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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-14 06:40:40 +00:00

776 Commits

Author SHA1 Message Date
Kindi
1bff02e3b0 add docs 2023-10-26 03:32:15 +08:00
psi29a
f3931c8321 Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.

See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00
Zackhasacat
f4d349070c Add isTeleportingEnabled and setTeleportingEnabled 2023-10-24 13:51:12 -05:00
Zackhasacat
15bee21286 Fix caps 2023-10-24 09:30:00 -05:00
Petr Mikheev
f547cd5934 Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable

See merge request OpenMW/openmw!3483
2023-10-24 13:55:51 +00:00
Zackhasacat
78e9a1753e Add lua binding for gameObject globalVariable 2023-10-24 13:55:50 +00:00
Zackhasacat
db42a91867 Add global variable access to world.mwscript (#7597) 2023-10-24 09:23:25 +00:00
Zackhasacat
254bf7c5d8 class -> classes 2023-10-23 22:23:30 -05:00
Zackhasacat
611f96ce65 Add class bindings 2023-10-23 22:19:16 -05:00
Petr Mikheev
4d66679204 Queue Lua handler uiModeChanged 2023-10-21 13:04:02 +02:00
Kindi
7e087707cd fix potential miscalculation 2023-10-15 21:26:47 +08:00
Evil Eye
2ebd544dfb Fix #7624 2023-10-14 14:18:50 +02:00
uramer
99461fd9b2 Merge branch 'control_switch' into 'master'
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`

See merge request OpenMW/openmw!3487
2023-10-13 07:00:34 +00:00
Kindi
58a16dacbe take2 resolve 2023-10-13 00:53:59 +08:00
Petr Mikheev
15306c7d49 [Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input 2023-10-10 01:15:09 +02:00
elsid
b3c8a15af1
Parse navmesh render mode on reading settings 2023-10-01 11:09:59 +02:00
psi29a
3ea14e904d Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua

See merge request OpenMW/openmw!3458
2023-09-28 08:33:46 +00:00
psi29a
6c39e3f817 Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation

Closes #7588 and #7453

See merge request OpenMW/openmw!3455
2023-09-28 08:33:10 +00:00
psi29a
bae8d585fe Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity

See merge request OpenMW/openmw!3462
2023-09-28 08:32:38 +00:00
glassmancody.info
9aa992eede add more lua bindings for encumbrance and capacity 2023-09-27 17:19:08 -07:00
Evil Eye
7594d94024 Prevent re-adding local scripts 2023-09-27 22:24:28 +02:00
Evil Eye
f6626e36cf Unbreak respawns and fix #7588 2023-09-27 22:07:55 +02:00
Evil Eye
33b57d9134 Use moveToCell and init mwscript 2023-09-27 21:23:07 +02:00
Andrei Kortunov
40c8783790 Handle actors processing range in Lua 2023-09-27 15:14:32 +04:00
Zackhasacat
cde2b49313 Fix recordDraft isScroll for types.book in lua 2023-09-27 07:30:27 +00:00
Evil Eye
641f34a3c9 Treat teleportation out of the draft cell as object creation 2023-09-25 21:01:32 +02:00
Alexei Kotov
7e360df6c0 Place ESM4::Flora instances to the scene 2023-09-24 10:25:44 +03:00
Evil Eye
90ca8a2f4e Remove ATTRIBUTE, SKILL, and SCHOOL enums 2023-09-21 19:34:13 +02:00
Evil Eye
6ed5cbb7d0 Remove numeric magic school ids and deprecate the enum 2023-09-20 19:51:29 +02:00
Petr Mikheev
95906a34b3 Fix #6146 (actor:setEquipment doesn't trigger mwscripts) 2023-09-19 10:59:20 +02:00
psi29a
1a5b63412a Merge branch 'fix-lua-layers' into 'master'
Fix Lua UI Layer bindings

See merge request OpenMW/openmw!3433
2023-09-18 08:37:29 +00:00
psi29a
1c8198242e Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package

See merge request OpenMW/openmw!3429
2023-09-18 08:37:19 +00:00
psi29a
eb688b603d Merge branch 'refnum_ref' into 'master'
Replace `const ESM::RefNum&` -> `ESM::RefNum`

See merge request OpenMW/openmw!3432
2023-09-18 08:35:45 +00:00
uramer
cda5f12630 Fix Lua UI Layer bindings 2023-09-16 13:45:19 +02:00
Kindi
83ebaf27cc take2 2023-09-16 17:53:26 +08:00
Petr Mikheev
c67b866a11 Replace const ESM::RefNum& -> ESM::RefNum 2023-09-15 19:38:09 +02:00
Petr Mikheev
72b8ff82ff !3362 with safe reloadlua 2023-09-15 19:10:33 +02:00
Andrei Kortunov
56ea3e3879 Add a way to toggle AI to Lua debug package 2023-09-15 18:49:46 +04:00
psi29a
12159d95f3 Merge branch 'music' into 'master'
Rework music system

See merge request OpenMW/openmw!3372
2023-09-15 07:11:31 +00:00
psi29a
ed022a6c14 Merge branch 'fix_use' into 'master'
Fix regression added in  !3354: Set `force` to false when applying UseItem from inventory.

See merge request OpenMW/openmw!3422
2023-09-15 07:03:34 +00:00
Andrei Kortunov
db72a91180 Add a way to check if sound system is enabled 2023-09-14 13:02:20 +04:00
Andrei Kortunov
655c4442bc Implement isMusicPlaying 2023-09-13 17:48:49 +04:00
Bret Curtis
a285408212 small coverity fix 2023-09-13 12:28:38 +02:00
Kindi
ff16ee2d64 implement lua api for get/set item condition 2023-09-13 16:10:15 +08:00
Andrei Kortunov
e25e867d77 Remove 'music' package 2023-09-13 09:11:07 +04:00
Andrei Kortunov
18fe6a8ae7 Remove default argument 2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029 Rework music system 2023-09-13 09:11:07 +04:00
psi29a
090da90302 Merge branch 'factions' into 'master'
Implement Lua API for factions

See merge request OpenMW/openmw!3405
2023-09-12 19:41:54 +00:00
Andrei Kortunov
02dcf1fb31 Split setFactionRank to separate functions 2023-09-12 11:57:19 +04:00