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Preliminary editor camera
This commit is contained in:
parent
2cff2cd643
commit
08fe914ba1
@ -89,8 +89,8 @@ opencs_units (view/render
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)
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opencs_units_noqt (view/render
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lighting lightingday lightingnight
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lightingbright object cell terrainstorage tagbase cellarrow cellmarker cellborder
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lighting lightingday lightingnight lightingbright object cell terrainstorage tagbase
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cellarrow cellmarker cellborder cameracontroller
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)
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opencs_hdrs_noqt (view/render
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458
apps/opencs/view/render/cameracontroller.cpp
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458
apps/opencs/view/render/cameracontroller.cpp
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@ -0,0 +1,458 @@
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#include "cameracontroller.hpp"
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#include <QKeyEvent>
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#include <osg/Camera>
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#include <osg/Matrixd>
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#include <osg/Quat>
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namespace CSVRender
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{
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/*
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Camera Controller
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*/
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const osg::Vec3d CameraController::LocalUp = osg::Vec3d(0, 1, 0);
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const osg::Vec3d CameraController::LocalLeft = osg::Vec3d(1, 0, 0);
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const osg::Vec3d CameraController::LocalForward = osg::Vec3d(0, 0, 1);
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const double CameraController::LinearSpeed = 1000;
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const double CameraController::RotationalSpeed = osg::PI / 2.f;
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const double CameraController::SpeedMultiplier = 8;
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CameraController::CameraController()
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: mActive(false)
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, mModified(false)
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, mMouseScalar(-1/350.f)
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, mCamera(NULL)
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{
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}
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CameraController::~CameraController()
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{
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}
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bool CameraController::isActive() const
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{
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return mActive;
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}
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bool CameraController::isModified() const
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{
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return mModified;
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}
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osg::Camera* CameraController::getCamera() const
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{
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return mCamera;
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}
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double CameraController::getMouseScalar() const
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{
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return mMouseScalar;
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}
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void CameraController::setCamera(osg::Camera* camera)
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{
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mCamera = camera;
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mActive = (mCamera != NULL);
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if (mActive)
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onActivate();
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}
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void CameraController::setMouseScalar(double value)
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{
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mMouseScalar = value;
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}
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void CameraController::setModified()
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{
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mModified = true;
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}
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void CameraController::resetModified()
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{
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mModified = false;
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}
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/*
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Free Camera Controller
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*/
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FreeCameraController::FreeCameraController()
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: mLockUpright(false)
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, mFast(false)
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, mLeft(false)
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, mRight(false)
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, mForward(false)
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, mBackward(false)
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, mRollLeft(false)
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, mRollRight(false)
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, mUp(LocalUp)
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{
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}
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void FreeCameraController::fixUpAxis(const osg::Vec3d& up)
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{
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mLockUpright = true;
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mUp = up;
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}
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void FreeCameraController::unfixUpAxis()
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{
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mLockUpright = false;
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}
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bool FreeCameraController::handleKeyEvent(QKeyEvent* event, bool pressed)
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{
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if (!isActive())
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return false;
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if (event->key() == Qt::Key_Q)
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{
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mRollLeft = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_E)
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{
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mRollRight = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_A)
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{
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mLeft = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_D)
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{
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mRight = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_W)
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{
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mForward = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_S)
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{
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mBackward = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_Shift)
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{
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mFast = pressed;
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setModified();
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}
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else
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{
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return false;
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}
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return true;
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}
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bool FreeCameraController::handleMouseMoveEvent(std::string mode, int x, int y)
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{
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if (!isActive())
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return false;
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if (mode == "p-navi")
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{
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yaw(x * getMouseScalar());
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pitch(y * getMouseScalar());
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setModified();
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}
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else if (mode == "s-navi")
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{
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translate(LocalLeft * x + LocalUp * -y);
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setModified();
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}
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else if (mode == "t-navi")
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{
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translate(LocalForward * x * (mFast ? SpeedMultiplier : 1));
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}
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else
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{
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return false;
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}
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return true;
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}
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void FreeCameraController::update(double dt)
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{
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if (!isActive())
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return;
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double linDist = LinearSpeed * dt;
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double rotDist = RotationalSpeed * dt;
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if (mFast)
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linDist *= SpeedMultiplier;
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if (mLeft)
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translate(LocalLeft * linDist);
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if (mRight)
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translate(LocalLeft * -linDist);
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if (mForward)
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translate(LocalForward * linDist);
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if (mBackward)
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translate(LocalForward * -linDist);
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if (!mLockUpright)
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{
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if (mRollLeft)
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roll(-rotDist);
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if (mRollRight)
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roll(rotDist);
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}
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else if(isModified())
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{
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stabilize();
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}
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// Normalize the matrix to counter drift
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getCamera()->getViewMatrix().orthoNormal(getCamera()->getViewMatrix());
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resetModified();
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}
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void FreeCameraController::yaw(double value)
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{
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getCamera()->getViewMatrix() *= osg::Matrixd::rotate(value, LocalUp);
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}
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void FreeCameraController::pitch(double value)
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{
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getCamera()->getViewMatrix() *= osg::Matrixd::rotate(value, LocalLeft);
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}
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void FreeCameraController::roll(double value)
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{
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getCamera()->getViewMatrix() *= osg::Matrixd::rotate(value, LocalForward);
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}
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void FreeCameraController::translate(const osg::Vec3d& offset)
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{
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getCamera()->getViewMatrix() *= osg::Matrixd::translate(offset);
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}
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void FreeCameraController::stabilize()
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{
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osg::Vec3d eye, center, up;
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getCamera()->getViewMatrixAsLookAt(eye, center, up);
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getCamera()->setViewMatrixAsLookAt(eye, center, mUp);
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}
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/*
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Orbit Camera Controller
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*/
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OrbitCameraController::OrbitCameraController()
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: mInitialized(false)
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, mFast(false)
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, mLeft(false)
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, mRight(false)
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, mUp(false)
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, mDown(false)
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, mRollLeft(false)
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, mRollRight(false)
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, mCenter(0,0,0)
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{
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}
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bool OrbitCameraController::handleKeyEvent(QKeyEvent* event, bool pressed)
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{
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if (!isActive())
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return false;
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if (!mInitialized)
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initialize();
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if (event->key() == Qt::Key_Q)
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{
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mRollLeft = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_E)
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{
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mRollRight = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_A)
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{
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mLeft = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_D)
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{
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mRight = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_W)
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{
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mUp = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_S)
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{
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mDown = pressed;
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setModified();
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}
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else if (event->key() == Qt::Key_Shift)
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{
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mFast = pressed;
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setModified();
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}
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else
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{
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return false;
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}
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return true;
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}
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bool OrbitCameraController::handleMouseMoveEvent(std::string mode, int x, int y)
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{
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if (!isActive())
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return false;
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if (!mInitialized)
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initialize();
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if (mode == "p-navi")
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{
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rotateHorizontal(x * getMouseScalar());
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rotateVertical(y * getMouseScalar());
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setModified();
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}
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else if (mode == "s-navi")
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{
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translate(LocalLeft * x + LocalUp * -y);
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setModified();
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}
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else if (mode == "t-navi")
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{
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zoom(x * (mFast ? SpeedMultiplier : 1));
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}
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else
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{
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return false;
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}
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return true;
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}
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void OrbitCameraController::update(double dt)
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{
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if (!isActive())
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return;
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if (!mInitialized)
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initialize();
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double rotDist = RotationalSpeed * dt;
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if (mFast)
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rotDist *= SpeedMultiplier;
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if (mLeft)
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rotateHorizontal(-rotDist);
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if (mRight)
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rotateHorizontal(rotDist);
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if (mUp)
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rotateVertical(rotDist);
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if (mDown)
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rotateVertical(-rotDist);
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if (mRollLeft)
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roll(-rotDist);
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if (mRollRight)
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roll(rotDist);
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lookAtCenter();
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// Normalize the matrix to counter drift
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getCamera()->getViewMatrix().orthoNormal(getCamera()->getViewMatrix());
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resetModified();
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}
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void OrbitCameraController::onActivate()
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{
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mInitialized = false;
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}
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void OrbitCameraController::initialize()
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{
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static const int DefaultStartDistance = 10000.f;
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osg::Quat rotation = getCamera()->getViewMatrix().getRotate();
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osg::Vec3d position = getCamera()->getViewMatrix().getTrans();
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osg::Vec3d offset = rotation * (LocalForward * DefaultStartDistance);
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mCenter = position + offset;
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mInitialized = true;
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}
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void OrbitCameraController::rotateHorizontal(double value)
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{
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osg::Vec3d position = getCamera()->getViewMatrix().getTrans();
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osg::Vec3d offset = position - mCenter;
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osg::Quat rotation = getCamera()->getViewMatrix().getRotate();
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osg::Quat offsetRotation = osg::Quat(value, LocalUp);
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osg::Vec3d newOffset = (rotation * offsetRotation) * (rotation.inverse() * offset);
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getCamera()->getViewMatrix().setTrans(mCenter + newOffset);
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}
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void OrbitCameraController::rotateVertical(double value)
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{
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osg::Vec3d position = getCamera()->getViewMatrix().getTrans();
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osg::Vec3d offset = position - mCenter;
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osg::Quat rotation = getCamera()->getViewMatrix().getRotate();
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osg::Quat offsetRotation = osg::Quat(value, LocalLeft);
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osg::Vec3d newOffset = (rotation * offsetRotation) * (rotation.inverse() * offset);
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getCamera()->getViewMatrix().setTrans(mCenter + newOffset);
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}
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void OrbitCameraController::roll(double value)
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{
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getCamera()->getViewMatrix() *= osg::Matrixd::rotate(value, LocalForward);
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}
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void OrbitCameraController::translate(const osg::Vec3d& offset)
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{
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mCenter += offset;
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getCamera()->getViewMatrix() *= osg::Matrixd::translate(offset);
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}
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void OrbitCameraController::zoom(double value)
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{
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osg::Vec3d dir = mCenter - getCamera()->getViewMatrix().getTrans();
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double distance = dir.normalize();
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if (distance > 1 || value < 0)
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{
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getCamera()->getViewMatrix() *= osg::Matrixd::translate(dir * value);
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}
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}
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void OrbitCameraController::lookAtCenter()
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{
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osg::Vec3d position = getCamera()->getViewMatrix().getTrans();
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osg::Vec3d offset = mCenter - position;
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osg::Quat rotation = getCamera()->getViewMatrix().getRotate();
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osg::Quat newRotation;
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newRotation.makeRotate(LocalForward, offset);
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getCamera()->getViewMatrix().setRotate(newRotation);
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}
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}
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121
apps/opencs/view/render/cameracontroller.hpp
Normal file
121
apps/opencs/view/render/cameracontroller.hpp
Normal file
@ -0,0 +1,121 @@
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#ifndef OPENCS_VIEW_CAMERACONTROLLER_H
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#define OPENCS_VIEW_CAMERACONTROLLER_H
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#include <string>
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#include <osg/ref_ptr>
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#include <osg/Vec3d>
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class QKeyEvent;
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namespace osg
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{
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class Camera;
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}
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namespace CSVRender
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{
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class CameraController
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{
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public:
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static const osg::Vec3d LocalUp;
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static const osg::Vec3d LocalLeft;
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static const osg::Vec3d LocalForward;
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static const double LinearSpeed;
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static const double RotationalSpeed;
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static const double SpeedMultiplier;
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CameraController();
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virtual ~CameraController();
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bool isActive() const;
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bool isModified() const;
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osg::Camera* getCamera() const;
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double getMouseScalar() const;
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void setCamera(osg::Camera*);
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void setMouseScalar(double value);
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virtual bool handleKeyEvent(QKeyEvent* event, bool pressed) = 0;
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virtual bool handleMouseMoveEvent(std::string mode, int x, int y) = 0;
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virtual void update(double dt) = 0;
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protected:
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void setModified();
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void resetModified();
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virtual void onActivate(){}
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private:
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bool mActive, mModified;
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double mMouseScalar;
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osg::Camera* mCamera;
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};
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class FreeCameraController : public CameraController
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{
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public:
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FreeCameraController();
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void fixUpAxis(const osg::Vec3d& up);
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void unfixUpAxis();
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bool handleKeyEvent(QKeyEvent* event, bool pressed);
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bool handleMouseMoveEvent(std::string mode, int x, int y);
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void update(double dt);
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private:
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void yaw(double value);
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void pitch(double value);
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void roll(double value);
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void translate(const osg::Vec3d& offset);
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void stabilize();
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bool mLockUpright;
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bool mFast, mLeft, mRight, mForward, mBackward, mRollLeft, mRollRight;
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osg::Vec3d mUp;
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};
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class OrbitCameraController : public CameraController
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{
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public:
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OrbitCameraController();
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bool handleKeyEvent(QKeyEvent* event, bool pressed);
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bool handleMouseMoveEvent(std::string mode, int x, int y);
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void update(double dt);
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private:
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void onActivate();
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void initialize();
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void rotateHorizontal(double value);
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void rotateVertical(double value);
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void roll(double value);
|
||||
void translate(const osg::Vec3d& offset);
|
||||
void zoom(double value);
|
||||
|
||||
void lookAtCenter();
|
||||
|
||||
bool mInitialized;
|
||||
bool mFast, mLeft, mRight, mUp, mDown, mRollLeft, mRollRight;
|
||||
osg::Vec3d mCenter;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
@ -25,6 +25,7 @@
|
||||
|
||||
#include "lighting.hpp"
|
||||
#include "mask.hpp"
|
||||
#include "cameracontroller.hpp"
|
||||
|
||||
namespace CSVRender
|
||||
{
|
||||
@ -141,8 +142,12 @@ CompositeViewer &CompositeViewer::get()
|
||||
|
||||
void CompositeViewer::update()
|
||||
{
|
||||
mSimulationTime += mFrameTimer.time_s();
|
||||
double dt = mFrameTimer.time_s();
|
||||
mFrameTimer.setStartTick();
|
||||
|
||||
emit simulationUpdated(dt);
|
||||
|
||||
mSimulationTime += dt;
|
||||
frame(mSimulationTime);
|
||||
}
|
||||
|
||||
@ -154,7 +159,14 @@ SceneWidget::SceneWidget(boost::shared_ptr<Resource::ResourceSystem> resourceSys
|
||||
, mResourceSystem(resourceSystem)
|
||||
, mLighting(NULL)
|
||||
, mHasDefaultAmbient(false)
|
||||
, mPrevMouseX(0)
|
||||
, mPrevMouseY(0)
|
||||
, mFreeCamControl(new FreeCameraController())
|
||||
, mOrbitCamControl(new OrbitCameraController())
|
||||
, mCurrentCamControl(mFreeCamControl.get())
|
||||
{
|
||||
selectNavigationMode("free");
|
||||
|
||||
// we handle lighting manually
|
||||
mView->setLightingMode(osgViewer::View::NO_LIGHT);
|
||||
|
||||
@ -175,6 +187,8 @@ SceneWidget::SceneWidget(boost::shared_ptr<Resource::ResourceSystem> resourceSys
|
||||
CSMPrefs::get()["3D Scene Input"].update();
|
||||
CSMPrefs::get()["Tooltips"].update();
|
||||
}
|
||||
|
||||
connect (&CompositeViewer::get(), SIGNAL (simulationUpdated(double)), this, SLOT (update(double)));
|
||||
}
|
||||
|
||||
SceneWidget::~SceneWidget()
|
||||
@ -256,28 +270,43 @@ void SceneWidget::setDefaultAmbient (const osg::Vec4f& colour)
|
||||
|
||||
void SceneWidget::mousePressEvent (QMouseEvent *event)
|
||||
{
|
||||
std::string button = mapButton(event);
|
||||
mMouseMode = mapButton(event);
|
||||
|
||||
// TODO placeholders
|
||||
if (button == "p-navi")
|
||||
{
|
||||
}
|
||||
else if (button == "s-navi")
|
||||
{
|
||||
}
|
||||
mPrevMouseX = event->x();
|
||||
mPrevMouseY = event->y();
|
||||
}
|
||||
|
||||
void SceneWidget::mouseReleaseEvent (QMouseEvent *event)
|
||||
{
|
||||
std::string button = mapButton(event);
|
||||
mMouseMode = "";
|
||||
}
|
||||
|
||||
// TODO placeholders
|
||||
if (button == "p-navi")
|
||||
{
|
||||
}
|
||||
else if (button == "s-navi")
|
||||
{
|
||||
}
|
||||
void SceneWidget::mouseMoveEvent (QMouseEvent *event)
|
||||
{
|
||||
mCurrentCamControl->handleMouseMoveEvent(mMouseMode, event->x() - mPrevMouseX, event->y() - mPrevMouseY);
|
||||
|
||||
mPrevMouseX = event->x();
|
||||
mPrevMouseY = event->y();
|
||||
}
|
||||
|
||||
void SceneWidget::wheelEvent(QWheelEvent *event)
|
||||
{
|
||||
mCurrentCamControl->handleMouseMoveEvent("t-navi", event->delta(), 0);
|
||||
}
|
||||
|
||||
void SceneWidget::keyPressEvent (QKeyEvent *event)
|
||||
{
|
||||
mCurrentCamControl->handleKeyEvent(event, true);
|
||||
}
|
||||
|
||||
void SceneWidget::keyReleaseEvent (QKeyEvent *event)
|
||||
{
|
||||
mCurrentCamControl->handleKeyEvent(event, false);
|
||||
}
|
||||
|
||||
void SceneWidget::update(double dt)
|
||||
{
|
||||
mCurrentCamControl->update(dt);
|
||||
}
|
||||
|
||||
void SceneWidget::settingChanged (const CSMPrefs::Setting *setting)
|
||||
@ -288,13 +317,31 @@ void SceneWidget::settingChanged (const CSMPrefs::Setting *setting)
|
||||
void SceneWidget::selectNavigationMode (const std::string& mode)
|
||||
{
|
||||
if (mode=="1st")
|
||||
mView->setCameraManipulator(new osgGA::FirstPersonManipulator);
|
||||
{
|
||||
mCurrentCamControl->setCamera(NULL);
|
||||
mCurrentCamControl = mFreeCamControl.get();
|
||||
mCurrentCamControl->setCamera(getCamera());
|
||||
mFreeCamControl->fixUpAxis(osg::Vec3d(0,0,1));
|
||||
}
|
||||
else if (mode=="free")
|
||||
mView->setCameraManipulator(new osgGA::FirstPersonManipulator);
|
||||
{
|
||||
mCurrentCamControl->setCamera(NULL);
|
||||
mCurrentCamControl = mFreeCamControl.get();
|
||||
mCurrentCamControl->setCamera(getCamera());
|
||||
mFreeCamControl->unfixUpAxis();
|
||||
}
|
||||
else if (mode=="orbit")
|
||||
mView->setCameraManipulator(new osgGA::OrbitManipulator);
|
||||
{
|
||||
mCurrentCamControl->setCamera(NULL);
|
||||
mCurrentCamControl = mOrbitCamControl.get();
|
||||
mCurrentCamControl->setCamera(getCamera());
|
||||
}
|
||||
else if (mode=="trackball")
|
||||
mView->setCameraManipulator(new osgGA::TrackballManipulator);
|
||||
{
|
||||
mCurrentCamControl->setCamera(NULL);
|
||||
mCurrentCamControl = mOrbitCamControl.get();
|
||||
mCurrentCamControl->setCamera(getCamera());
|
||||
}
|
||||
}
|
||||
|
||||
bool SceneWidget::storeMappingSetting (const CSMPrefs::Setting *setting)
|
||||
|
@ -2,6 +2,7 @@
|
||||
#define OPENCS_VIEW_SCENEWIDGET_H
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
#include <QWidget>
|
||||
#include <QTimer>
|
||||
@ -39,6 +40,9 @@ namespace CSMPrefs
|
||||
|
||||
namespace CSVRender
|
||||
{
|
||||
class CameraController;
|
||||
class FreeCameraController;
|
||||
class OrbitCameraController;
|
||||
class Lighting;
|
||||
|
||||
class RenderWidget : public QWidget
|
||||
@ -88,6 +92,10 @@ namespace CSVRender
|
||||
|
||||
virtual void mousePressEvent (QMouseEvent *event);
|
||||
virtual void mouseReleaseEvent (QMouseEvent *event);
|
||||
virtual void mouseMoveEvent (QMouseEvent *event);
|
||||
virtual void wheelEvent (QWheelEvent *event);
|
||||
virtual void keyPressEvent (QKeyEvent *event);
|
||||
virtual void keyReleaseEvent (QKeyEvent *event);
|
||||
|
||||
/// \return Is \a key a button mapping setting? (ignored otherwise)
|
||||
virtual bool storeMappingSetting (const CSMPrefs::Setting *setting);
|
||||
@ -104,8 +112,17 @@ namespace CSVRender
|
||||
LightingNight mLightingNight;
|
||||
LightingBright mLightingBright;
|
||||
|
||||
int mPrevMouseX, mPrevMouseY;
|
||||
std::string mMouseMode;
|
||||
std::auto_ptr<FreeCameraController> mFreeCamControl;
|
||||
std::auto_ptr<OrbitCameraController> mOrbitCamControl;
|
||||
CameraController* mCurrentCamControl;
|
||||
|
||||
std::map<std::pair<Qt::MouseButton, bool>, std::string> mButtonMapping;
|
||||
|
||||
public slots:
|
||||
void update(double dt);
|
||||
|
||||
protected slots:
|
||||
|
||||
virtual void settingChanged (const CSMPrefs::Setting *setting);
|
||||
@ -139,6 +156,9 @@ namespace CSVRender
|
||||
|
||||
public slots:
|
||||
void update();
|
||||
|
||||
signals:
|
||||
void simulationUpdated(double dt);
|
||||
};
|
||||
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user