40 Commits

Author SHA1 Message Date
JohnCorby
b825fc588b Revert "send le LightSensorAuthorityMessage"
This reverts commit a6400f3d11852a1d7e0e2e73788ce8802f3f00e0.
2022-05-27 15:03:29 -07:00
JohnCorby
8ca07e386e Revert "ManagedFixedUpdate"
This reverts commit 433d77f0f92c6e2be703d1aaa17d91b5c2c3ca69.
2022-05-27 15:03:28 -07:00
JohnCorby
433d77f0f9 ManagedFixedUpdate 2022-05-27 14:40:03 -07:00
JohnCorby
a6400f3d11 send le LightSensorAuthorityMessage 2022-05-27 14:03:11 -07:00
JohnCorby
c29f94f122 light sensors: nvm, go back to how we were doing it before 2022-05-27 13:37:07 -07:00
JohnCorby
b20955f24e qsbLightSensor.Illuminated 2022-05-27 13:30:31 -07:00
JohnCorby
d92d9ae561 moment 2022-05-27 13:26:45 -07:00
JohnCorby
2bcf1a3593 funny moment 2022-05-27 11:02:50 -07:00
JohnCorby
a25c5cbff4 lol 2022-05-27 10:41:22 -07:00
JohnCorby
9616fe85ef base illumination checks 2022-05-27 10:40:20 -07:00
JohnCorby
365595095a light sensor: check that you're holding the item for local illumination 2022-05-26 21:32:55 -07:00
JohnCorby
11b27a017b TryGetWorldObject 2022-05-26 21:27:17 -07:00
JohnCorby
cad49f6ee0 light sensors: do a local thingy 2022-05-26 21:23:05 -07:00
JohnCorby
5a8e48ed50 QSBWorldSync.HasWorldObject 2022-05-26 20:48:04 -07:00
JohnCorby
8c71584a0d ignore player light sensors for real 2022-04-10 15:29:36 -07:00
JohnCorby
9fc4c3df8a oops 2022-04-06 10:37:41 -07:00
JohnCorby
212a002d58 light sensor: local illumination for lantern + artifact 2022-04-06 10:31:39 -07:00
JohnCorby
0fef22cbf1 Revert "QSBLightSensor: use remote call"
This reverts commit caf952a3
2022-04-01 02:27:39 -07:00
JohnCorby
caf952a3c2 QSBLightSensor: use remote call 2022-03-29 13:46:44 -07:00
JohnCorby
82666dff2d light sensors: set enabled message, too lazy to do auth stuff 2022-03-18 04:16:48 -07:00
JohnCorby
5bfbb5d4c6 optimize imports 2022-03-07 15:13:28 -08:00
JohnCorby
4fed75df64 comment 2022-03-07 15:13:17 -08:00
JohnCorby
a8925d3b1f funni blank line 2022-03-07 15:08:33 -08:00
JohnCorby
fbb6a334ac light sensor: remote probe 2022-03-07 15:02:10 -08:00
JohnCorby
66339575cd light sensor: better detection of local light/darkness 2022-03-06 23:13:48 -08:00
JohnCorby
ebd3af69b8 baba booey 2022-03-06 22:49:06 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
7cef229cd7 slightly better light sensor 2022-02-26 00:26:31 -08:00
JohnCorby
0428ee9f13 Raft: get authority on sensor light-up 2022-02-26 00:02:14 -08:00
JohnCorby
4c44a26ba0 LightSensorPatches: comment 2022-02-25 23:18:54 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
86cb1211bf Revert "make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player"
This reverts commit ac86f843bea5b29692d5852aecb47badb3e3aa76.
2022-02-05 01:50:14 -08:00
JohnCorby
b7ccec2745 Update LightSensorPatches.cs 2022-02-04 19:54:00 -08:00
JohnCorby
ac86f843be make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player 2022-02-04 17:35:13 -08:00
JohnCorby
a0a1c21a66 redundant arguments with default value 2021-12-26 21:08:40 -08:00
Mister_Nebula
3860b2aacc add newlines 2021-11-25 15:38:05 +00:00
Mister_Nebula
0dd78feb27 cleanup 2021-11-09 19:39:56 +00:00
Mister_Nebula
381df32826 moved all tools into seperate folders, including probe (so removed QSB.ProbeSync) 2021-11-09 17:46:46 +00:00
Mister_Nebula
bc1aa66de9 add light sensor sync 2021-11-08 20:55:53 +00:00