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https://github.com/misternebula/quantum-space-buddies.git
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rename and format xmls
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parent
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commit
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@ -5,4 +5,4 @@
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<OwmlDir>$(AppData)\OuterWildsModManager\OWML</OwmlDir>
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<UnityAssetsDir>$(SolutionDir)\qsb-unityproject\Assets</UnityAssetsDir>
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</PropertyGroup>
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</Project>
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</Project>
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@ -1,39 +1,39 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<DevEnvLoc>$(MSBuildThisFileDirectory)DevEnv.targets</DevEnvLoc>
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</PropertyGroup>
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<Import Project="$(DevEnvLoc)" Condition="Exists('$(DevEnvLoc)')" />
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<PropertyGroup>
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<DevEnvLoc>$(MSBuildThisFileDirectory)DevEnv.targets</DevEnvLoc>
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</PropertyGroup>
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<Import Project="$(DevEnvLoc)" Condition="Exists('$(DevEnvLoc)')" />
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<PropertyGroup Label="Common Properties">
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<TargetFramework>net48</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>9</LangVersion>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<NeutralLanguage>en-GB</NeutralLanguage>
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<Company>Henry Pointer, Aleksander Waage, Ricardo Lopes</Company>
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<Copyright>Copyright © Henry Pointer, Aleksander Waage, Ricardo Lopes 2020-2021</Copyright>
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</PropertyGroup>
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<PropertyGroup Label="Common Properties">
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<TargetFramework>net48</TargetFramework>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>9</LangVersion>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<NeutralLanguage>en-GB</NeutralLanguage>
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<Company>Henry Pointer, Aleksander Waage, Ricardo Lopes</Company>
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<Copyright>Copyright © Henry Pointer, Aleksander Waage, Ricardo Lopes 2020-2021</Copyright>
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</PropertyGroup>
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<PropertyGroup Label="Default Locations" Condition="!Exists('$(DevEnvLoc)')">
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<GameDir>C:\Program Files\Epic Games\OuterWilds</GameDir>
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<OwmlDir>$(AppData)\OuterWildsModManager\OWML</OwmlDir>
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<UnityAssetsDir>$(SolutionDir)\qsb-unityproject\Assets\DLLs</UnityAssetsDir>
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</PropertyGroup>
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<PropertyGroup Label="Default Locations" Condition="!Exists('$(DevEnvLoc)')">
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<GameDir>C:\Program Files\Epic Games\OuterWilds</GameDir>
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<OwmlDir>$(AppData)\OuterWildsModManager\OWML</OwmlDir>
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<UnityAssetsDir>$(SolutionDir)\qsb-unityproject\Assets</UnityAssetsDir>
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</PropertyGroup>
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
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</ItemGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<Optimize>true</Optimize>
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<DebugType>portable</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<DebugType>portable</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<Optimize>true</Optimize>
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<DebugType>portable</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<DebugType>portable</DebugType>
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</PropertyGroup>
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</Project>
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@ -1,10 +1,10 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Mono.Cecil" Version="0.11.4" />
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<PackageReference Include="OuterWildsGameLibs" Version="1.1.12.168" />
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<Reference Include="../Mirror/*.dll" />
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</ItemGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Mono.Cecil" Version="0.11.4" />
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<PackageReference Include="OuterWildsGameLibs" Version="1.1.12.168" />
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<Reference Include="../Mirror/*.dll" />
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</ItemGroup>
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</Project>
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