JohnCorby
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b825fc588b
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Revert "send le LightSensorAuthorityMessage"
This reverts commit a6400f3d11852a1d7e0e2e73788ce8802f3f00e0.
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2022-05-27 15:03:29 -07:00 |
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JohnCorby
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8ca07e386e
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Revert "ManagedFixedUpdate"
This reverts commit 433d77f0f92c6e2be703d1aaa17d91b5c2c3ca69.
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2022-05-27 15:03:28 -07:00 |
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JohnCorby
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433d77f0f9
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ManagedFixedUpdate
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2022-05-27 14:40:03 -07:00 |
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JohnCorby
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a6400f3d11
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send le LightSensorAuthorityMessage
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2022-05-27 14:03:11 -07:00 |
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JohnCorby
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c29f94f122
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light sensors: nvm, go back to how we were doing it before
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2022-05-27 13:37:07 -07:00 |
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JohnCorby
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b20955f24e
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qsbLightSensor.Illuminated
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2022-05-27 13:30:31 -07:00 |
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JohnCorby
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d92d9ae561
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moment
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2022-05-27 13:26:45 -07:00 |
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JohnCorby
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2bcf1a3593
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funny moment
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2022-05-27 11:02:50 -07:00 |
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JohnCorby
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a25c5cbff4
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lol
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2022-05-27 10:41:22 -07:00 |
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JohnCorby
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9616fe85ef
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base illumination checks
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2022-05-27 10:40:20 -07:00 |
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JohnCorby
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365595095a
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light sensor: check that you're holding the item for local illumination
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2022-05-26 21:32:55 -07:00 |
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JohnCorby
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11b27a017b
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TryGetWorldObject
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2022-05-26 21:27:17 -07:00 |
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JohnCorby
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cad49f6ee0
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light sensors: do a local thingy
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2022-05-26 21:23:05 -07:00 |
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JohnCorby
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5a8e48ed50
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QSBWorldSync.HasWorldObject
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2022-05-26 20:48:04 -07:00 |
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JohnCorby
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8c71584a0d
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ignore player light sensors for real
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2022-04-10 15:29:36 -07:00 |
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JohnCorby
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9fc4c3df8a
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oops
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2022-04-06 10:37:41 -07:00 |
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JohnCorby
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212a002d58
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light sensor: local illumination for lantern + artifact
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2022-04-06 10:31:39 -07:00 |
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JohnCorby
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0fef22cbf1
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Revert "QSBLightSensor: use remote call"
This reverts commit caf952a3
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2022-04-01 02:27:39 -07:00 |
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JohnCorby
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caf952a3c2
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QSBLightSensor: use remote call
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2022-03-29 13:46:44 -07:00 |
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JohnCorby
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82666dff2d
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light sensors: set enabled message, too lazy to do auth stuff
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2022-03-18 04:16:48 -07:00 |
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JohnCorby
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5bfbb5d4c6
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optimize imports
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2022-03-07 15:13:28 -08:00 |
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JohnCorby
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4fed75df64
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comment
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2022-03-07 15:13:17 -08:00 |
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JohnCorby
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a8925d3b1f
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funni blank line
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2022-03-07 15:08:33 -08:00 |
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JohnCorby
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fbb6a334ac
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light sensor: remote probe
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2022-03-07 15:02:10 -08:00 |
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JohnCorby
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66339575cd
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light sensor: better detection of local light/darkness
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2022-03-06 23:13:48 -08:00 |
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JohnCorby
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ebd3af69b8
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baba booey
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2022-03-06 22:49:06 -08:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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7cef229cd7
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slightly better light sensor
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2022-02-26 00:26:31 -08:00 |
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JohnCorby
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0428ee9f13
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Raft: get authority on sensor light-up
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2022-02-26 00:02:14 -08:00 |
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JohnCorby
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4c44a26ba0
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LightSensorPatches: comment
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2022-02-25 23:18:54 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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86cb1211bf
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Revert "make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player"
This reverts commit ac86f843bea5b29692d5852aecb47badb3e3aa76.
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2022-02-05 01:50:14 -08:00 |
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JohnCorby
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b7ccec2745
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Update LightSensorPatches.cs
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2022-02-04 19:54:00 -08:00 |
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JohnCorby
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ac86f843be
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make PreserveTimeScale and WakeUpSync not NetworkBehaviours attached to the player
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2022-02-04 17:35:13 -08:00 |
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JohnCorby
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a0a1c21a66
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redundant arguments with default value
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2021-12-26 21:08:40 -08:00 |
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Mister_Nebula
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3860b2aacc
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add newlines
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2021-11-25 15:38:05 +00:00 |
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Mister_Nebula
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0dd78feb27
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cleanup
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2021-11-09 19:39:56 +00:00 |
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Mister_Nebula
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381df32826
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moved all tools into seperate folders, including probe (so removed QSB.ProbeSync)
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2021-11-09 17:46:46 +00:00 |
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Mister_Nebula
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bc1aa66de9
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add light sensor sync
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2021-11-08 20:55:53 +00:00 |
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