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Addition to last commit, don't create a save directory on death
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@ -109,13 +109,14 @@ void MWState::StateManager::askLoadRecent()
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if( !mAskLoadRecent )
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{
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if(getCurrentCharacter()->begin() == getCurrentCharacter()->end() )//no saves
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const MWState::Character* character = getCurrentCharacter(false);
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if(!character || character->begin() == character->end())//no saves
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{
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MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
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}
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else
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{
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MWState::Slot lastSave = *getCurrentCharacter()->begin();
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MWState::Slot lastSave = *character->begin();
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std::vector<std::string> buttons;
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buttons.push_back("#{sYes}");
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buttons.push_back("#{sNo}");
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