1677 Commits

Author SHA1 Message Date
JohnCorby
c80194ecd7 quantum moon assumed initial controller player (local player) will be id 1 2021-11-17 23:22:29 -08:00
JohnCorby
133c82df04 Revert "little gaf to allow dev build to work"
This reverts commit 0cd57d2f1dd6ae593797ff4de2486b58baaffb20.
2021-11-17 23:07:33 -08:00
JohnCorby
0cd57d2f1d little gaf to allow dev build to work 2021-11-17 20:32:24 -08:00
JohnCorby
15a973d109 fixed null bug in resync event 2021-11-17 20:31:32 -08:00
JohnCorby
79fb2cfe0b fixes goofy errors when you died and reset 2021-11-17 03:06:02 -08:00
JohnCorby
697f7d54a1 oh yeah i can do it here too 2021-11-17 02:38:27 -08:00
JohnCorby
86684b10ad neb's idea is wayyy better 2021-11-17 02:36:28 -08:00
JohnCorby
bd93ea92ba push the delays way up because i hate myself 2021-11-17 02:24:03 -08:00
JohnCorby
f8e7f868ac oops 2021-11-16 15:27:17 -08:00
JohnCorby
c899e2aaa6 dont sync all that crap on non-detachable fragments 2021-11-16 15:26:30 -08:00
JohnCorby
aff7d102b4 dont touch DebrisLeash in non-fragment or in DetachableConnector since that's not a real fragment and doesnt have associated FragmentIntegrity 2021-11-16 15:23:29 -08:00
JohnCorby
d3735a5b60 hack to get DetachableFragment._fragmentIntegrity to not be null after Detach 2021-11-16 12:30:26 -08:00
JohnCorby
dcf8bf0510 Merge branch 'dev' into meteors 2021-11-16 11:51:59 -08:00
Mister_Nebula
b39ceb851f update to net framework 4.8 2021-11-16 15:52:19 +00:00
Will Corby
6f0346f08d
Update FragmentResyncEvent.cs
lol
2021-11-16 01:08:24 -08:00
JohnCorby
26ed8dd772 always sync leashlength 2021-11-15 18:05:34 -08:00
JohnCorby
08d7671234 precalculate leash length immediately and use that 2021-11-15 18:02:43 -08:00
JohnCorby
1ee4de154a forgot to write these 2021-11-15 17:08:59 -08:00
JohnCorby
a40d8a2cf5 undetached fragment does not have a rigidbody 2021-11-15 17:08:15 -08:00
JohnCorby
d11591b904 wabba dabba doo wip 2021-11-15 02:39:06 -08:00
JohnCorby
558221491e resync event done 2021-11-15 00:29:36 -08:00
JohnCorby
e4b54452a4 Merge branch 'dev' into meteors
# Conflicts:
#	QSB/TimeSync/TimeSyncUI.cs
#	QSB/WorldSync/QSBWorldSync.cs
2021-11-14 04:08:37 -08:00
Will Corby
2364b2a6d5
Merge pull request #350 from misternebula/GetUnityObjects
Revert "revert GetUnityObjects thingy"
2021-11-14 04:06:31 -08:00
JohnCorby
96c8bb6d1d Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66b3522be2eefac10cb3c9da341ee43a.
2021-11-14 03:55:11 -08:00
JohnCorby
53093ddd66 revert GetUnityObjects thingy 2021-11-14 03:50:59 -08:00
JohnCorby
16c769d9b3 check if not already thru white hole 2021-11-14 03:32:00 -08:00
JohnCorby
a2cf5d0cf9 sync fragments on join. bad 2021-11-14 03:30:53 -08:00
JohnCorby
73853b0ced remove debug log spam 2021-11-14 00:57:45 -08:00
JohnCorby
51cabb962c we dont really cares what happens to the fragments after they detach, so i can afford to let them to desynced. it shouldnt be too drastic. 2021-11-14 00:45:25 -08:00
JohnCorby
3b4a8682be lol 2021-11-13 23:49:14 -08:00
JohnCorby
12c1369c20 whoops i was looking at wrong thing for probe 2021-11-13 23:43:13 -08:00
JohnCorby
df7bc49236 special impact message for remote player and probe 2021-11-13 23:29:21 -08:00
JohnCorby
75f614f953 do same thing with angler transform sync, in order to lower updates 2021-11-13 22:16:01 -08:00
JohnCorby
6f1493eefa impact debug logging 2021-11-13 22:01:04 -08:00
JohnCorby
9bbc5f7328 bruh 2021-11-13 21:41:53 -08:00
JohnCorby
f4b567eaab Merge remote-tracking branch 'origin/meteors' into meteors
# Conflicts:
#	QSB/MeteorSync/Patches/MeteorClientPatches.cs
2021-11-13 21:39:18 -08:00
JohnCorby
dc4778de3d dont touch the meteor pool/launched meteor pool at all on client 2021-11-13 21:39:05 -08:00
JohnCorby
40773f7e3d dont touch the meteor pool/launched meteor pool at all on client 2021-11-13 21:38:52 -08:00
JohnCorby
b1e82fee1f Merge remote-tracking branch 'origin/meteors' into meteors 2021-11-13 21:18:22 -08:00
JohnCorby
eca53e91d1 make sure integrity/origintegrity are synced on join 2021-11-13 21:15:01 -08:00
JohnCorby
bc40e74d3b implement method nebula described 2021-11-13 20:41:46 -08:00
JohnCorby
8ce1f706f8 only update transform from host after receiving the transform, instead of every frame 2021-11-13 19:49:45 -08:00
JohnCorby
157cc185da only update transform from host after receiving the transform, instead of every frame 2021-11-13 19:42:39 -08:00
JohnCorby
9892ebe07f bruh 2021-11-13 19:17:22 -08:00
JohnCorby
36edeb2287 Merge branch 'dev' into meteors 2021-11-13 17:00:03 -08:00
JohnCorby
082996cb61 wip 2021-11-13 16:57:06 -08:00
Chris Yeninas
d0c711c8ad
Merge pull request #346 from PhantomGamers/pr-sanitizeaddress
Sanitize network address input
2021-11-13 14:09:15 -05:00
Chris Yeninas
abf20da54c
Update QSB/Menus/MenuManager.cs
Co-authored-by: _nebula <41904486+misternebula@users.noreply.github.com>
2021-11-13 14:08:07 -05:00
Chris Yeninas
d9368d8057
Update QSB/Menus/MenuManager.cs
Co-authored-by: _nebula <41904486+misternebula@users.noreply.github.com>
2021-11-13 14:08:02 -05:00
Chris Yeninas
9a80d81a96 sanitize network address input
remove all whitespaces from the input string
2021-11-13 09:32:01 -05:00