183 Commits

Author SHA1 Message Date
Mister_Nebula
a3a3a729f5 add to localization 2022-08-16 22:15:02 +01:00
Mister_Nebula
4bfad14f2d add "you are dead" text for death screen 2022-08-16 16:59:45 +01:00
JohnCorby
182b4385e3 change namespace from Localisation -> Localization 2022-06-29 15:00:44 -07:00
JohnCorby
d07f228b62 change s to z cuz game spells it that way lol 2022-06-08 14:00:37 -07:00
Mister_Nebula
c01efcf768 Merge branch 'dev' into localization 2022-06-08 21:16:35 +01:00
JohnCorby
16340b06e8 funny moment for eye 2022-06-07 18:42:37 -07:00
JohnCorby
7867f2ef11 funny moment 2022-06-07 16:41:49 -07:00
Mister_Nebula
feda78d405 add localization 2022-06-04 16:19:55 +01:00
Mister_Nebula
e0940ae011 destroy ship in the sun 2022-05-14 14:33:49 +01:00
Mister_Nebula
942535c162 sync detaching 2022-05-14 12:18:48 +01:00
JohnCorby
960d6709c8 comment 2022-04-08 21:46:30 -07:00
JohnCorby
a52332f1d0 death patches: nvm 2022-04-08 21:45:32 -07:00
JohnCorby
10d820c9af update DeathPatches 2022-03-29 13:31:06 -07:00
JohnCorby
7df5c2c7d7 update DeathPatches 2022-03-29 13:23:04 -07:00
JohnCorby
a629d55561 let death carry out if we should wake up in dream world 2022-03-28 12:21:07 -07:00
JohnCorby
85f46fdccc DeathManager_KillPlayer: copy-paste original code and then possibly respawn instead of dying 2022-03-27 23:13:23 -07:00
JohnCorby
fea475fa44 messages: use base ctor call 2022-03-10 17:57:50 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
20eaa8adfc QSBMessage: remove variants since tuples work now, rename Value -> Data 2022-03-02 19:36:38 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
d97951ed91 turn off flashlight on death, lol 2022-02-25 23:18:49 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
9e8e22f8cf optimization: MinBy and MaxBy instead of sorting 2022-02-15 20:56:16 -08:00
JohnCorby
1088603538 use "out * __result" instead of "ref * __result" where we can 2022-02-07 00:50:03 -08:00
JohnCorby
0fc71b4823 detach player when they die 2022-02-05 04:03:12 -08:00
JohnCorby
4f3c359946 send server/client state messages directly, since it sets the state both locally and remotely 2022-02-05 02:50:13 -08:00
JohnCorby
75ae6416f7 we can use generics for qsb message 2022-01-26 20:35:43 -08:00
JohnCorby
3bdb7cd20d remove usings 2022-01-25 19:48:32 -08:00
JohnCorby
cc4da03a9b Uninit for SectorSync, rename to QSBSectorDetector 2022-01-21 16:38:59 -08:00
JohnCorby
24cffdbf43 guh 2022-01-14 22:31:48 -08:00
JohnCorby
235ed1203b baba booey use NetworkReader and NetworkWriter 2022-01-13 23:40:15 -08:00
Mister_Nebula
ed2d1f1683 Update PlayerDeathMessage.cs 2021-12-31 11:06:16 +00:00
JohnCorby
37f1043544 account for death loop with no necro messages 2021-12-30 19:55:32 -08:00
JohnCorby
ad076e716d use __instance in patches instead of ___whatever since we can access fields directly 2021-12-26 21:25:26 -08:00
JohnCorby
a0a1c21a66 redundant arguments with default value 2021-12-26 21:08:40 -08:00
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
c4228f1440 marshmallow 2021-12-25 22:53:36 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
793ee5a9fc Merge branch 'dev' into message-conversion
# Conflicts:
#	QSB/ClientServerStateSync/ServerStateManager.cs
#	QSB/DeathSync/Events/PlayerDeathEvent.cs
2021-12-23 12:17:37 -08:00
JohnCorby
b59668490a change Events namespace to Messages 2021-12-23 02:17:56 -08:00
JohnCorby
17d73731a9 start/end loop 2021-12-22 22:26:53 -08:00
JohnCorby
1634362018 the rest of the player messages 2021-12-22 20:45:25 -08:00
JohnCorby
6922d3a481 rename 2021-12-22 18:47:55 -08:00
Mister_Nebula
c6e95e854c yes 2021-12-22 12:36:56 +00:00
Mister_Nebula
c141c6bee5 improve server/client states 2021-12-20 11:49:03 +00:00
Mister_Nebula
07a205eb56 remove logs 2021-12-19 21:40:07 +00:00
Mister_Nebula
958ba50d4a cleanup and more fixes 2021-12-19 21:38:50 +00:00
Mister_Nebula
ad795f6a42 Do actual death when last player, check for IsDead properly 2021-12-19 19:47:40 +00:00
Mister_Nebula
a9fc152ff8 replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Mister_Nebula
88084bb24d add RequireWorldObjectsReady check to all events 2021-12-04 16:39:37 +00:00