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Remove crashcatcher.cpp from windows builds, it can't be built or used there.
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@ -6,8 +6,10 @@ configure_file ("${CMAKE_CURRENT_SOURCE_DIR}/config.hpp.cmake" "${CMAKE_CURRENT_
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set(GAME
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main.cpp
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engine.cpp
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crashcatcher.cpp
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)
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if(NOT WIN32)
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set(GAME ${GAME} crashcatcher.cpp)
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endif()
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set(GAME_HEADER
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engine.hpp
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config.hpp
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