JohnCorby
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55a4de8e77
|
hasAuthority -> isOwned
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2023-05-08 11:27:32 -07:00 |
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JohnCorby
|
3492992632
|
add function to kill player map marker (TODO)
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2022-11-19 17:15:42 -08:00 |
|
Nick
|
88def3d21f
|
Sync player jetpack audio
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2022-08-28 16:35:31 -04:00 |
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Nick
|
4008225e5e
|
Add synced sound effect when putting on/removing suit
|
2022-08-27 16:06:50 -04:00 |
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JohnCorby
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673ede6a06
|
UsedInUnityProjectAttribute
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2022-08-27 11:54:14 -07:00 |
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Mister_Nebula
|
56a208feee
|
fix suit state bug in eye
|
2022-08-18 12:20:52 +01:00 |
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JohnCorby
|
3705ea45cc
|
doc comment
|
2022-08-15 12:22:05 -07:00 |
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JohnCorby
|
40c22c2e03
|
move it to Awake cuz why not
|
2022-08-15 12:21:09 -07:00 |
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JohnCorby
|
327e17edab
|
AnimationSync: simplify send initial state
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2022-08-15 12:14:10 -07:00 |
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Mister_Nebula
|
763b4177ab
|
initial state for animationsync
|
2022-08-15 11:14:23 +01:00 |
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Mister_Nebula
|
2889cf304b
|
remove need for PlayerAnimationPatches
|
2022-08-14 12:33:04 +01:00 |
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Mister_Nebula
|
84f2a6f999
|
remove need for CrouchSync
|
2022-08-14 12:05:55 +01:00 |
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JohnCorby
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6c690da7e9
|
order lol
|
2022-08-13 12:31:29 -07:00 |
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JohnCorby
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53ce5a175a
|
do one for ResetTrigger too
|
2022-08-13 12:31:08 -07:00 |
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Mister_Nebula
|
5c56b12639
|
gorbo
|
2022-08-13 20:24:48 +01:00 |
|
Mister_Nebula
|
4ac662b6ae
|
whoops im treating bools as triggers
|
2022-08-13 20:11:48 +01:00 |
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Mister_Nebula
|
568c5baeae
|
remove need for AnimationTriggerMessage
|
2022-08-13 20:07:13 +01:00 |
|
Mister_Nebula
|
afd3f0edcb
|
comment
|
2022-08-13 20:06:57 +01:00 |
|
Mister_Nebula
|
fbb1fd6284
|
add thruster particles
|
2022-06-02 11:29:17 +01:00 |
|
Mister_Nebula
|
a6bd9d800f
|
Fixed flashlight/thrusters visible when player is invisible
|
2022-05-30 09:24:02 +01:00 |
|
Mister_Nebula
|
adf1945b75
|
sync flames
|
2022-05-19 14:34:49 +01:00 |
|
Mister_Nebula
|
1ee72ef973
|
buh
|
2022-05-17 22:28:49 +01:00 |
|
Raicuparta
|
7bcdcd14e3
|
Fix head rotation direction
|
2022-04-15 14:23:38 +02:00 |
|
Raicuparta
|
cd9108676e
|
Sync full head rotation
|
2022-04-15 13:59:56 +02:00 |
|
JohnCorby
|
fea475fa44
|
messages: use base ctor call
|
2022-03-10 17:57:50 -08:00 |
|
JohnCorby
|
e4da50a656
|
solution-wide: file-scoped namespaces
|
2022-03-02 19:46:33 -08:00 |
|
JohnCorby
|
20eaa8adfc
|
QSBMessage: remove variants since tuples work now, rename Value -> Data
|
2022-03-02 19:36:38 -08:00 |
|
JohnCorby
|
a8fba743f6
|
Revert "solution wide: use file-scoped namespace"
|
2022-02-27 05:25:39 -08:00 |
|
JohnCorby
|
182678c4bc
|
solution wide: use file-scoped namespace
|
2022-02-25 23:18:46 -08:00 |
|
JohnCorby
|
e29649170a
|
AnimationSync: PlayerHeadRotationSync is already on remote player
|
2022-02-21 03:43:37 -08:00 |
|
Mister_Nebula
|
86273f309a
|
fix suit in probe
|
2022-02-19 17:16:29 +00:00 |
|
JohnCorby
|
02491121a4
|
more removal of SetActive
|
2022-02-17 17:19:23 -08:00 |
|
Mister_Nebula
|
6d5f4b4807
|
remove instrument/taunt stuff
|
2022-02-14 21:44:38 +00:00 |
|
Mister_Nebula
|
25c6ce5ae1
|
Update AnimationSync.cs
|
2022-02-14 21:25:24 +00:00 |
|
JohnCorby
|
f4cbdd595f
|
ThrusterManager: make static
|
2022-02-13 17:07:19 -08:00 |
|
Mister_Nebula
|
9305756f4e
|
vfx stuffz
|
2022-02-13 21:01:54 +00:00 |
|
JohnCorby
|
e27f4ba14e
|
update usings
|
2022-02-03 18:31:09 -08:00 |
|
Mister_Nebula
|
01e798ff6a
|
Merge branch 'dev' into echoes-of-the-eye
|
2022-01-31 22:44:53 +00:00 |
|
Mister_Nebula
|
1991c681eb
|
cleanup qsb
|
2022-01-31 14:23:50 +00:00 |
|
Mister_Nebula
|
2583965c0a
|
Merge branch 'echoes-of-the-eye' into better-player-prefab
|
2022-01-30 09:31:01 +00:00 |
|
Mister_Nebula
|
adbb052a92
|
Merge branch 'dev' into echoes-of-the-eye
|
2022-01-30 09:27:43 +00:00 |
|
JohnCorby
|
2895e54083
|
rename
|
2022-01-29 01:29:02 -08:00 |
|
JohnCorby
|
c9321fff84
|
rename
|
2022-01-29 01:26:28 -08:00 |
|
JohnCorby
|
7c3de18d41
|
rename, for fun
|
2022-01-29 01:25:40 -08:00 |
|
JohnCorby
|
e42aec8bae
|
move everything over to UnityEvents
|
2022-01-29 01:24:15 -08:00 |
|
Mister_Nebula
|
0f9e98e07f
|
fix animations state
|
2022-01-27 17:36:33 +00:00 |
|
JohnCorby
|
636824a362
|
animation messages are always sent by the local player
|
2022-01-27 01:32:27 -08:00 |
|
JohnCorby
|
566f8a9eea
|
PlayerSuitMessage goes thru even when player is not in the game
|
2022-01-27 01:27:15 -08:00 |
|
JohnCorby
|
75ae6416f7
|
we can use generics for qsb message
|
2022-01-26 20:35:43 -08:00 |
|
Mister_Nebula
|
ebbecfd477
|
aaaa
|
2022-01-26 13:12:22 +00:00 |
|