JohnCorby
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c80194ecd7
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quantum moon assumed initial controller player (local player) will be id 1
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2021-11-17 23:22:29 -08:00 |
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JohnCorby
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133c82df04
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Revert "little gaf to allow dev build to work"
This reverts commit 0cd57d2f1dd6ae593797ff4de2486b58baaffb20.
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2021-11-17 23:07:33 -08:00 |
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JohnCorby
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0cd57d2f1d
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little gaf to allow dev build to work
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2021-11-17 20:32:24 -08:00 |
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JohnCorby
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15a973d109
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fixed null bug in resync event
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2021-11-17 20:31:32 -08:00 |
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JohnCorby
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79fb2cfe0b
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fixes goofy errors when you died and reset
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2021-11-17 03:06:02 -08:00 |
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JohnCorby
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697f7d54a1
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oh yeah i can do it here too
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2021-11-17 02:38:27 -08:00 |
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JohnCorby
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86684b10ad
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neb's idea is wayyy better
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2021-11-17 02:36:28 -08:00 |
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JohnCorby
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bd93ea92ba
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push the delays way up because i hate myself
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2021-11-17 02:24:03 -08:00 |
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JohnCorby
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f8e7f868ac
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oops
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2021-11-16 15:27:17 -08:00 |
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JohnCorby
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c899e2aaa6
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dont sync all that crap on non-detachable fragments
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2021-11-16 15:26:30 -08:00 |
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JohnCorby
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aff7d102b4
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dont touch DebrisLeash in non-fragment or in DetachableConnector since that's not a real fragment and doesnt have associated FragmentIntegrity
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2021-11-16 15:23:29 -08:00 |
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JohnCorby
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d3735a5b60
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hack to get DetachableFragment._fragmentIntegrity to not be null after Detach
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2021-11-16 12:30:26 -08:00 |
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JohnCorby
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dcf8bf0510
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Merge branch 'dev' into meteors
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2021-11-16 11:51:59 -08:00 |
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Mister_Nebula
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b39ceb851f
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update to net framework 4.8
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2021-11-16 15:52:19 +00:00 |
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Will Corby
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6f0346f08d
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Update FragmentResyncEvent.cs
lol
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2021-11-16 01:08:24 -08:00 |
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JohnCorby
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26ed8dd772
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always sync leashlength
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2021-11-15 18:05:34 -08:00 |
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JohnCorby
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08d7671234
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precalculate leash length immediately and use that
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2021-11-15 18:02:43 -08:00 |
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JohnCorby
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1ee4de154a
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forgot to write these
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2021-11-15 17:08:59 -08:00 |
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JohnCorby
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a40d8a2cf5
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undetached fragment does not have a rigidbody
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2021-11-15 17:08:15 -08:00 |
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JohnCorby
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d11591b904
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wabba dabba doo wip
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2021-11-15 02:39:06 -08:00 |
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JohnCorby
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558221491e
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resync event done
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2021-11-15 00:29:36 -08:00 |
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JohnCorby
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e4b54452a4
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Merge branch 'dev' into meteors
# Conflicts:
# QSB/TimeSync/TimeSyncUI.cs
# QSB/WorldSync/QSBWorldSync.cs
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2021-11-14 04:08:37 -08:00 |
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Will Corby
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2364b2a6d5
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Merge pull request #350 from misternebula/GetUnityObjects
Revert "revert GetUnityObjects thingy"
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2021-11-14 04:06:31 -08:00 |
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JohnCorby
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96c8bb6d1d
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Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66b3522be2eefac10cb3c9da341ee43a.
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2021-11-14 03:55:11 -08:00 |
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JohnCorby
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53093ddd66
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revert GetUnityObjects thingy
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2021-11-14 03:50:59 -08:00 |
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JohnCorby
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16c769d9b3
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check if not already thru white hole
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2021-11-14 03:32:00 -08:00 |
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JohnCorby
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a2cf5d0cf9
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sync fragments on join. bad
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2021-11-14 03:30:53 -08:00 |
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JohnCorby
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73853b0ced
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remove debug log spam
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2021-11-14 00:57:45 -08:00 |
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JohnCorby
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51cabb962c
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we dont really cares what happens to the fragments after they detach, so i can afford to let them to desynced. it shouldnt be too drastic.
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2021-11-14 00:45:25 -08:00 |
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JohnCorby
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3b4a8682be
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lol
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2021-11-13 23:49:14 -08:00 |
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JohnCorby
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12c1369c20
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whoops i was looking at wrong thing for probe
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2021-11-13 23:43:13 -08:00 |
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JohnCorby
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df7bc49236
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special impact message for remote player and probe
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2021-11-13 23:29:21 -08:00 |
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JohnCorby
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75f614f953
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do same thing with angler transform sync, in order to lower updates
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2021-11-13 22:16:01 -08:00 |
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JohnCorby
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6f1493eefa
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impact debug logging
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2021-11-13 22:01:04 -08:00 |
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JohnCorby
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9bbc5f7328
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bruh
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2021-11-13 21:41:53 -08:00 |
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JohnCorby
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f4b567eaab
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Merge remote-tracking branch 'origin/meteors' into meteors
# Conflicts:
# QSB/MeteorSync/Patches/MeteorClientPatches.cs
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2021-11-13 21:39:18 -08:00 |
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JohnCorby
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dc4778de3d
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dont touch the meteor pool/launched meteor pool at all on client
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2021-11-13 21:39:05 -08:00 |
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JohnCorby
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40773f7e3d
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dont touch the meteor pool/launched meteor pool at all on client
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2021-11-13 21:38:52 -08:00 |
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JohnCorby
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b1e82fee1f
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Merge remote-tracking branch 'origin/meteors' into meteors
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2021-11-13 21:18:22 -08:00 |
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JohnCorby
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eca53e91d1
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make sure integrity/origintegrity are synced on join
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2021-11-13 21:15:01 -08:00 |
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JohnCorby
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bc40e74d3b
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implement method nebula described
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2021-11-13 20:41:46 -08:00 |
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JohnCorby
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8ce1f706f8
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only update transform from host after receiving the transform, instead of every frame
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2021-11-13 19:49:45 -08:00 |
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JohnCorby
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157cc185da
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only update transform from host after receiving the transform, instead of every frame
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2021-11-13 19:42:39 -08:00 |
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JohnCorby
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9892ebe07f
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bruh
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2021-11-13 19:17:22 -08:00 |
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JohnCorby
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36edeb2287
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Merge branch 'dev' into meteors
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2021-11-13 17:00:03 -08:00 |
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JohnCorby
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082996cb61
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wip
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2021-11-13 16:57:06 -08:00 |
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Chris Yeninas
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d0c711c8ad
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Merge pull request #346 from PhantomGamers/pr-sanitizeaddress
Sanitize network address input
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2021-11-13 14:09:15 -05:00 |
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Chris Yeninas
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abf20da54c
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Update QSB/Menus/MenuManager.cs
Co-authored-by: _nebula <41904486+misternebula@users.noreply.github.com>
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2021-11-13 14:08:07 -05:00 |
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Chris Yeninas
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d9368d8057
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Update QSB/Menus/MenuManager.cs
Co-authored-by: _nebula <41904486+misternebula@users.noreply.github.com>
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2021-11-13 14:08:02 -05:00 |
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Chris Yeninas
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9a80d81a96
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sanitize network address input
remove all whitespaces from the input string
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2021-11-13 09:32:01 -05:00 |
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