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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-28 14:53:58 +00:00

21551 Commits

Author SHA1 Message Date
Evil Eye
88731f864e Add imports 2023-12-17 15:21:12 +01:00
Evil Eye
37415b0382 Don't use getExact to read structs 2023-12-17 15:16:32 +01:00
Evil Eye
dbf9d42cc5 Remove sized reads from essimporter 2023-12-17 14:03:45 +01:00
Evil Eye
a9e6e63c4e Remove fixed size reads 2023-12-17 13:00:14 +01:00
Alexei Kotov
82982bbc05 Outlaw vampires and werewolves (bugs #7723, #7724) 2023-12-15 23:46:10 +03:00
jvoisin
ec480db9ac Merge branch 'constanteffect' into 'master'
For constant enchantments, allow on-self range for any effect (bug #7643)

Closes #7643

See merge request OpenMW/openmw!3657
2023-12-15 13:35:47 +00:00
Alexei Kotov
46dc290b75 Merge branch 'more_localizable' into 'master'
Make hardcoded strings in Launcher and Wizard localizable

See merge request OpenMW/openmw!3630
2023-12-15 04:41:31 +00:00
Alexei Kotov
ba7932f21c Merge branch 'fix_cs_settings_key_bindings_page' into 'master'
Fix CS Key Binding settings page

See merge request OpenMW/openmw!3655
2023-12-15 03:31:55 +00:00
jvoisin
c969aa42b7 Merge branch 'aifollow' into 'master'
Base AiFollow activation range on follow distance (bug #7685)

Closes #7685

See merge request OpenMW/openmw!3652
2023-12-14 20:14:20 +00:00
Alexei Kotov
27bd70a976 For constant enchantments, allow on-self range for any effect (bug #7643) 2023-12-14 15:55:24 +03:00
elsid
a29ae07957
Fix CS Key Binding settings page
This got broken by e07d8f3066. Creating QGridLayout with parent and setting it
later has not the same effect.
2023-12-14 00:29:18 +01:00
elsid
11db9eec1d
Use settings values to declare modifier settings 2023-12-13 23:29:35 +01:00
Dave Corley
bc662aeb63 Fix(CS): Fix minor issue in deleteSelectedInstances impl which caused it
to run twice
2023-12-13 16:06:46 -06:00
Dave Corley
7069a970ae Feat(CS): Implement instance cloning 2023-12-13 16:06:46 -06:00
Dave Corley
2bb8ceef56 Fix(CS): Correct invalid refNum for cloned objects so they actually
appear ingame
2023-12-13 16:06:46 -06:00
Dave Corley
2a747529bb Feat(CS): Add new shortcut for duplicating instances 2023-12-13 16:06:46 -06:00
Alexei Kotov
2628b02b4e NpcAnimation: Assign parent animation time sources to body part controllers (bug #4822) 2023-12-14 00:48:40 +03:00
Alexei Kotov
5b02b77a39 Base AiFollow activation range on follow distance (bug #7685) 2023-12-13 20:18:20 +03:00
Alexei Kotov
4dfd2b0f46 Merge branch 'lessassertiveschooling' into 'master'
Don't assert that spells have a school

See merge request OpenMW/openmw!3651
2023-12-13 17:14:29 +00:00
Alexei Kotov
7e3270abc9 Merge branch 'unsave' into 'master'
Drop support for saves made prior to 0.40

See merge request OpenMW/openmw!3645
2023-12-13 00:33:20 +00:00
Evil Eye
a0694d4134 Don't assert that spells have a school 2023-12-12 22:11:32 +01:00
Evil Eye
f80cd06256 Don't count the actor we're following as siding with us if we're in combat with them but they aren't in combat with us 2023-12-12 22:06:52 +01:00
Evil Eye
78da1eb41f Merge branch 'settings_values_editor_2' into 'master'
Use settings values for editor (#6876)

See merge request OpenMW/openmw!3633
2023-12-12 17:00:43 +00:00
Alexei Kotov
ad8392b7d1 Merge branch 'awholelottanothing' into 'master'
Don't crash on spells or enchantments without effects

Closes #7712

See merge request OpenMW/openmw!3643
2023-12-11 13:02:51 +00:00
Alexei Kotov
21ca9ba34b Merge branch 'crashtainer' into 'master'
Use the right getContainerStore

Closes #7658

See merge request OpenMW/openmw!3644
2023-12-11 12:25:33 +00:00
Andrei Kortunov
ca19f7006c Make hardcoded strings in Launcher and Wizard localizable 2023-12-11 12:02:43 +04:00
jvoisin
47b87f1ff2 Merge branch 'reanimaterescaling' into 'master'
Restore animated collision shape rescaling (take 3)

See merge request OpenMW/openmw!3635
2023-12-10 12:55:57 +00:00
Mads Buvik Sandvei
76232c49df clang format 2023-12-09 20:42:14 +01:00
Alexei Kotov
f269b25bd0 Remove unused field 2023-12-09 22:00:35 +03:00
Evil Eye
7b8c0d1d88 Remove dropped formats from tests 2023-12-09 19:00:42 +01:00
Evil Eye
41dc409238 Don't consider empty effect lists exceptional 2023-12-09 18:20:10 +01:00
Evil Eye
521cff08f8 Drop support for save game format 1 2023-12-09 17:22:11 +01:00
Mads Buvik Sandvei
c79446818e Add a flag for jump when queueing movement, so inertia can be added accurately. 2023-12-09 16:48:04 +01:00
Evil Eye
4062f0225b Use the right getContainerStore 2023-12-09 16:13:56 +01:00
Mads Buvik Sandvei
32d391f548 Revert accumulating movement in the reset accum root callback. 2023-12-09 15:50:17 +01:00
Evil Eye
0da620b3f9 Don't crash on spells or enchantments without effects 2023-12-09 15:40:23 +01:00
Mads Buvik Sandvei
af9312d869 clang format 2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
15c143e272 Comment 2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
26817e9cc5 Change the comparison of positions to avoid a problem if both positions are large numbers. 2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
0037fd78c1 Use std::numeric_limits<float>::epsilon() instead of picking our own epsilon. 2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
edf8c3b81c mSteps should be an int. 2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
aa30ec81d6 more clang format 2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
18a6422c1c clang format 2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
28eeef59bc Reduce movement solver same-position epsilon size. The previous value causes very stable idles to very slightly slide. 2023-12-09 14:50:02 +01:00
Mads Buvik Sandvei
81095686bf Reset mPreviousAccumulatePosition when not accumulating to avoid an instant transition when resuming idle anims. 2023-12-09 14:49:58 +01:00
Mads Buvik Sandvei
cedc5289d7 Dejank movement solver vs animation movement accumulation 2023-12-09 14:49:42 +01:00
elsid
1a39ef07c8
Fix build with Lua 5.4.6
/home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp: In member function ‘void MWLua::LuaManager::update()’:
/home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp:127:19: error: use of deleted function ‘Settings::SettingValue<T>::SettingValue(const Settings::SettingValue<T>&) [with T = int]’
  127 |             lua_gc(mLua.sol(), LUA_GCSTEP, Settings::lua().mGcStepsPerFrame);
      |             ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /home/elsid/dev/openmw/components/settings/categories/camera.hpp:5,
                 from /home/elsid/dev/openmw/components/settings/values.hpp:4,
                 from /home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp:16:
/home/elsid/dev/openmw/components/settings/settingvalue.hpp:355:9: note: declared here
  355 |         SettingValue(const SettingValue& other) = delete;
      |         ^~~~~~~~~~~~
2023-12-08 00:46:15 +01:00
Alexei Kotov
571a097be7 Merge branch 'avoid_copies' into 'master'
Avoid redundant copies

See merge request OpenMW/openmw!3637
2023-12-07 18:42:42 +00:00
Andrei Kortunov
6f68df9ac2 Avoid redundant copies 2023-12-06 23:45:25 +04:00
jvoisin
b67d89f2e0 Merge branch 'saveformat' into 'master'
Drop support for old saves

See merge request OpenMW/openmw!3629
2023-12-06 12:33:07 +00:00