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whoops i was looking at wrong thing for probe
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@ -33,7 +33,7 @@ namespace QSB.MeteorSync.WorldObjects
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public static bool IsSpecialImpact(GameObject go) =>
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go == Locator.GetPlayerBody().gameObject || go == Locator.GetProbe().gameObject;
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go == Locator.GetPlayerCollider().gameObject || go == Locator.GetProbe()._anchor._collider.gameObject;
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public void SpecialImpact()
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{
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