jvoisin
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e4c5c1bc43
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Merge branch 'govna' into 'master'
Expose governing attributes to Lua
See merge request OpenMW/openmw!3556
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2023-11-05 16:35:27 +00:00 |
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jvoisin
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44dc29e675
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Merge branch 'forurm' into 'master'
Add types.Actor.isDead
See merge request OpenMW/openmw!3557
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2023-11-05 16:35:09 +00:00 |
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Zackhasacat
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dd87d01f06
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Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
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2023-11-03 16:31:23 +00:00 |
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Evil Eye
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2d90176fe9
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Add types.Actor.isDead
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2023-11-02 19:29:26 +01:00 |
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Evil Eye
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a88f0ecc95
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Expose governing attributes to Lua
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2023-11-02 17:43:09 +01:00 |
|
Alexei Kotov
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0b8739711e
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Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)
See merge request OpenMW/openmw!3527
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2023-10-31 21:24:53 +00:00 |
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Petr Mikheev
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62b787a214
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Merge branch 'ltexmstt' into 'master'
Add movable static and ESM4 land texture stores, don't show tooltips for unnamed ESM4Named objects
See merge request OpenMW/openmw!3528
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2023-10-29 20:02:07 +00:00 |
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Alexei Kotov
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a891965d20
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Merge branch 'uimodechanged' into 'master'
Queue Lua handler `uiModeChanged`
See merge request OpenMW/openmw!3509
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2023-10-29 19:20:59 +00:00 |
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Alexei Kotov
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3f4591eb3b
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Add movable static and ESM4 land texture stores
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2023-10-27 22:53:40 +03:00 |
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psi29a
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f724b05c57
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Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
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2023-10-27 17:37:04 +00:00 |
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elsid
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dcd81d026f
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Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
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2023-10-27 14:31:23 +02:00 |
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Zackhasacat
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6a671186ee
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Removed unused var
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2023-10-26 11:50:50 -05:00 |
|
Zackhasacat
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3e31142c0b
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Remove lua action
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2023-10-25 17:24:18 -05:00 |
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psi29a
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f3931c8321
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Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
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2023-10-25 12:34:56 +00:00 |
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Zackhasacat
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ac9cfc782a
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Add functions to lua ui library to toggle HUD visibility, and check current status.
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2023-10-25 12:34:56 +00:00 |
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Zackhasacat
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f4d349070c
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Add isTeleportingEnabled and setTeleportingEnabled
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2023-10-24 13:51:12 -05:00 |
|
Petr Mikheev
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f547cd5934
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Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
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2023-10-24 13:55:51 +00:00 |
|
Zackhasacat
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78e9a1753e
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Add lua binding for gameObject globalVariable
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2023-10-24 13:55:50 +00:00 |
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Zackhasacat
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db42a91867
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Add global variable access to world.mwscript (#7597)
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2023-10-24 09:23:25 +00:00 |
|
Petr Mikheev
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4d66679204
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Queue Lua handler uiModeChanged
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2023-10-21 13:04:02 +02:00 |
|
Evil Eye
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2ebd544dfb
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Fix #7624
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2023-10-14 14:18:50 +02:00 |
|
uramer
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99461fd9b2
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Merge branch 'control_switch' into 'master'
[Lua] Add CONTROL_SWITCH functions to `types.Player` and deprecate them in `openmw.input`
See merge request OpenMW/openmw!3487
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2023-10-13 07:00:34 +00:00 |
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Petr Mikheev
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15306c7d49
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[Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input
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2023-10-10 01:15:09 +02:00 |
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elsid
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b3c8a15af1
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Parse navmesh render mode on reading settings
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2023-10-01 11:09:59 +02:00 |
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psi29a
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3ea14e904d
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Merge branch 'actors_range' into 'master'
Handle actors processing range in Lua
See merge request OpenMW/openmw!3458
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2023-09-28 08:33:46 +00:00 |
|
psi29a
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6c39e3f817
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Merge branch 'draft' into 'master'
Treat teleportation out of the draft cell as object creation
Closes #7588 and #7453
See merge request OpenMW/openmw!3455
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2023-09-28 08:33:10 +00:00 |
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psi29a
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bae8d585fe
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Merge branch 'lua/capacity_encum_bindings' into 'master'
Add more lua bindings for encumbrance and capacity
See merge request OpenMW/openmw!3462
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2023-09-28 08:32:38 +00:00 |
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glassmancody.info
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9aa992eede
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add more lua bindings for encumbrance and capacity
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2023-09-27 17:19:08 -07:00 |
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Evil Eye
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7594d94024
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Prevent re-adding local scripts
|
2023-09-27 22:24:28 +02:00 |
|
Evil Eye
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f6626e36cf
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Unbreak respawns and fix #7588
|
2023-09-27 22:07:55 +02:00 |
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Evil Eye
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33b57d9134
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Use moveToCell and init mwscript
|
2023-09-27 21:23:07 +02:00 |
|
Andrei Kortunov
|
40c8783790
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Handle actors processing range in Lua
|
2023-09-27 15:14:32 +04:00 |
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Zackhasacat
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cde2b49313
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Fix recordDraft isScroll for types.book in lua
|
2023-09-27 07:30:27 +00:00 |
|
Evil Eye
|
641f34a3c9
|
Treat teleportation out of the draft cell as object creation
|
2023-09-25 21:01:32 +02:00 |
|
Alexei Kotov
|
7e360df6c0
|
Place ESM4::Flora instances to the scene
|
2023-09-24 10:25:44 +03:00 |
|
Evil Eye
|
90ca8a2f4e
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Remove ATTRIBUTE, SKILL, and SCHOOL enums
|
2023-09-21 19:34:13 +02:00 |
|
Evil Eye
|
6ed5cbb7d0
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Remove numeric magic school ids and deprecate the enum
|
2023-09-20 19:51:29 +02:00 |
|
Petr Mikheev
|
95906a34b3
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Fix #6146 (actor:setEquipment doesn't trigger mwscripts)
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2023-09-19 10:59:20 +02:00 |
|
psi29a
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1a5b63412a
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Merge branch 'fix-lua-layers' into 'master'
Fix Lua UI Layer bindings
See merge request OpenMW/openmw!3433
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2023-09-18 08:37:29 +00:00 |
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psi29a
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1c8198242e
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Merge branch 'toggleai' into 'master'
Add a way to toggle AI to Lua debug package
See merge request OpenMW/openmw!3429
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2023-09-18 08:37:19 +00:00 |
|
psi29a
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eb688b603d
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Merge branch 'refnum_ref' into 'master'
Replace `const ESM::RefNum&` -> `ESM::RefNum`
See merge request OpenMW/openmw!3432
|
2023-09-18 08:35:45 +00:00 |
|
uramer
|
cda5f12630
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Fix Lua UI Layer bindings
|
2023-09-16 13:45:19 +02:00 |
|
Petr Mikheev
|
c67b866a11
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Replace const ESM::RefNum& -> ESM::RefNum
|
2023-09-15 19:38:09 +02:00 |
|
Petr Mikheev
|
72b8ff82ff
|
!3362 with safe reloadlua
|
2023-09-15 19:10:33 +02:00 |
|
Andrei Kortunov
|
56ea3e3879
|
Add a way to toggle AI to Lua debug package
|
2023-09-15 18:49:46 +04:00 |
|
psi29a
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12159d95f3
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Merge branch 'music' into 'master'
Rework music system
See merge request OpenMW/openmw!3372
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2023-09-15 07:11:31 +00:00 |
|
psi29a
|
ed022a6c14
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Merge branch 'fix_use' into 'master'
Fix regression added in !3354: Set `force` to false when applying UseItem from inventory.
See merge request OpenMW/openmw!3422
|
2023-09-15 07:03:34 +00:00 |
|
Andrei Kortunov
|
db72a91180
|
Add a way to check if sound system is enabled
|
2023-09-14 13:02:20 +04:00 |
|
Andrei Kortunov
|
655c4442bc
|
Implement isMusicPlaying
|
2023-09-13 17:48:49 +04:00 |
|
Bret Curtis
|
a285408212
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small coverity fix
|
2023-09-13 12:28:38 +02:00 |
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