Mister_Nebula
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a3a3a729f5
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add to localization
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2022-08-16 22:15:02 +01:00 |
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Mister_Nebula
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4bfad14f2d
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add "you are dead" text for death screen
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2022-08-16 16:59:45 +01:00 |
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JohnCorby
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182b4385e3
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change namespace from Localisation -> Localization
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2022-06-29 15:00:44 -07:00 |
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JohnCorby
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d07f228b62
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change s to z cuz game spells it that way lol
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2022-06-08 14:00:37 -07:00 |
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Mister_Nebula
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c01efcf768
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Merge branch 'dev' into localization
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2022-06-08 21:16:35 +01:00 |
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JohnCorby
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16340b06e8
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funny moment for eye
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2022-06-07 18:42:37 -07:00 |
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JohnCorby
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7867f2ef11
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funny moment
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2022-06-07 16:41:49 -07:00 |
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Mister_Nebula
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feda78d405
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add localization
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2022-06-04 16:19:55 +01:00 |
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Mister_Nebula
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e0940ae011
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destroy ship in the sun
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2022-05-14 14:33:49 +01:00 |
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Mister_Nebula
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942535c162
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sync detaching
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2022-05-14 12:18:48 +01:00 |
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JohnCorby
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960d6709c8
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comment
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2022-04-08 21:46:30 -07:00 |
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JohnCorby
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a52332f1d0
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death patches: nvm
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2022-04-08 21:45:32 -07:00 |
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JohnCorby
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10d820c9af
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update DeathPatches
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2022-03-29 13:31:06 -07:00 |
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JohnCorby
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7df5c2c7d7
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update DeathPatches
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2022-03-29 13:23:04 -07:00 |
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JohnCorby
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a629d55561
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let death carry out if we should wake up in dream world
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2022-03-28 12:21:07 -07:00 |
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JohnCorby
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85f46fdccc
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DeathManager_KillPlayer: copy-paste original code and then possibly respawn instead of dying
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2022-03-27 23:13:23 -07:00 |
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JohnCorby
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fea475fa44
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messages: use base ctor call
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2022-03-10 17:57:50 -08:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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20eaa8adfc
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QSBMessage: remove variants since tuples work now, rename Value -> Data
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2022-03-02 19:36:38 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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d97951ed91
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turn off flashlight on death, lol
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2022-02-25 23:18:49 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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9e8e22f8cf
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optimization: MinBy and MaxBy instead of sorting
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2022-02-15 20:56:16 -08:00 |
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JohnCorby
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1088603538
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use "out * __result" instead of "ref * __result" where we can
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2022-02-07 00:50:03 -08:00 |
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JohnCorby
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0fc71b4823
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detach player when they die
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2022-02-05 04:03:12 -08:00 |
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JohnCorby
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4f3c359946
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send server/client state messages directly, since it sets the state both locally and remotely
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2022-02-05 02:50:13 -08:00 |
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JohnCorby
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75ae6416f7
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we can use generics for qsb message
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2022-01-26 20:35:43 -08:00 |
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JohnCorby
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3bdb7cd20d
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remove usings
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2022-01-25 19:48:32 -08:00 |
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JohnCorby
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cc4da03a9b
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Uninit for SectorSync, rename to QSBSectorDetector
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2022-01-21 16:38:59 -08:00 |
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JohnCorby
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24cffdbf43
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guh
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2022-01-14 22:31:48 -08:00 |
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JohnCorby
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235ed1203b
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baba booey use NetworkReader and NetworkWriter
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2022-01-13 23:40:15 -08:00 |
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Mister_Nebula
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ed2d1f1683
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Update PlayerDeathMessage.cs
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2021-12-31 11:06:16 +00:00 |
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JohnCorby
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37f1043544
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account for death loop with no necro messages
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2021-12-30 19:55:32 -08:00 |
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JohnCorby
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ad076e716d
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use __instance in patches instead of ___whatever since we can access fields directly
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2021-12-26 21:25:26 -08:00 |
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JohnCorby
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a0a1c21a66
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redundant arguments with default value
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2021-12-26 21:08:40 -08:00 |
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JohnCorby
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7acd63e339
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remove default ctors from messages
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2021-12-26 18:55:54 -08:00 |
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JohnCorby
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c4228f1440
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marshmallow
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2021-12-25 22:53:36 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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793ee5a9fc
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Merge branch 'dev' into message-conversion
# Conflicts:
# QSB/ClientServerStateSync/ServerStateManager.cs
# QSB/DeathSync/Events/PlayerDeathEvent.cs
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2021-12-23 12:17:37 -08:00 |
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JohnCorby
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b59668490a
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change Events namespace to Messages
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2021-12-23 02:17:56 -08:00 |
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JohnCorby
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17d73731a9
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start/end loop
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2021-12-22 22:26:53 -08:00 |
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JohnCorby
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1634362018
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the rest of the player messages
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2021-12-22 20:45:25 -08:00 |
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JohnCorby
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6922d3a481
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rename
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2021-12-22 18:47:55 -08:00 |
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Mister_Nebula
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c6e95e854c
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yes
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2021-12-22 12:36:56 +00:00 |
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Mister_Nebula
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c141c6bee5
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improve server/client states
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2021-12-20 11:49:03 +00:00 |
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Mister_Nebula
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07a205eb56
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remove logs
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2021-12-19 21:40:07 +00:00 |
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Mister_Nebula
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958ba50d4a
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cleanup and more fixes
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2021-12-19 21:38:50 +00:00 |
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Mister_Nebula
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ad795f6a42
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Do actual death when last player, check for IsDead properly
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2021-12-19 19:47:40 +00:00 |
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Mister_Nebula
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a9fc152ff8
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
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Mister_Nebula
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88084bb24d
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add RequireWorldObjectsReady check to all events
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2021-12-04 16:39:37 +00:00 |
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