Kindi
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1bff02e3b0
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add docs
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2023-10-26 03:32:15 +08:00 |
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psi29a
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f3931c8321
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Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
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2023-10-25 12:34:56 +00:00 |
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Zackhasacat
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ac9cfc782a
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Add functions to lua ui library to toggle HUD visibility, and check current status.
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2023-10-25 12:34:56 +00:00 |
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Zackhasacat
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f4d349070c
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Add isTeleportingEnabled and setTeleportingEnabled
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2023-10-24 13:51:12 -05:00 |
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Zackhasacat
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15bee21286
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Fix caps
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2023-10-24 09:30:00 -05:00 |
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Petr Mikheev
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f547cd5934
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Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
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2023-10-24 13:55:51 +00:00 |
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Zackhasacat
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78e9a1753e
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Add lua binding for gameObject globalVariable
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2023-10-24 13:55:50 +00:00 |
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Zackhasacat
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db42a91867
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Add global variable access to world.mwscript (#7597)
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2023-10-24 09:23:25 +00:00 |
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Zackhasacat
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254bf7c5d8
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class -> classes
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2023-10-23 22:23:30 -05:00 |
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Zackhasacat
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611f96ce65
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Add class bindings
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2023-10-23 22:19:16 -05:00 |
|
Petr Mikheev
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4d66679204
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Queue Lua handler uiModeChanged
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2023-10-21 13:04:02 +02:00 |
|
Kindi
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7e087707cd
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fix potential miscalculation
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2023-10-15 21:26:47 +08:00 |
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Evil Eye
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2ebd544dfb
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Fix #7624
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2023-10-14 14:18:50 +02:00 |
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uramer
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99461fd9b2
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Merge branch 'control_switch' into 'master'
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`
See merge request OpenMW/openmw!3487
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2023-10-13 07:00:34 +00:00 |
|
Kindi
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58a16dacbe
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take2 resolve
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2023-10-13 00:53:59 +08:00 |
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Petr Mikheev
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15306c7d49
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[Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input
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2023-10-10 01:15:09 +02:00 |
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elsid
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b3c8a15af1
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Parse navmesh render mode on reading settings
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2023-10-01 11:09:59 +02:00 |
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psi29a
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3ea14e904d
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Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
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2023-09-28 08:33:46 +00:00 |
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psi29a
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6c39e3f817
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Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
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2023-09-28 08:33:10 +00:00 |
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psi29a
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bae8d585fe
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Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
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2023-09-28 08:32:38 +00:00 |
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glassmancody.info
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9aa992eede
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add more lua bindings for encumbrance and capacity
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2023-09-27 17:19:08 -07:00 |
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Evil Eye
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7594d94024
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Prevent re-adding local scripts
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2023-09-27 22:24:28 +02:00 |
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Evil Eye
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f6626e36cf
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Unbreak respawns and fix #7588
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2023-09-27 22:07:55 +02:00 |
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Evil Eye
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33b57d9134
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Use moveToCell and init mwscript
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2023-09-27 21:23:07 +02:00 |
|
Andrei Kortunov
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40c8783790
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Handle actors processing range in Lua
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2023-09-27 15:14:32 +04:00 |
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Zackhasacat
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cde2b49313
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Fix recordDraft isScroll for types.book in lua
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2023-09-27 07:30:27 +00:00 |
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Evil Eye
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641f34a3c9
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Treat teleportation out of the draft cell as object creation
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2023-09-25 21:01:32 +02:00 |
|
Alexei Kotov
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7e360df6c0
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Place ESM4::Flora instances to the scene
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2023-09-24 10:25:44 +03:00 |
|
Evil Eye
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90ca8a2f4e
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Remove ATTRIBUTE, SKILL, and SCHOOL enums
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2023-09-21 19:34:13 +02:00 |
|
Evil Eye
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6ed5cbb7d0
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Remove numeric magic school ids and deprecate the enum
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2023-09-20 19:51:29 +02:00 |
|
Petr Mikheev
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95906a34b3
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Fix #6146 (actor:setEquipment doesn't trigger mwscripts)
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2023-09-19 10:59:20 +02:00 |
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psi29a
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1a5b63412a
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Merge branch 'fix-lua-layers' into 'master'
Fix Lua UI Layer bindings
See merge request OpenMW/openmw!3433
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2023-09-18 08:37:29 +00:00 |
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psi29a
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1c8198242e
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Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
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2023-09-18 08:37:19 +00:00 |
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psi29a
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eb688b603d
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Merge branch 'refnum_ref' into 'master'
Replace `const ESM::RefNum&` -> `ESM::RefNum`
See merge request OpenMW/openmw!3432
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2023-09-18 08:35:45 +00:00 |
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uramer
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cda5f12630
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Fix Lua UI Layer bindings
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2023-09-16 13:45:19 +02:00 |
|
Kindi
|
83ebaf27cc
|
take2
|
2023-09-16 17:53:26 +08:00 |
|
Petr Mikheev
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c67b866a11
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Replace const ESM::RefNum& -> ESM::RefNum
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2023-09-15 19:38:09 +02:00 |
|
Petr Mikheev
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72b8ff82ff
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!3362 with safe reloadlua
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2023-09-15 19:10:33 +02:00 |
|
Andrei Kortunov
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56ea3e3879
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Add a way to toggle AI to Lua debug package
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2023-09-15 18:49:46 +04:00 |
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psi29a
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12159d95f3
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Merge branch 'music' into 'master'
Rework music system
See merge request OpenMW/openmw!3372
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2023-09-15 07:11:31 +00:00 |
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psi29a
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ed022a6c14
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Merge branch 'fix_use' into 'master'
Fix regression added in !3354: Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
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2023-09-15 07:03:34 +00:00 |
|
Andrei Kortunov
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db72a91180
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Add a way to check if sound system is enabled
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2023-09-14 13:02:20 +04:00 |
|
Andrei Kortunov
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655c4442bc
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Implement isMusicPlaying
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2023-09-13 17:48:49 +04:00 |
|
Bret Curtis
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a285408212
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small coverity fix
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2023-09-13 12:28:38 +02:00 |
|
Kindi
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ff16ee2d64
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implement lua api for get/set item condition
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2023-09-13 16:10:15 +08:00 |
|
Andrei Kortunov
|
e25e867d77
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Remove 'music' package
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2023-09-13 09:11:07 +04:00 |
|
Andrei Kortunov
|
18fe6a8ae7
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Remove default argument
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2023-09-13 09:11:07 +04:00 |
|
Andrei Kortunov
|
e1cae5a029
|
Rework music system
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2023-09-13 09:11:07 +04:00 |
|
psi29a
|
090da90302
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Merge branch 'factions' into 'master'
Implement Lua API for factions
See merge request OpenMW/openmw!3405
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2023-09-12 19:41:54 +00:00 |
|
Andrei Kortunov
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02dcf1fb31
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Split setFactionRank to separate functions
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2023-09-12 11:57:19 +04:00 |
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