Commit Graph

148 Commits

Author SHA1 Message Date
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
c4228f1440 marshmallow 2021-12-25 22:53:36 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
793ee5a9fc Merge branch 'dev' into message-conversion
# Conflicts:
#	QSB/ClientServerStateSync/ServerStateManager.cs
#	QSB/DeathSync/Events/PlayerDeathEvent.cs
2021-12-23 12:17:37 -08:00
JohnCorby
b59668490a change Events namespace to Messages 2021-12-23 02:17:56 -08:00
JohnCorby
17d73731a9 start/end loop 2021-12-22 22:26:53 -08:00
JohnCorby
1634362018 the rest of the player messages 2021-12-22 20:45:25 -08:00
JohnCorby
6922d3a481 rename 2021-12-22 18:47:55 -08:00
Mister_Nebula
c6e95e854c yes 2021-12-22 12:36:56 +00:00
Mister_Nebula
c141c6bee5 improve server/client states 2021-12-20 11:49:03 +00:00
Mister_Nebula
07a205eb56 remove logs 2021-12-19 21:40:07 +00:00
Mister_Nebula
958ba50d4a cleanup and more fixes 2021-12-19 21:38:50 +00:00
Mister_Nebula
ad795f6a42 Do actual death when last player, check for IsDead properly 2021-12-19 19:47:40 +00:00
Mister_Nebula
a9fc152ff8 replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Mister_Nebula
88084bb24d add RequireWorldObjectsReady check to all events 2021-12-04 16:39:37 +00:00
Mister_Nebula
f612d2b37b remove EventType 2021-11-29 22:26:32 +00:00
Mister_Nebula
03f615525b cleanup 2021-11-25 15:32:34 +00:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
JohnCorby
04420e2d8d Merge branch 'dev' into meteors
# Conflicts:
#	QSB/Events/QSBEventManager.cs
2021-11-18 23:07:49 -08:00
Mister_Nebula
1c67801d79 fix not being able to open map after dying 2021-11-18 16:00:51 +00:00
Mister_Nebula
4ae50fcccd move to new RespawnSync namespace 2021-11-18 11:34:14 +00:00
Mister_Nebula
be025d0673 actually make it work! 2021-11-17 23:39:18 +00:00
Mister_Nebula
91dad2cdf4 add ship recovery point (no interaction yet) 2021-11-17 22:11:15 +00:00
JohnCorby
e4b54452a4 Merge branch 'dev' into meteors
# Conflicts:
#	QSB/TimeSync/TimeSyncUI.cs
#	QSB/WorldSync/QSBWorldSync.cs
2021-11-14 04:08:37 -08:00
JohnCorby
96c8bb6d1d Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66.
2021-11-14 03:55:11 -08:00
JohnCorby
53093ddd66 revert GetUnityObjects thingy 2021-11-14 03:50:59 -08:00
JohnCorby
cef8cf23e5 changed all Resources.FindObjectsOfTypeAll to QSBWorldSync.GetUnityObjects, which doesnt include prefabs 2021-11-13 00:42:59 -08:00
Mister_Nebula
d57db2f340 add eye server/client state support 2021-11-12 21:05:58 +00:00
Mister_Nebula
d66db3baf9 Update Necronomicon.cs 2021-11-07 09:52:33 +00:00
Mister_Nebula
4643d5c188 Merge branch 'dev' into solanum-sync 2021-10-30 19:47:10 +01:00
Mister_Nebula
53433445e3 fix map patches + cleanup 2021-10-30 19:33:59 +01:00
Mister_Nebula
256830e557 cleanup 2021-10-29 23:00:13 +01:00
Mister_Nebula
44237e9dd0 fix #318 2021-10-20 20:46:32 +01:00
Mister_Nebula
2024e5fcd9 cleanup 2021-10-15 21:08:17 +01:00
Mister_Nebula
565f0b7f8e update patches, use publicized assembly 2021-10-15 21:06:51 +01:00
Mister_Nebula
75f4ac3836 update harmony references 2021-10-12 15:32:24 +01:00
Mister_Nebula
efb000c524 update OW code references 2021-10-12 15:31:02 +01:00
Mister_Nebula
fd655c7511 check current scene before pausing & update serverstate names 2021-09-25 09:49:03 +01:00
Mister_Nebula
87c36598b7 removed some logs 2021-09-25 09:47:30 +01:00
Mister_Nebula
063a6d0705 set player to alive when respawning 2021-09-13 19:44:47 +01:00
Mister_Nebula
0b42ec4262 CLEANUP - add new lines 2021-08-22 17:17:46 +01:00
Mister_Nebula
4234631a7b CLEANUP - format document 2021-08-22 16:54:48 +01:00
Mister_Nebula
460a974ee2 cleanup 2021-08-09 11:49:58 +01:00
Mister_Nebula
6fc8ea309b Add missed server state updates (missed from previous commits) 2021-08-08 20:06:23 +01:00
Mister_Nebula
953f2fce05 add start loop event 2021-08-08 20:01:21 +01:00
Mister_Nebula
31f7557ba7 add client state 2021-08-08 19:57:58 +01:00
Mister_Nebula
aba169319b Change OnSceneLoaded to oldScene and newScene 2021-08-08 19:50:47 +01:00
Mister_Nebula
39ad5862e9 add null check to DeathPositionWorld getter 2021-07-31 09:53:14 +01:00
Mister_Nebula
532bbb7658 set all players to alive after scene change 2021-07-31 09:45:53 +01:00
Mister_Nebula
2b5aa0e8cc add some logs, set players to dead outside of event 2021-07-31 09:45:38 +01:00