Aesylwinn
3c83128abc
Add more customization.
2016-03-25 20:47:18 -04:00
Aesylwinn
3a676fc456
Revert "Create a visual representation of the center of the orbit camera."
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This reverts commit 2c894acd98ed593c8433e29443f84035a2c74297.
# Conflicts:
# apps/opencs/view/render/cameracontroller.cpp
# apps/opencs/view/render/cameracontroller.hpp
2016-03-25 18:20:04 -04:00
Rob Cutmore
1b4c124fe8
Create record on Return key press (Feature #3250 )
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Updated to create record when Return key is pressed while input has
focus. Record is only created if input has been validated (i.e. Create
button is enabled).
2016-03-25 12:13:55 -04:00
Rob Cutmore
29078619aa
Fix editor tab order when adding record
2016-03-25 06:28:11 -04:00
scrawl
e71aa53574
Don't allow playing a sound/soundgen key more than once at the same time on the same object ( Fixes #2689 )
2016-03-24 19:26:12 +01:00
scrawl
5bd8ef247d
Do not adjust the player position when loading a savegame ( Fixes #2089 )
2016-03-24 17:18:08 +01:00
scrawl
92c2a10de4
Fall back to 'warrior' for not found class images ( Fixes #3228 )
2016-03-24 16:52:16 +01:00
Marc Zinnschlag
1774f6d9bf
moved ref num assingment from instance creation to save procedure
2016-03-24 11:12:05 +01:00
scrawl
157c11398d
Add terrain parallax mapping
2016-03-22 21:46:15 +01:00
scrawl
e381957105
Don't assume that class ID and name are equal
2016-03-21 11:51:34 +01:00
scrawl
90cc1de46c
Do not list custom made classes in the pick class dialog
2016-03-21 11:46:25 +01:00
scrawl
b332704df7
Switch hand-to-hand attack types randomly when "always use best attack" is turned on ( Fixes #3259 )
2016-03-19 18:03:59 +01:00
Aesylwinn
342d31de76
More fixes to the orbit manipulator
2016-03-18 16:56:40 -04:00
Aesylwinn
2903271331
Correct the center position for the orbit camera controller
2016-03-18 16:07:15 -04:00
Aesylwinn
2c894acd98
Create a visual representation of the center of the orbit camera.
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For debugging purposes.
2016-03-18 16:06:35 -04:00
Aesylwinn
c8bae38a8e
Remove trackball mode
2016-03-18 14:53:10 -04:00
Aesylwinn
7009355baf
Remove unused variable
2016-03-18 14:46:53 -04:00
Aesylwinn
4374f69a60
Reduce mouse sensitivity
2016-03-18 14:43:13 -04:00
Aesylwinn
2b72a04e7a
Update 1st person up axis ASAP.
2016-03-18 14:02:55 -04:00
Aesylwinn
999869da24
Position camera above, near, and looking at the scene.
2016-03-18 14:02:24 -04:00
Aesylwinn
fcccacc0fa
Define a constant for the World Up vector
2016-03-18 13:57:48 -04:00
Marc Zinnschlag
589fb1031b
Merge remote-tracking branch 'pi03k/bug_3248'
2016-03-18 07:32:57 +01:00
scrawl
a6e23d03d3
Don't clamp disposition twice, clamping is already done inside getDerivedDisposition
2016-03-18 00:42:22 +01:00
scrawl
102f9719f7
Remove some garbage
2016-03-18 00:39:27 +01:00
scrawl
79eb2d20e0
Cleanup
2016-03-18 00:39:19 +01:00
scrawl
12ec90f9e7
Change default argument, fix GetDisposition
2016-03-18 00:38:02 +01:00
scrawl
bc5adfa4fe
Merge pull request #913
2016-03-18 00:31:55 +01:00
scrawl
30402f75e3
Use xbase_anim_female as the base skeleton for female NPCs ( Fixes #3258 )
2016-03-18 00:24:38 +01:00
scrawl
2b38d10449
Always add xbase_anim
2016-03-18 00:17:05 +01:00
pi03k
629a558e7b
Fix for bug 3248
2016-03-17 22:34:45 +01:00
Aesylwinn
59f59a3385
Fix indentation
2016-03-14 00:45:36 -04:00
Aesylwinn
08fe914ba1
Preliminary editor camera
2016-03-14 00:45:18 -04:00
Aesylwinn
2cff2cd643
Remove unnecessary override.
2016-03-14 00:45:08 -04:00
Aesylwinn
9ed2cf6581
Fix callback being skipped
2016-03-14 00:44:56 -04:00
Aesylwinn
ebdc212886
Moved selectNavigationMode to SceneWidget class, centralized camera selection.
2016-03-14 00:44:46 -04:00
Aesylwinn
9afb0e0f90
Input restructuring.
2016-03-14 00:42:15 -04:00
Aesylwinn
f4f7afb53b
Removed now unnecessary installation of event filter.
2016-03-14 00:41:57 -04:00
Aesylwinn
38059593a7
Removed workaround for OSG input handling in RenderWidget.
2016-03-14 00:41:04 -04:00
scrawl
50acdf3e47
Move createCharacter inside the try block
2016-03-14 00:03:02 +01:00
scrawl
a0cc9de088
Make the creation of save file directories even more explicit
2016-03-14 00:00:11 +01:00
scrawl
b7b7c0612d
Make getCurrentCharacter create argument explicit
2016-03-13 23:48:44 +01:00
scrawl
7463c0c353
Addition to last commit, don't create a save directory on death
2016-03-13 23:48:22 +01:00
scrawl
426a6fdcc2
Don't create the save directory on loading a game
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This prevents empty directories being created when loading a save file outside of the saves directory with the --load-savegame switch.
2016-03-13 23:42:08 +01:00
scrawl
d7c7bb850b
ToggleAI cleanup
2016-03-12 20:32:42 +01:00
Marc Zinnschlag
d5067201d0
Merge branch 'move'
2016-03-12 13:27:00 +01:00
Marc Zinnschlag
900378a31e
changed 'not implemented' warning message for object movement
2016-03-12 13:26:33 +01:00
Marc Zinnschlag
d6b8033b46
handle cell transitions when moving objects
2016-03-12 13:19:51 +01:00
Marc Zinnschlag
5c587fe93e
Merge remote-tracking branch 'scrawl/cs_waterlevel'
2016-03-12 08:07:38 +01:00
scrawl
d840c7d5eb
Slightly tweak the spawn point heuristics
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Fixes an issue with hlaalu building exits
2016-03-11 22:48:28 +01:00
scrawl
97526284f5
Allow setting the water level of an interior cell with sky ( Fixes #3244 )
2016-03-11 22:10:59 +01:00