Revert "send le LightSensorAuthorityMessage"

This reverts commit a6400f3d11852a1d7e0e2e73788ce8802f3f00e0.
This commit is contained in:
JohnCorby 2022-05-27 15:03:29 -07:00
parent 283bf05887
commit b825fc588b

View File

@ -1,7 +1,5 @@
using HarmonyLib;
using QSB.EchoesOfTheEye.LightSensorSync.Messages;
using QSB.EchoesOfTheEye.LightSensorSync.WorldObjects;
using QSB.Messaging;
using QSB.Patches;
using QSB.Player;
using QSB.Tools.FlashlightTool;
@ -16,80 +14,6 @@ internal class LightSensorPatches : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
[HarmonyPostfix]
[HarmonyPatch(nameof(SingleLightSensor.Start))]
private static void Start(SingleLightSensor __instance)
{
if (!QSBWorldSync.AllObjectsReady)
{
return;
}
if (!__instance.TryGetWorldObject(out QSBLightSensor qsbLightSensor))
{
return;
}
if (__instance._sector != null)
{
if (__instance._startIlluminated)
{
qsbLightSensor.OnDetectLocalLight?.Invoke();
}
}
}
[HarmonyPrefix]
[HarmonyPatch(nameof(SingleLightSensor.OnSectorOccupantsUpdated))]
private static bool OnSectorOccupantsUpdated(SingleLightSensor __instance)
{
if (!QSBWorldSync.AllObjectsReady)
{
return true;
}
if (!__instance.TryGetWorldObject(out QSBLightSensor qsbLightSensor))
{
return true;
}
var containsAnyOccupants = __instance._sector.ContainsAnyOccupants(DynamicOccupant.Player | DynamicOccupant.Probe);
if (containsAnyOccupants && !__instance.enabled)
{
__instance.enabled = true;
__instance._lightDetector.GetShape().enabled = true;
if (__instance._preserveStateWhileDisabled)
{
__instance._fixedUpdateFrameDelayCount = 10;
}
qsbLightSensor.SendMessage(new LightSensorAuthorityMessage(QSBPlayerManager.LocalPlayerId));
}
else if (!containsAnyOccupants && __instance.enabled)
{
__instance.enabled = false;
__instance._lightDetector.GetShape().enabled = false;
if (!__instance._preserveStateWhileDisabled)
{
if (__instance._illuminated)
{
__instance.OnDetectDarkness.Invoke();
}
if (qsbLightSensor.LocallyIlluminated)
{
qsbLightSensor.OnDetectLocalDarkness?.Invoke();
}
__instance._illuminated = false;
}
qsbLightSensor.SendMessage(new LightSensorAuthorityMessage(0));
}
return false;
}
[HarmonyPrefix]
[HarmonyPatch(nameof(SingleLightSensor.UpdateIllumination))]
private static bool UpdateIllumination(SingleLightSensor __instance)