psi29a
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2a271cdecc
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Merge branch 'fix_7439' into 'master'
Fix #7439: world.players and nearby.players returns "0_-1" instead of "1_-1"
Closes #7439
See merge request OpenMW/openmw!3183
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2023-06-30 09:09:44 +00:00 |
|
Petr Mikheev
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39fc832fde
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Fix #7441: Objects that are removed and disabled in the same frame via lua remain in the world but become uninteractable
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2023-06-28 21:43:30 +02:00 |
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Petr Mikheev
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8ca7770d56
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Fix #7439: world.players and nearby.players returns "0_-1" instead of "1_-1"
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2023-06-27 23:56:45 +02:00 |
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Evil Eye
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73c2387708
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
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psi29a
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31efad1dd0
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Merge branch 'fix_model_path' into 'master'
Fix #7403: incorrect model path for records created by Lua scripts
Closes #7403
See merge request OpenMW/openmw!3151
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2023-06-25 20:11:43 +00:00 |
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psi29a
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dd0d66513d
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Merge branch 'clickbait' into 'master'
Mostly dehardcode attributes
See merge request OpenMW/openmw!3164
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2023-06-25 20:11:19 +00:00 |
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psi29a
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c4b62c8380
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Merge branch 'objlist_serialize' into 'master'
Support LObjectList, GObjectList in Lua serialization
See merge request OpenMW/openmw!3153
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2023-06-21 06:51:46 +00:00 |
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psi29a
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abdd4f5207
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Merge branch 'lua_potion_magic' into 'master'
Lua: Add effects to potionRecord, ingredientRecord
See merge request OpenMW/openmw!3160
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2023-06-20 10:00:06 +00:00 |
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Zackhasacat
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611a6429a9
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Lua: Add effects to potionRecord, ingredientRecord
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2023-06-20 10:00:05 +00:00 |
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psi29a
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68415a952e
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Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
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2023-06-20 09:59:06 +00:00 |
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Evil Eye
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abcebd49d2
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Allow for more than 8 attributes
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2023-06-19 20:41:54 +02:00 |
|
Petr Mikheev
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57e028fcc9
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Merge branch 'container_resolve_lua' into 'master'
Lua: Add functions to resolve inventories
See merge request OpenMW/openmw!3157
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2023-06-19 18:15:42 +00:00 |
|
Zackhasacat
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f4980c178d
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Lua: Add functions to resolve inventories
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2023-06-19 18:15:42 +00:00 |
|
psi29a
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bbfd906f08
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Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect
See merge request OpenMW/openmw!3154
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2023-06-18 20:58:06 +00:00 |
|
Zackhasacat
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835a67d876
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Add icon path to core.MagicEffect
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2023-06-18 20:58:06 +00:00 |
|
Mads Buvik Sandvei
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5c32b32c58
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Lua: ESM::Enchantment bindings
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2023-06-18 20:57:21 +00:00 |
|
Petr Mikheev
|
2f16a8d27c
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Fix incorrect model part for records created by Lua scripts
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2023-06-18 00:19:50 +02:00 |
|
Petr Mikheev
|
8e59c6b67b
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Support LObjectList, GObjectList in Lua serialization
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2023-06-18 00:07:22 +02:00 |
|
Petr Mikheev
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9d15629ae2
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[Lua] Add nearby.players and world.players
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2023-06-17 19:56:25 +02:00 |
|
Mads Buvik Sandvei
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698316fd2e
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Lua bindings for modifying active effects/spells
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2023-06-17 16:34:40 +00:00 |
|
psi29a
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44c3c40058
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Merge branch 'lua-world-to-viewport' into 'master'
[Lua] Add world to viewport function to camera
See merge request OpenMW/openmw!3139
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2023-06-16 06:47:16 +00:00 |
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psi29a
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3a707d8b98
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Merge branch 'herebedreugh' into 'master'
Spawn creatures in newly generated exteriors
Closes #7413
See merge request OpenMW/openmw!3126
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2023-06-15 07:41:35 +00:00 |
|
psi29a
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807893eb45
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Merge branch 'clickbait' into 'master'
Mostly dehardcode skills
See merge request OpenMW/openmw!3112
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2023-06-15 07:03:13 +00:00 |
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Zackhasacat
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3e52971a13
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Add duration to core.MagicEffectWithParams
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2023-06-14 22:28:45 +00:00 |
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glassmancody.info
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c27904aa92
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lua - add world to viewport function to camera
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2023-06-14 11:47:11 -07:00 |
|
psi29a
|
428642d2cf
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Merge branch 'fix_7420' into 'master'
Fix #7420 (Local scripts on items cause the game to crash when activated)
Closes #7420
See merge request OpenMW/openmw!3131
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2023-06-14 07:33:18 +00:00 |
|
Evil Eye
|
f02dd0ef03
|
Implement onNewExterior to spawn fish in generated exteriors
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2023-06-13 17:04:22 +02:00 |
|
psi29a
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825d862f52
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Merge branch 'lua_lock_trap' into 'master'
Allow Lua to access lock and trap data for doors and containers
See merge request OpenMW/openmw!2985
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2023-06-13 07:37:33 +00:00 |
|
Zackhasacat
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c108989b26
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Allow Lua to access lock and trap data for doors and containers
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2023-06-13 07:37:32 +00:00 |
|
psi29a
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d4e1f9c5de
|
Merge branch 'fallbacks2' into 'master'
Validate fallbacks in openmw.cfg with a whitelist and add them to GMST store
See merge request OpenMW/openmw!3129
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2023-06-13 07:36:38 +00:00 |
|
Kindi
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43e92fa1c9
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Add type prop for types.Creature
|
2023-06-13 03:55:44 +08:00 |
|
Petr Mikheev
|
790ddcf32e
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Fix #7420 (Local scripts on items cause the game to crash when activated)
|
2023-06-12 21:25:48 +02:00 |
|
Petr Mikheev
|
256db78c6c
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[Lua] core.getGMST returns nil if there is no such game setting
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2023-06-12 17:59:40 +02:00 |
|
Petr Mikheev
|
3b43cc2aea
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Lua: change obj.rotation from Euler angles to Quaternion
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2023-06-12 00:16:42 +02:00 |
|
Evil Eye
|
9772845f7b
|
Address feedback
|
2023-06-11 21:13:34 +02:00 |
|
Evil Eye
|
66d9d7e585
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Expose levelled creatures to Lua
|
2023-06-11 15:13:46 +02:00 |
|
psi29a
|
724d29aa63
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Merge branch 'add_getBounty_to_types_Player' into 'master'
Lua: Add getCrimeLevel() to types.Player
See merge request OpenMW/openmw!3118
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2023-06-10 08:48:33 +00:00 |
|
psi29a
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3fcf9dc1d2
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Merge branch 'set_scale' into 'master'
Allow Lua to set and get GameObject's in game scale
See merge request OpenMW/openmw!3114
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2023-06-10 08:48:14 +00:00 |
|
psi29a
|
ca57bbe644
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Merge branch 'debug_tgm_tcl' into 'master'
Lua commands debug.toggleGodMode and debug.toggleCollision
See merge request OpenMW/openmw!3113
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2023-06-09 07:26:44 +00:00 |
|
Tobias Tribble
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0e6155c529
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Added delayed action
|
2023-06-08 23:50:54 -05:00 |
|
Kindi
|
8962cb818c
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Add getCrimeLevel() to types.Player
|
2023-06-09 07:01:12 +08:00 |
|
Evil Eye
|
15a5fa84f6
|
Use std::variant in CachedStat
|
2023-06-08 18:35:51 +02:00 |
|
Evil Eye
|
65b22975c9
|
Remove SkillEnum
|
2023-06-08 18:35:50 +02:00 |
|
Evil Eye
|
47c1569961
|
Use RefId key for NPC skills
|
2023-06-08 18:35:48 +02:00 |
|
Tobias Tribble
|
41a2c82f93
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Added scale property and setScale function
|
2023-06-07 19:23:36 -05:00 |
|
Petr Mikheev
|
e773b9d055
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Lua commands debug.toggleGodMode and debug.toggleCollision
|
2023-06-07 23:41:29 +02:00 |
|
Petr Mikheev
|
3b5849add8
|
Move content files functions to core.contentFiles and add obj.contentFile
|
2023-06-07 20:57:48 +02:00 |
|
Petr Mikheev
|
a778dff61d
|
Add Lua functions to get the current load order and search objects by RefNum/FormId
|
2023-06-07 20:57:48 +02:00 |
|
Petr Mikheev
|
773669e69b
|
Add Lua script to handler ESM4 doors with Flag_AutomaticDoor
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2023-06-07 20:57:48 +02:00 |
|
Kindi
|
dfafac72e9
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add startingPosition and startingRotation lua property to gameobject
|
2023-06-04 14:35:33 +08:00 |
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