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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 18:35:20 +00:00

14510 Commits

Author SHA1 Message Date
Alexei Kotov
3e34d5e9f2 Rewrite attack animation logic (bug #4127) 2022-08-11 15:55:26 +03:00
psi29a
18dbf722eb Merge branch 'store_view' into 'master'
Allow string_view lookups in MWWorld::Store

See merge request OpenMW/openmw!2010
2022-08-10 22:29:18 +00:00
elsid
bd91ced754
Move weapon types definition to .cpp file
Use template and switch instead of std::map to make sure all types are handled
and there is no lookup for a default value.
2022-08-10 20:41:04 +02:00
Alexei Kotov
bd7ddada7b Cancel stagger when random attack animations end 2022-08-10 12:59:41 +03:00
Alexei Kotov
af12736baf Cancel stagger and attack animations simultaneously 2022-08-10 12:53:32 +03:00
psi29a
10ee0e6e1b Merge branch 'sheerheartattackhasnoweaknesses' into 'master'
Animation regression fixes

See merge request OpenMW/openmw!2255
2022-08-10 07:55:01 +00:00
psi29a
b551e69b6f #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
Alexei Kotov
083fda357b Fix creature attack swish pitch and invisibility break 2022-08-09 23:03:53 +03:00
Evil Eye
de51525c76 Allow string_view lookups in MWWorld::Store and get some use out of that 2022-08-09 20:43:14 +02:00
psi29a
bb9884c024 Merge branch 'split_stringops' into 'master'
Split components/misc/stringops.hpp into multiple headers

See merge request OpenMW/openmw!2233
2022-08-09 18:06:40 +00:00
Alexei Kotov
c4881c8613 Move weapon equip sound logic to weapon equip animation logic 2022-08-09 15:46:24 +03:00
Alexei Kotov
9f39f6d48e Streamline attack body pitching 2022-08-09 14:53:02 +03:00
Alexei Kotov
2b167317da Clean up updateWeaponState inventory block 2022-08-09 14:34:49 +03:00
Alexei Kotov
1b3baa812a Streamline hit/follow animation key construction 2022-08-09 14:34:49 +03:00
Alexei Kotov
2e112847be Further updateWeaponState cleanup 2022-08-09 14:10:46 +03:00
Alexei Kotov
ea78e904a9 Merge inventory blocks in updateWeaponState 2022-08-09 14:00:16 +03:00
Alexei Kotov
ad62f5cda3 Move werewolf/ranged weapon swish logic to playSwishSound 2022-08-08 22:22:34 +03:00
Alexei Kotov
09141388ad Detangle attack start, knockdown attack cancel and on-going wind-up logic 2022-08-08 22:22:34 +03:00
Alexei Kotov
8f280c521c Play pick/probe animation in attack start animation logic 2022-08-08 22:22:32 +03:00
Alexei Kotov
a4b5bfc051 Don't cancel the attack prematurely after running out of ammo 2022-08-08 22:19:51 +03:00
Alexei Kotov
d280a29b18 Re-enable lower body crossbow animation playback 2022-08-08 20:45:29 +03:00
Alexei Kotov
ac892f2bfd Clean up updateWeaponState() 2022-08-08 20:45:29 +03:00
Alexei Kotov
e5ef9f1464 Improve upper body character state naming 2022-08-08 19:46:46 +03:00
psi29a
69654b6697 Merge branch 'revert_active' into 'master'
Revert traversal mode to default

See merge request OpenMW/openmw!2249
2022-08-07 16:23:19 +00:00
psi29a
6ee20835fc Merge branch 'main_pp' into 'master'
[Postprocessing] Remove default shader and simplify pipeline

Closes #6920

See merge request OpenMW/openmw!2248
2022-08-07 14:50:08 +00:00
cody glassman
ac4b29be08 cleanup default shaders and remove confusing main shader 2022-08-07 06:42:48 -07:00
psi29a
e75d3285cf Merge branch 'paged_refs_vector' into 'master'
Use std::vector to store paged ref nums

See merge request OpenMW/openmw!2245
2022-08-07 13:35:54 +00:00
cody glassman
c770c462e4 revert traversal nodes, discovered to break some NIFs with UV controllers 2022-08-06 11:39:23 -07:00
Alexei Kotov
0fd817150e Merge branch 'ordinator_farming_restored' into 'master'
Save state for disposed actors if they can respawn

Closes #6923

See merge request OpenMW/openmw!2232
2022-08-06 11:03:06 +00:00
Alexei Kotov
263a955290 Merge branch 'coverity' into 'master'
Avoid possible null dereference

See merge request OpenMW/openmw!2243
2022-08-06 10:53:38 +00:00
Andrei Kortunov
7dd668bf12 Allow mouse scrolling in the race preview widget (feature 6925) 2022-08-06 11:25:27 +04:00
elsid
dffb12ac05
Use std::vector to store paged ref nums 2022-08-06 02:11:58 +02:00
Andrei Kortunov
8812705838 Avoid possible null dereference - throw an exception instead 2022-08-05 20:26:27 +04:00
Alexei Kotov
86a4d530c4 Merge branch 'luaprofiler' into 'master'
Implementing profiler stats for LuaManager::synchronizedUpdate

See merge request OpenMW/openmw!2215
2022-08-05 16:19:57 +00:00
Christian Haro
19a08d19d6 Implementing profiler stats for LuaManager::synchronizedUpdate 2022-08-05 16:19:57 +00:00
psi29a
b55a511ad8 Merge branch 'idlechance' into 'master'
Fix Wander random idle chance

See merge request OpenMW/openmw!2242
2022-08-04 09:55:05 +00:00
Alexei Kotov
19dc4cda9b Avoid cosmetic view-mode dependent issues in shield sheathing 2022-08-04 05:33:54 +03:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
glassmancody.info
5d6a26c10f dont ignore tested objects in postpass 2022-08-03 07:55:56 -07:00
elsid
ba69146ced
Use std::string_view to avoid redundant std::string construction 2022-08-03 00:18:55 +02:00
Evil Eye
1248bdc816 Save state for disposed actors if they can respawn 2022-08-02 19:33:27 +02:00
psi29a
caf971b979 Merge branch 'invis' into 'master'
Restore invisibility early-out in combat engagement

See merge request OpenMW/openmw!2229
2022-08-02 13:26:27 +00:00
Alexei Kotov
b4f743ad60 Fix Wander idle chance 2022-08-02 15:55:29 +03:00
Alexei Kotov
acfff6b25e Restore invisibility early-out in combat engagement 2022-08-01 15:11:18 +03:00
psi29a
454684bad3 Merge branch 'custom_actor_collision_shape_type' into 'master'
Support cylinder and rotating box collision shape types for actors (#6138)

Closes #6138

See merge request OpenMW/openmw!2043
2022-08-01 11:00:23 +00:00
Alexei Kotov
aa5fcc6649 Don't center spell and enchanted item effect lists (bug #4310) 2022-08-01 11:12:06 +03:00
psi29a
861f1d5303 Merge branch 'pleaseshutupyoustupiddoor' into 'master'
Don't stop playing sounds attached to removed objects (bug #6896)

Closes #6896

See merge request OpenMW/openmw!2221
2022-08-01 08:05:27 +00:00
psi29a
77f4ea7d7c Merge branch 'titleofthemovie' into 'master'
Prevent Movies_Morrowind_Logo video from pausing sounds (bugs #6049, #6109)

Closes #6109 and #6049

See merge request OpenMW/openmw!2223
2022-08-01 08:00:01 +00:00
psi29a
6f9c3c111e Merge branch 'inertia' into 'master'
Discard momentum upon player's teleportation (bug #6545)

Closes #6545

See merge request OpenMW/openmw!2226
2022-08-01 07:48:26 +00:00
psi29a
881a784bcf Merge branch 'transparent_fix' into 'master'
[Postprocessing] Force enable depth writes in transparent post-pass

See merge request OpenMW/openmw!2214
2022-08-01 06:24:46 +00:00