ζeh Matt
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f5b527e445
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Restructure function isCommanded
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2022-03-28 16:07:20 +03:00 |
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psi29a
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1c70b9790c
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Merge branch 'covid_wont_stop_me' into 'master'
Don't reset last hit object if the ID doesn't match
Closes #6682
See merge request OpenMW/openmw!1727
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2022-03-28 11:40:46 +00:00 |
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Evil Eye
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c1d700f770
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Don't reset last hit object if the ID doesn't match
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2022-03-28 11:40:46 +00:00 |
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Evil Eye
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7695f03c4c
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Remove unused variable
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2022-03-27 17:20:22 +02:00 |
|
psi29a
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2b83df09b6
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Merge branch 'refactor/spell-vector' into 'master'
Refactor mUsedPowers to use vector
See merge request OpenMW/openmw!1725
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2022-03-27 09:56:22 +00:00 |
|
Nelsson Huotari
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6869fa18e4
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Fix unsafe memory access at object.cpp
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2022-03-26 15:16:22 +00:00 |
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Evil Eye
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93d195646c
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Lua stats
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2022-03-25 20:03:13 +00:00 |
|
ζeh Matt
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edca5ac0b8
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Rename hasDisease to hasSpellType and refactor function
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2022-03-25 20:47:43 +02:00 |
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ζeh Matt
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dcdba227f7
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Use vector for mUsedPowers for deterministic order
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2022-03-25 20:42:01 +02:00 |
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uramer
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5d1fe6c2bc
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Add layer size, make layers API more flexible
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2022-03-23 15:04:49 +01:00 |
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psi29a
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6d55317d57
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Merge branch 'refactor/prng-2' into 'master'
Save random state and refactor usage of generators
See merge request OpenMW/openmw!1715
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2022-03-23 09:50:54 +00:00 |
|
ζeh Matt
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8103ff2e6f
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Make the CI happy
|
2022-03-21 17:49:42 +02:00 |
|
ζeh Matt
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f8f3bb2421
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Use std::minstd_rand and split serialization from save/load
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2022-03-21 17:49:42 +02:00 |
|
ζeh Matt
|
0611a8c3a7
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Start new game with specified seed in options
|
2022-03-21 17:49:42 +02:00 |
|
ζeh Matt
|
151770ccf1
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Separate global vs world rng functions and use custom prng
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2022-03-21 17:49:42 +02:00 |
|
ζeh Matt
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08fae7be6e
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Pass the prng from world where appropriate
|
2022-03-21 17:49:42 +02:00 |
|
ζeh Matt
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b502dc12f0
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Add prng to World instance and serialize state in Save
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2022-03-21 17:49:42 +02:00 |
|
jvoisin
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eb46bde75e
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Merge branch 'lua_records' into 'master'
Lua bindings for ESM::Door and ESM::Weapon records
See merge request OpenMW/openmw!1717
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2022-03-20 15:39:48 +00:00 |
|
Petr Mikheev
|
1b1e81b90e
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Lua bindings for ESM::Door and ESM::Weapon records
|
2022-03-20 15:39:48 +00:00 |
|
Petr Mikheev
|
d185cb6dce
|
Add Lua function ui.screenSize()
|
2022-03-20 00:16:41 +01:00 |
|
Evil Eye
|
d7d1a85143
|
Restore dialogue autocompletion in the console
|
2022-03-19 12:02:26 +01:00 |
|
Petr Mikheev
|
fa115418eb
|
[Lua] Remove queries
|
2022-03-15 23:35:36 +01:00 |
|
Petr Mikheev
|
0f84bfde51
|
[Lua] Replace cell.selectObjects with cell.getAll
|
2022-03-15 23:35:36 +01:00 |
|
Petr Mikheev
|
43bed7f0d2
|
[Lua] Split obj.inventory into Actor.inventory(obj) and Container.content(obj)
|
2022-03-15 23:35:36 +01:00 |
|
Petr Mikheev
|
d251c4e2a1
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[Lua] Change behavior of obj.type
|
2022-03-15 23:35:36 +01:00 |
|
Petr Mikheev
|
af93ebf433
|
[Lua] Move class-specific functions to openmw.types
|
2022-03-15 19:23:26 +01:00 |
|
AnyOldName3
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696be1cc39
|
Merge branch 'fix_6589' into 'master'
Add default value for `user-data` in openmw.cfg
Closes #6589
See merge request OpenMW/openmw!1632
|
2022-03-13 18:51:34 +00:00 |
|
jvoisin
|
8a182c130a
|
Merge branch 'refactor/prng' into 'master'
Refactor and rename some things around Misc::Rng
See merge request OpenMW/openmw!1710
|
2022-03-07 10:19:41 +00:00 |
|
Matt
|
54e114d83e
|
Avoid string copies for ESM::Variant::getString
|
2022-03-06 17:38:58 +00:00 |
|
ζeh Matt
|
d83a381f79
|
Refactor and rename some things around Misc::Rng
|
2022-03-06 17:28:28 +02:00 |
|
Petr Mikheev
|
df41b4080d
|
Merge branch 'refactor/headtracking' into 'master'
Small improvement for headtracking
See merge request OpenMW/openmw!1683
|
2022-03-03 20:39:53 +00:00 |
|
Matt
|
0b528d3bfb
|
Small improvement for headtracking
|
2022-03-03 20:39:53 +00:00 |
|
ζeh Matt
|
129d68e299
|
Fix #6660: Crash during intro video when closing the game
|
2022-03-03 20:25:35 +02:00 |
|
psi29a
|
3afa46b25e
|
Merge branch 'CPP20_support' into 'master'
Support C++20
See merge request OpenMW/openmw!1705
|
2022-03-01 11:11:37 +00:00 |
|
Bret Curtis
|
1927b1c6d9
|
use static cast to handle: deprecated between enumerations of different types
|
2022-03-01 10:53:01 +01:00 |
|
Bret Curtis
|
ad11cc8d8a
|
reinstall fontconfig as needed; const an imbigious == operator
|
2022-03-01 10:53:01 +01:00 |
|
Evil Eye
|
25feea9b16
|
Prevent write to empty vector element
|
2022-02-28 16:42:22 +01:00 |
|
psi29a
|
ceae2d664d
|
Merge branch 'refactor/stdlist' into 'master'
Use std::vector instead of std::list for some functions
See merge request OpenMW/openmw!1699
|
2022-02-28 07:40:21 +00:00 |
|
uramer
|
6845d681f2
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Update hardcoded layers (hotfix for https://gitlab.com/OpenMW/openmw/-/merge_requests/1681)
|
2022-02-27 11:59:55 +00:00 |
|
psi29a
|
2d4e9b38ae
|
Merge branch 'lua_ui_image' into 'master'
Document the Lua Image widget, add UI texture resources
See merge request OpenMW/openmw!1637
|
2022-02-26 17:48:50 +00:00 |
|
uramer
|
67879bac55
|
MR feedack
|
2022-02-26 17:01:46 +01:00 |
|
Petr Mikheev
|
6afafbbe30
|
Merge branch 'refactor_layers' into 'master'
Refactor UI layers
See merge request OpenMW/openmw!1681
|
2022-02-26 13:54:42 +00:00 |
|
uramer
|
21a363d96f
|
Refactor UI layers
|
2022-02-26 13:54:42 +00:00 |
|
uramer
|
fc50724f5c
|
Render text and images correctly in templates with slots
|
2022-02-25 18:18:26 +01:00 |
|
uramer
|
e092ee2624
|
Document the Lua Image widget, add UI texture resources
|
2022-02-25 18:18:26 +01:00 |
|
ζeh Matt
|
eca405e5c7
|
Use std::vector instead of std::list
|
2022-02-25 04:02:21 +02:00 |
|
elsid
|
42d6032c8b
|
Support compilation with c++20
|
2022-02-24 00:49:40 +01:00 |
|
psi29a
|
7e4e78b1a7
|
Merge branch 'engarde' into 'master'
Always reduce weapon condition by the raw damage (bug #6559)
Closes #6559
See merge request OpenMW/openmw!1694
|
2022-02-23 21:49:57 +00:00 |
|
Alexei Dobrohotov
|
fdd9e6a793
|
Always reduce weapon condition by the raw damage (bug #6559)
|
2022-02-23 16:37:56 +03:00 |
|
psi29a
|
34be9329eb
|
Merge branch 'ascivilaspossible' into 'master'
Increase the base actor angular velocity to 900°/sec (#5192)
Closes #5192
See merge request OpenMW/openmw!1690
|
2022-02-23 10:09:17 +00:00 |
|