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https://github.com/misternebula/quantum-space-buddies.git
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change Events namespace to Messages
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@ -4,7 +4,7 @@ using QSB.Player.TransformSync;
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using QSB.Utility;
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using System.Linq;
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using QSB.ClientServerStateSync.Events;
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using QSB.DeathSync.Events;
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using QSB.DeathSync.Messages;
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using QSB.Messaging;
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using UnityEngine;
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@ -3,7 +3,7 @@ using QSB.Messaging;
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using QSB.Patches;
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using QSB.Utility;
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namespace QSB.DeathSync.Events
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namespace QSB.DeathSync.Messages
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{
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// when all players die
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internal class EndLoopMessage : QSBMessage
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@ -5,7 +5,7 @@ using QSB.RespawnSync;
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using QSB.Utility;
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using QuantumUNET.Transport;
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namespace QSB.DeathSync.Events
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namespace QSB.DeathSync.Messages
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{
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public class PlayerDeathMessage : QSBEnumMessage<DeathType>
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{
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@ -2,7 +2,7 @@
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using QSB.Messaging;
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using QSB.Utility;
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namespace QSB.DeathSync.Events
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namespace QSB.DeathSync.Messages
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{
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internal class StartLoopMessage : QSBMessage
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{
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@ -5,7 +5,7 @@ using QSB.Player;
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using QSB.ShipSync;
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using QSB.Utility;
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using System.Linq;
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using QSB.DeathSync.Events;
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using QSB.DeathSync.Messages;
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using QSB.Messaging;
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using UnityEngine;
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@ -5,7 +5,7 @@ using QSB.Utility;
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using System.Linq;
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using System.Text;
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using QSB.Messaging;
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using QSB.SaveSync.Events;
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using QSB.SaveSync.Messages;
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using UnityEngine;
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using UnityEngine.Networking;
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using UnityEngine.UI;
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@ -2,7 +2,7 @@
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using QSB.MeteorSync.WorldObjects;
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using QuantumUNET.Transport;
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namespace QSB.MeteorSync.Events
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namespace QSB.MeteorSync.Messages
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{
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public class FragmentDamageMessage : QSBWorldObjectMessage<QSBFragment>
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{
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@ -6,7 +6,7 @@ using QSB.WorldSync;
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using QuantumUNET.Transport;
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using UnityEngine;
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namespace QSB.MeteorSync.Events
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namespace QSB.MeteorSync.Messages
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{
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/// called when we request a resync on client join
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/// pain
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@ -2,7 +2,7 @@
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using QSB.MeteorSync.WorldObjects;
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using QuantumUNET.Transport;
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namespace QSB.MeteorSync.Events
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namespace QSB.MeteorSync.Messages
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{
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public class MeteorLaunchMessage : QSBWorldObjectMessage<QSBMeteorLauncher>
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{
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@ -1,7 +1,7 @@
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using QSB.Messaging;
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using QSB.MeteorSync.WorldObjects;
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namespace QSB.MeteorSync.Events
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namespace QSB.MeteorSync.Messages
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{
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public class MeteorPreLaunchMessage : QSBWorldObjectMessage<QSBMeteorLauncher>
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{
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@ -1,7 +1,7 @@
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using QSB.Messaging;
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using QSB.MeteorSync.WorldObjects;
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namespace QSB.MeteorSync.Events
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namespace QSB.MeteorSync.Messages
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{
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public class MeteorSpecialImpactMessage : QSBWorldObjectMessage<QSBMeteor>
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{
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@ -1,8 +1,7 @@
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using HarmonyLib;
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using OWML.Common;
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using QSB.Events;
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using QSB.Messaging;
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using QSB.MeteorSync.Events;
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using QSB.MeteorSync.Messages;
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using QSB.MeteorSync.WorldObjects;
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using QSB.Patches;
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using QSB.Utility;
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@ -3,7 +3,7 @@ using QSB.Messaging;
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using QSB.OrbSync.WorldObjects;
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using QSB.WorldSync;
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namespace QSB.OrbSync.Events
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namespace QSB.OrbSync.Messages
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{
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public class OrbDragMessage : QSBBoolWorldObjectMessage<QSBOrb>
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{
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@ -2,7 +2,7 @@
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using QSB.OrbSync.WorldObjects;
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using QuantumUNET.Transport;
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namespace QSB.OrbSync.Events
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namespace QSB.OrbSync.Messages
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{
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public class OrbSlotMessage : QSBWorldObjectMessage<QSBOrb>
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{
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@ -1,6 +1,6 @@
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using HarmonyLib;
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using QSB.Messaging;
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using QSB.OrbSync.Events;
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using QSB.OrbSync.Messages;
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using QSB.OrbSync.WorldObjects;
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using QSB.Patches;
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using QSB.WorldSync;
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@ -4,9 +4,9 @@ using QSB.CampfireSync.WorldObjects;
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using QSB.ClientServerStateSync;
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using QSB.Events;
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using QSB.Messaging;
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using QSB.MeteorSync.Events;
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using QSB.MeteorSync.Messages;
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using QSB.MeteorSync.WorldObjects;
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using QSB.OrbSync.Events;
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using QSB.OrbSync.Messages;
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using QSB.OrbSync.WorldObjects;
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using QSB.QuantumSync.Events;
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using QSB.QuantumSync.WorldObjects;
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@ -21,7 +21,7 @@ using QSB.WorldSync;
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using QuantumUNET;
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using QuantumUNET.Components;
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using System;
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using QSB.OrbSync.Events;
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using QSB.OrbSync.Messages;
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using QSB.OrbSync.WorldObjects;
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using QSB.Player.Events;
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using UnityEngine;
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@ -6,7 +6,7 @@ using QSB.Player.TransformSync;
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using QSB.Utility;
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using System.Collections.Generic;
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using System.Linq;
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using QSB.DeathSync.Events;
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using QSB.DeathSync.Messages;
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using QSB.Messaging;
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using QSB.RespawnSync.Events;
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using UnityEngine;
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@ -5,7 +5,7 @@ using QSB.Messaging;
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using QSB.Utility;
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using QuantumUNET.Transport;
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namespace QSB.SaveSync.Events
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namespace QSB.SaveSync.Messages
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{
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// only to be sent from host
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internal class GameStateMessage : QSBMessage
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@ -1,6 +1,6 @@
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using QSB.Messaging;
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namespace QSB.SaveSync.Events
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namespace QSB.SaveSync.Messages
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{
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// always sent to host
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internal class RequestGameStateMessage : QSBMessage
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