Eye
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a8710b7b42
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Don't modify base records from Lua
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2024-10-25 16:35:23 +02:00 |
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Evil Eye
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d9c16328dd
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Deselect magic item before selecting a spell
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2024-09-17 21:16:41 +02:00 |
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Evil Eye
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a32e006e1c
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Remove references to temporaries and this_state in properties
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2024-09-06 16:57:36 +02:00 |
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psi29a
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1e94f53146
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Merge branch 'is_starter_spell' into 'master'
Expose starter spells
See merge request OpenMW/openmw!4352
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2024-09-06 07:25:09 +00:00 |
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psi29a
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b3677d07fd
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Merge branch 'pcallallthethings' into 'master'
Wrap all memory allocating Lua functions in protected calls
Closes #8099
See merge request OpenMW/openmw!4336
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2024-09-04 07:22:26 +00:00 |
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Mehdi Yousfi-Monod
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767d7bfecd
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fixed indent
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2024-09-01 15:36:53 +02:00 |
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Mehdi Yousfi-Monod
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cb2a8c74dd
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FEAT: Expose starter spells
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2024-09-01 15:26:58 +02:00 |
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Mads Buvik Sandvei
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f7f282fc48
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bolt is not a static
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2024-08-26 13:28:29 +02:00 |
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Evil Eye
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c9783344a0
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Wrap all memory allocating Lua functions in protected calls
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2024-08-22 22:22:28 +02:00 |
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psi29a
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57adb93075
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Merge branch 'coverity' into 'master'
Coverity fixes
See merge request OpenMW/openmw!4198
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2024-06-24 07:10:28 +00:00 |
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Alexei Kotov
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43b381f592
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Loop by const ref in activeSpells.add
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2024-06-22 12:08:40 +03:00 |
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Evil Eye
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d6fc0744c7
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Move Lua index helpers to components and make owner.factiooRank match other ranks
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2024-06-18 21:32:16 +02:00 |
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psi29a
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012d10703f
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Merge branch 'spellcast-refactor' into 'master'
Spellcast related Lua API + spellcasting/activespell refactor
See merge request OpenMW/openmw!3922
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2024-03-25 13:50:23 +00:00 |
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Mads Buvik Sandvei
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320d8ef014
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Spellcast related Lua API + spellcasting/activespell refactor
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2024-03-25 13:50:23 +00:00 |
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Zackhasacat
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6d529835ae
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Lua: Standardize record stores
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2024-03-25 13:46:23 +00:00 |
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Mads Buvik Sandvei
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a94add741e
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Lua: Animation bindings
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2024-01-26 21:39:33 +00:00 |
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Pharis
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3b0d654a3f
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Return active spell id from pairs
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2024-01-25 18:10:10 -06:00 |
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Evil Eye
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74a6c81d53
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Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs
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2024-01-06 14:14:29 +01:00 |
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Andrei Kortunov
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6f68df9ac2
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Avoid redundant copies
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2023-12-06 23:45:25 +04:00 |
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Evil Eye
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2ebd544dfb
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Fix #7624
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2023-10-14 14:18:50 +02:00 |
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Evil Eye
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90ca8a2f4e
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Remove ATTRIBUTE, SKILL, and SCHOOL enums
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2023-09-21 19:34:13 +02:00 |
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Evil Eye
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6ed5cbb7d0
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Remove numeric magic school ids and deprecate the enum
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2023-09-20 19:51:29 +02:00 |
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Andrei Kortunov
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5d211d3c93
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Return nil when we try to use an invalid store index from Lua
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2023-09-08 09:48:45 +04:00 |
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Zackhasacat
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7113db8b97
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Clear selected enchanted item and/or spell with actor.clearSelectedCastable()
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2023-09-01 20:33:42 +00:00 |
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Evil Eye
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e660a9ca16
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Assign StringRefIds to attributes
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2023-08-20 10:28:46 +02:00 |
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Petr Mikheev
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3814830e9f
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Fix build (missing include)
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2023-07-31 09:32:52 +02:00 |
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Petr Mikheev
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abde92e207
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Merge branch 'active-spells-rework' into 'master'
Lua: active spell params and active spell effects
See merge request OpenMW/openmw!3179
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2023-07-31 00:02:05 +00:00 |
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Mads Buvik Sandvei
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c18a7801ed
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Lua: active spell params and active spell effects
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2023-07-31 00:02:05 +00:00 |
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Mads Buvik Sandvei
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edb7081ea6
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Lua: String overload for effects store index.
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2023-07-30 23:55:19 +00:00 |
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Evil Eye
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f7be94aa21
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Address feedback
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2023-07-13 18:55:23 +02:00 |
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Evil Eye
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967b5d205b
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Use StringRefId for skills
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2023-07-13 18:55:22 +02:00 |
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Mads Buvik Sandvei
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0c37a64a84
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Remove resolved TODO
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2023-07-09 13:43:00 +00:00 |
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elsid
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f6fce5ee15
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Cleanup includes
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2023-07-08 11:28:56 +02:00 |
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Evil Eye
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73c2387708
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
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psi29a
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bbfd906f08
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Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect
See merge request OpenMW/openmw!3154
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2023-06-18 20:58:06 +00:00 |
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Zackhasacat
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835a67d876
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Add icon path to core.MagicEffect
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2023-06-18 20:58:06 +00:00 |
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Mads Buvik Sandvei
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5c32b32c58
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Lua: ESM::Enchantment bindings
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2023-06-18 20:57:21 +00:00 |
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Mads Buvik Sandvei
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698316fd2e
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Lua bindings for modifying active effects/spells
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2023-06-17 16:34:40 +00:00 |
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Zackhasacat
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3e52971a13
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Add duration to core.MagicEffectWithParams
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2023-06-14 22:28:45 +00:00 |
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Mads Buvik Sandvei
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85a30c9ad0
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Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.
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2023-05-25 18:12:18 +02:00 |
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Mads Buvik Sandvei
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40170d8953
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is_automagical false line for ActorStore
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2023-05-23 22:55:43 +02:00 |
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Mads Buvik Sandvei
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4f88988131
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Moved check for actor/non-actor to ActorStore constructor. Refactor ActorSpells type to be an ActorStore type.
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2023-05-23 19:44:51 +02:00 |
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Mads Buvik Sandvei
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410e8b100a
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Elsid comments
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2023-05-23 19:30:29 +02:00 |
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Mads Buvik Sandvei
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4bf23f152b
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Revert use of string_view to std::string for effectIdTo* methods.
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2023-05-23 18:12:06 +02:00 |
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Mads Buvik Sandvei
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9a59330561
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refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts.
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2023-05-23 18:11:59 +02:00 |
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Mads Buvik Sandvei
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151521bb68
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Unused function
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2023-05-23 18:11:44 +02:00 |
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Mads Buvik Sandvei
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448658ce5b
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Check class validity before using it.
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2023-05-23 18:11:44 +02:00 |
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Mads Buvik Sandvei
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87250bfabf
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clang warnings/errors
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2023-05-23 18:11:44 +02:00 |
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Mads Buvik Sandvei
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7ba43c9426
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actor.ActiveEffects and actor.ActiveSpells
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2023-05-23 18:11:44 +02:00 |
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Petr Mikheev
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e657874351
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Lua commands getSelectedSpell/setSelectedSpell
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2023-05-14 15:17:03 +02:00 |
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