quantum-space-buddies/QSB
2022-02-17 04:10:13 -08:00
..
Anglerfish initial state: 2022-02-16 19:22:21 -08:00
Animation remove instrument/taunt stuff 2022-02-14 21:44:38 +00:00
AssetBundles update item stuff 2022-02-15 16:54:50 +00:00
Audio do the stuffy 2022-02-12 22:07:01 +00:00
AuthoritySync update Mirror 2022-02-13 18:01:25 -08:00
CampfireSync initial state: 2022-02-16 19:22:21 -08:00
ClientServerStateSync
ConversationSync initial state: 2022-02-16 19:22:21 -08:00
DeathSync optimization: MinBy and MaxBy instead of sorting 2022-02-16 18:14:40 -08:00
EchoesOfTheEye
ElevatorSync initial state: 2022-02-16 19:22:21 -08:00
EyeOfTheUniverse use "out * __result" instead of "ref * __result" where we can 2022-02-07 00:50:03 -08:00
GeyserSync initial state: 2022-02-16 19:22:21 -08:00
Inputs
ItemSync update item stuff 2022-02-15 16:54:50 +00:00
JellyfishSync transform sync: be consistent with position/rotation change threshold 2022-02-16 20:21:34 -08:00
LogSync
Menus simplify a whole bunch 2022-02-14 23:14:28 -08:00
Messaging whoops 2022-02-05 04:06:55 -08:00
MeteorSync initial state: 2022-02-16 19:22:21 -08:00
OrbSync SyncBase: rename leeway variables 2022-02-16 21:22:04 -08:00
Patches
Player JoinLeaveSingularity: make static instead of using MonoBehaviour 2022-02-17 04:10:13 -08:00
PlayerBodySetup RemotePlayerCreation: dont wait a frame before initing DitheringAnimator 2022-02-16 23:50:32 -08:00
PoolSync
QuantumSync QSBQuantumObject: first player in player list is always the host 2022-02-16 23:14:49 -08:00
RespawnSync IAddComponentOnStart: some of these can be destroyed right after running 2022-02-05 03:28:37 -08:00
RoastingSync
SatelliteSync IAddComponentOnStart: some of these can be destroyed right after running 2022-02-05 03:28:37 -08:00
SaveSync/Messages
SectorSync QSBSectorDetector: improve 2022-02-16 18:27:45 -08:00
ShipSync transform sync: be consistent with position/rotation change threshold 2022-02-16 20:21:34 -08:00
StatueSync
Syncs SetReferenceTransform: check for AttachedTransform notnull 2022-02-16 21:50:39 -08:00
TimeSync IAddComponentOnStart: some of these can be destroyed right after running 2022-02-05 03:28:37 -08:00
Tools SyncBase: rename leeway variables 2022-02-16 21:22:04 -08:00
TornadoSync initial state: 2022-02-16 19:22:21 -08:00
TriggerSync initial state: 2022-02-16 19:22:21 -08:00
Utility QuaternionHelper: format lol 2022-02-16 20:21:34 -08:00
WorldSync initial state: 2022-02-16 19:22:21 -08:00
ZeroGCaveSync initial state: 2022-02-16 19:22:21 -08:00
debugsettings.template.json rename and format xmls 2022-02-10 17:48:46 -08:00
default-config.json
manifest.json remove fizzy and patcher 2022-02-05 19:03:22 -08:00
QSB.csproj copy over debug symbols to unity project too, just in case we ever want to debug in editor 2022-02-13 21:36:35 -08:00
QSBCore.cs make log hook match regular Debug.Log 2022-02-11 06:00:28 -08:00
QSBNetworkManager.cs QSBNetworkManager: ACTUALLY dont do authority reversion if we are the host 2022-02-15 00:01:00 -08:00
QSBSceneManager.cs