JohnCorby
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7acd63e339
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remove default ctors from messages
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2021-12-26 18:55:54 -08:00 |
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JohnCorby
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c4228f1440
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marshmallow
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2021-12-25 22:53:36 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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793ee5a9fc
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Merge branch 'dev' into message-conversion
# Conflicts:
# QSB/ClientServerStateSync/ServerStateManager.cs
# QSB/DeathSync/Events/PlayerDeathEvent.cs
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2021-12-23 12:17:37 -08:00 |
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JohnCorby
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b59668490a
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change Events namespace to Messages
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2021-12-23 02:17:56 -08:00 |
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JohnCorby
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17d73731a9
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start/end loop
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2021-12-22 22:26:53 -08:00 |
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JohnCorby
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1634362018
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the rest of the player messages
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2021-12-22 20:45:25 -08:00 |
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JohnCorby
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6922d3a481
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rename
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2021-12-22 18:47:55 -08:00 |
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Mister_Nebula
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c6e95e854c
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yes
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2021-12-22 12:36:56 +00:00 |
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Mister_Nebula
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c141c6bee5
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improve server/client states
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2021-12-20 11:49:03 +00:00 |
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Mister_Nebula
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07a205eb56
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remove logs
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2021-12-19 21:40:07 +00:00 |
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Mister_Nebula
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958ba50d4a
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cleanup and more fixes
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2021-12-19 21:38:50 +00:00 |
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Mister_Nebula
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ad795f6a42
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Do actual death when last player, check for IsDead properly
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2021-12-19 19:47:40 +00:00 |
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Mister_Nebula
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a9fc152ff8
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replace RequireWorldObjectsReady with property
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2021-12-05 11:03:09 +00:00 |
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Mister_Nebula
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88084bb24d
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add RequireWorldObjectsReady check to all events
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2021-12-04 16:39:37 +00:00 |
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Mister_Nebula
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f612d2b37b
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remove EventType
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2021-11-29 22:26:32 +00:00 |
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Mister_Nebula
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03f615525b
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cleanup
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2021-11-25 15:32:34 +00:00 |
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Mister_Nebula
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ae8bf9a8b2
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aaaaaaaaaa
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2021-11-20 19:49:50 +00:00 |
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JohnCorby
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04420e2d8d
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Merge branch 'dev' into meteors
# Conflicts:
# QSB/Events/QSBEventManager.cs
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2021-11-18 23:07:49 -08:00 |
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Mister_Nebula
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1c67801d79
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fix not being able to open map after dying
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2021-11-18 16:00:51 +00:00 |
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Mister_Nebula
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4ae50fcccd
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move to new RespawnSync namespace
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2021-11-18 11:34:14 +00:00 |
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Mister_Nebula
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be025d0673
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actually make it work!
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2021-11-17 23:39:18 +00:00 |
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Mister_Nebula
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91dad2cdf4
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add ship recovery point (no interaction yet)
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2021-11-17 22:11:15 +00:00 |
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JohnCorby
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e4b54452a4
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Merge branch 'dev' into meteors
# Conflicts:
# QSB/TimeSync/TimeSyncUI.cs
# QSB/WorldSync/QSBWorldSync.cs
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2021-11-14 04:08:37 -08:00 |
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JohnCorby
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96c8bb6d1d
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Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66 .
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2021-11-14 03:55:11 -08:00 |
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JohnCorby
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53093ddd66
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revert GetUnityObjects thingy
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2021-11-14 03:50:59 -08:00 |
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JohnCorby
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cef8cf23e5
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changed all Resources.FindObjectsOfTypeAll to QSBWorldSync.GetUnityObjects, which doesnt include prefabs
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2021-11-13 00:42:59 -08:00 |
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Mister_Nebula
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d57db2f340
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add eye server/client state support
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2021-11-12 21:05:58 +00:00 |
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Mister_Nebula
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d66db3baf9
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Update Necronomicon.cs
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2021-11-07 09:52:33 +00:00 |
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Mister_Nebula
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4643d5c188
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Merge branch 'dev' into solanum-sync
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2021-10-30 19:47:10 +01:00 |
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Mister_Nebula
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53433445e3
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fix map patches + cleanup
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2021-10-30 19:33:59 +01:00 |
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Mister_Nebula
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256830e557
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cleanup
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2021-10-29 23:00:13 +01:00 |
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Mister_Nebula
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44237e9dd0
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fix #318
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2021-10-20 20:46:32 +01:00 |
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Mister_Nebula
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2024e5fcd9
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cleanup
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2021-10-15 21:08:17 +01:00 |
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Mister_Nebula
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565f0b7f8e
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update patches, use publicized assembly
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2021-10-15 21:06:51 +01:00 |
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Mister_Nebula
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75f4ac3836
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update harmony references
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2021-10-12 15:32:24 +01:00 |
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Mister_Nebula
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efb000c524
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update OW code references
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2021-10-12 15:31:02 +01:00 |
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Mister_Nebula
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fd655c7511
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check current scene before pausing & update serverstate names
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2021-09-25 09:49:03 +01:00 |
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Mister_Nebula
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87c36598b7
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removed some logs
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2021-09-25 09:47:30 +01:00 |
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Mister_Nebula
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063a6d0705
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set player to alive when respawning
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2021-09-13 19:44:47 +01:00 |
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Mister_Nebula
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0b42ec4262
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CLEANUP - add new lines
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2021-08-22 17:17:46 +01:00 |
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Mister_Nebula
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4234631a7b
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CLEANUP - format document
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2021-08-22 16:54:48 +01:00 |
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Mister_Nebula
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460a974ee2
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cleanup
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2021-08-09 11:49:58 +01:00 |
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Mister_Nebula
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6fc8ea309b
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Add missed server state updates (missed from previous commits)
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2021-08-08 20:06:23 +01:00 |
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Mister_Nebula
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953f2fce05
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add start loop event
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2021-08-08 20:01:21 +01:00 |
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Mister_Nebula
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31f7557ba7
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add client state
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2021-08-08 19:57:58 +01:00 |
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Mister_Nebula
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aba169319b
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Change OnSceneLoaded to oldScene and newScene
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2021-08-08 19:50:47 +01:00 |
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Mister_Nebula
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39ad5862e9
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add null check to DeathPositionWorld getter
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2021-07-31 09:53:14 +01:00 |
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Mister_Nebula
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532bbb7658
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set all players to alive after scene change
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2021-07-31 09:45:53 +01:00 |
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Mister_Nebula
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2b5aa0e8cc
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add some logs, set players to dead outside of event
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2021-07-31 09:45:38 +01:00 |
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