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optimize imports
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using HarmonyLib;
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using QSB.EchoesOfTheEye.LightSensorSync.WorldObjects;
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using QSB.Patches;
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using QSB.Player;
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using QSB.Tools.FlashlightTool;
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using QSB.Tools.ProbeTool;
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using QSB.WorldSync;
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using System.Linq;
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using UnityEngine;
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namespace QSB.EchoesOfTheEye.LightSensorSync.Patches;
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