scrawl
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320ba98097
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Correct getDerivedDisposition according to wiki (check if player expelled)
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2013-11-21 17:19:41 +01:00 |
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scrawl
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6451b687d9
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Adjust value for several item types as according to wiki
|
2013-11-21 17:19:41 +01:00 |
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scrawl
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b6c22ad5d9
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Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount.
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2013-11-21 17:19:30 +01:00 |
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scrawl
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bab657fe2b
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Add a utility function to add items to a ContainerStore by RefID
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2013-11-21 17:14:30 +01:00 |
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scrawl
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6641fd4635
|
Fix bug when enchanting: only the mBase pointer was updated, not the CellRef mRefID, which is used for container stacking. The new (enchanted) item was stacking with the old item when it was added, so the enchantment completely disappears.
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2013-11-21 17:14:30 +01:00 |
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scrawl
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800a2845b0
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Add Bound & Summon effects (will need some adjustments later)
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2013-11-21 17:14:23 +01:00 |
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scrawl
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bf153e1c8e
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Fix bug applying instant effects
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2013-11-21 00:41:52 +01:00 |
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scrawl
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4ed4c1e319
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Add Vampirism and Sun Damage effects. Some fixes.
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2013-11-21 00:41:31 +01:00 |
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scrawl
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7f735c2c4c
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Release and show the cursor when focus lost
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2013-11-20 16:07:14 +01:00 |
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scrawl
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5a4bd9b202
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Remove software cursor option, hw cursors seem to be working well enough
|
2013-11-20 06:20:16 +01:00 |
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scrawl
|
fa63924884
|
Simplify message box manager, should fix a random bug with boxes not disappearing
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2013-11-20 05:49:05 +01:00 |
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scrawl
|
3452bd2e0b
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Add glow effect for enchanted items
|
2013-11-20 00:13:12 +01:00 |
|
scrawl
|
0b9676aaa3
|
Fix an issue with the AI code
|
2013-11-19 18:43:32 +01:00 |
|
scrawl
|
38a82c4b0b
|
Add a todo comment
|
2013-11-19 18:43:21 +01:00 |
|
scrawl
|
8b095982e9
|
Don't auto equip for dead actors
|
2013-11-19 18:42:43 +01:00 |
|
scrawl
|
f3ff2e4260
|
Handle Unreflectable flag
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2013-11-19 17:33:02 +01:00 |
|
scrawl
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c03c82c78a
|
Apply disease resistance manually as according to wiki
|
2013-11-19 17:15:17 +01:00 |
|
Marc Zinnschlag
|
8190fdb16c
|
Merge remote-tracking branch 'scrawl/master'
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2013-11-19 16:56:18 +01:00 |
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scrawl
|
654b7d9ba5
|
Apply disease resistance manually as according to wiki
|
2013-11-19 16:52:26 +01:00 |
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scrawl
|
e8dcd74741
|
Recharge enchanted items in player's inventory over time
|
2013-11-19 16:42:24 +01:00 |
|
Marc Zinnschlag
|
11e254aac8
|
Merge remote-tracking branch 'gus/AICombat'
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
|
2013-11-19 09:10:48 +01:00 |
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scrawl
|
74e42a2d02
|
Add missing skill increases for Enchant skill
|
2013-11-19 07:39:07 +01:00 |
|
scrawl
|
cab535dd69
|
Implement magic item recharging via soulgem use
|
2013-11-19 06:48:47 +01:00 |
|
scrawl
|
16e5477c60
|
Fix an uninitalized member
|
2013-11-19 02:17:44 +01:00 |
|
gus
|
dff3cf162d
|
ToggleAI script instruction
|
2013-11-18 23:03:44 +01:00 |
|
Marc Zinnschlag
|
e55691096c
|
Merge remote-tracking branch 'ace/win-fixes'
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2013-11-18 13:46:28 +01:00 |
|
Alexander "Ace" Olofsson
|
4baaf9463e
|
Remove crashcatcher.cpp from windows builds, it can't be built or used there.
|
2013-11-18 12:34:25 +01:00 |
|
gus
|
4559e932ae
|
AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState
|
2013-11-18 12:33:09 +01:00 |
|
scrawl
|
6902569d03
|
Implement Absorb effects (AbsorbHealth, etc)
|
2013-11-18 05:01:36 +01:00 |
|
scrawl
|
a420698237
|
Don't try to absorb or reflect for self casted spells
|
2013-11-17 23:41:24 +01:00 |
|
scrawl
|
0dc2e829dd
|
Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
|
2013-11-17 23:31:08 +01:00 |
|
scrawl
|
fc268bf302
|
Initialize mFallHeight
|
2013-11-17 23:31:08 +01:00 |
|
scrawl
|
47fc3f81f5
|
Don't update actors while paused
|
2013-11-17 23:31:08 +01:00 |
|
scrawl
|
2a11618ee7
|
Make sure the equipped weapon HUD icon is updated properly
|
2013-11-17 23:31:07 +01:00 |
|
scrawl
|
b8c358df63
|
Fix a bug with equipping using the quick keys: when item is already equipped, equipping it again would cause the slot to get unequipped first, possibly restacking and destroying the Ptr that was supposed to be equipped in the first place
|
2013-11-17 23:31:07 +01:00 |
|
scrawl
|
e7993ced69
|
Fix invalid casts
|
2013-11-17 04:33:04 +01:00 |
|
scrawl
|
07251f0fa4
|
Don't apply spells to dead actors
|
2013-11-17 04:32:56 +01:00 |
|
scrawl
|
b8f5cd6cb7
|
Forgot to apply the same fix to companion window
|
2013-11-16 23:55:54 +01:00 |
|
scrawl
|
eb46de54e4
|
Merge branch 'master' of https://github.com/zinnschlag/openmw
|
2013-11-16 22:48:59 +01:00 |
|
scrawl
|
7eb1dcb682
|
Fix trade windows crashing after a new game
|
2013-11-16 22:29:40 +01:00 |
|
scrawl
|
e32c73725c
|
Merge branch 'crashcatcher'
|
2013-11-16 20:56:07 +01:00 |
|
scrawl
|
f990ba09f0
|
gdb detection doesn't seem to work for the forked process
|
2013-11-16 20:55:41 +01:00 |
|
Marc Zinnschlag
|
a19242b4ec
|
fixed expression in if statement
|
2013-11-16 19:31:35 +01:00 |
|
vorenon
|
b2d2a3dd17
|
Closing message boxes with numpad enter
|
2013-11-16 19:15:47 +00:00 |
|
Marc Zinnschlag
|
985ce7c552
|
Merge remote-tracking branch 'scrawl/crashcatcher'
|
2013-11-16 18:34:08 +01:00 |
|
scrawl
|
20d806b40c
|
Change is_debugger_attached to a different hack
|
2013-11-16 18:15:54 +01:00 |
|
scrawl
|
883140babf
|
Add missing include for signals to make travis happy
|
2013-11-16 17:00:26 +01:00 |
|
scrawl
|
b9899696e3
|
Add a crash catcher for unix. When encountering a fatal signal, attach gdb and log backtrace.
|
2013-11-16 15:56:15 +01:00 |
|
scrawl
|
aa84ce3f0d
|
Copy paste mistake (oops)
|
2013-11-16 14:44:31 +01:00 |
|
scrawl
|
7474e87edc
|
Implement RestoreHealth/Magicka/Fatigue
|
2013-11-16 05:06:54 +01:00 |
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