1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 21:39:26 +00:00
OpenMW/apps/openmw
2013-11-19 17:15:17 +01:00
..
mwbase Merge remote-tracking branch 'scrawl/master' 2013-11-19 16:56:18 +01:00
mwclass Add missing skill increases for Enchant skill 2013-11-19 07:39:07 +01:00
mwdialogue
mwgui Add missing skill increases for Enchant skill 2013-11-19 07:39:07 +01:00
mwinput Closing message boxes with numpad enter 2013-11-16 19:15:47 +00:00
mwmechanics Apply disease resistance manually as according to wiki 2013-11-19 17:15:17 +01:00
mwrender Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 2013-11-17 23:31:08 +01:00
mwscript Merge remote-tracking branch 'gus/AICombat' 2013-11-19 09:10:48 +01:00
mwsound
mwworld Merge remote-tracking branch 'scrawl/master' 2013-11-19 16:56:18 +01:00
CMakeLists.txt Merge remote-tracking branch 'scrawl/master' 2013-11-19 16:56:18 +01:00
config.hpp.cmake
crashcatcher.cpp Change is_debugger_attached to a different hack 2013-11-16 18:15:54 +01:00
doc.hpp
engine.cpp Refactor NpcAnimation: get rid of delayed update (no longer required), make sure that the Animation is set up *before* the inventory store is accessed anywhere (which now triggers auto equip and animation update). Allows better tracking of magic VFX for permanent enchantments in InventoryStore. 2013-11-14 14:41:10 +01:00
engine.hpp
main.cpp gdb detection doesn't seem to work for the forked process 2013-11-16 20:55:41 +01:00