343 Commits

Author SHA1 Message Date
Mister_Nebula
8658ba85ca cleanup 2022-08-07 20:06:13 +01:00
Mister_Nebula
f137a9fcb3 initial stuff of profile refactor 2022-08-07 20:02:45 +01:00
Mister_Nebula
d8bb9fd518 split out multiplayer saves 2022-07-22 13:39:00 +01:00
Mister_Nebula
7a704edfeb add fatal error messages for missing files 2022-06-30 16:50:23 +01:00
JohnCorby
169a5c5641 rename the bundles in code 2022-06-29 15:20:15 -07:00
Mister_Nebula
8bcc25ecd5 starts of model ship sync 2022-05-28 20:39:42 +01:00
Mister_Nebula
adf1945b75 sync flames 2022-05-19 14:34:49 +01:00
Mister_Nebula
942535c162 sync detaching 2022-05-14 12:18:48 +01:00
JohnCorby
c9ad1697cf Merge branch 'better-scene-manager' into dev 2022-05-06 21:24:23 -07:00
Mister_Nebula
42507e2989 fix #499 2022-05-05 17:21:39 +01:00
JohnCorby
8f38bedcfa move stuff out of QSBSceneManager 2022-05-03 21:53:36 -07:00
JohnCorby
b92d004bc7 eos: very verbose logging 2022-04-03 22:22:19 -07:00
JohnCorby
8a51fe74a3 QSBNetworkManager: remove duplicate MaxConnections var 2022-03-29 16:49:01 -07:00
JohnCorby
611ecec4a3 world object link: use for eote stuff, also make abstract class impls for convenience 2022-03-14 03:22:44 -07:00
JohnCorby
033e2f59cc world object link: implement for more stuff 2022-03-14 01:53:12 -07:00
Mister_Nebula
24cc63012a fix it 2022-03-14 01:52:49 -07:00
Mister_Nebula
ff001cc8c8 AAAAA (world object variable syncers) 2022-03-13 16:14:22 +00:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
27f67f5365 Rafts: begin work 2022-02-25 23:18:47 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
af0981b1d2 QSBNetworkManager: ACTUALLY dont do authority reversion if we are the host 2022-02-15 00:01:00 -08:00
JohnCorby
c3c2665cf2 update Mirror 2022-02-13 18:01:25 -08:00
JohnCorby
8e04eca8bc QSBNetworkManager: dont do authority reversion if we are the host, since it wont matter anyway and just causes errors 2022-02-13 17:27:40 -08:00
JohnCorby
f9f5521bef SetTransportError 2022-02-06 01:45:18 -08:00
JohnCorby
ec0ec118e2 Update QSBNetworkManager.cs 2022-02-05 22:56:29 -08:00
JohnCorby
e7accbdf17 dont do player metrics 2022-02-05 20:13:57 -08:00
JohnCorby
0e9cad7128 Update QSBNetworkManager.cs 2022-02-05 19:57:33 -08:00
JohnCorby
7080d11d32 add sdk component to network manager 2022-02-05 19:43:32 -08:00
JohnCorby
1d8525d9b6 fill out api key 2022-02-05 19:34:26 -08:00
JohnCorby
367c1c6a3e Update QSBNetworkManager.cs 2022-02-05 19:03:51 -08:00
JohnCorby
0a6b56179e update QSBNetworkManager 2022-02-05 19:01:53 -08:00
JohnCorby
eacd8c8fb3 cleanup 2022-02-02 21:11:10 -08:00
JohnCorby
192db9ec62 make empty prefab for prefab generation 2022-02-02 21:09:37 -08:00
JohnCorby
4f12462f82 Manager -> IAddComponentOnStart 2022-02-01 14:24:21 -08:00
JohnCorby
dd01ea497a remove the rest of the debug settings 2022-02-01 14:08:00 -08:00
Mister_Nebula
64c5d5c43f move around occasional stuff 2022-02-01 09:05:37 +00:00
Mister_Nebula
01e798ff6a Merge branch 'dev' into echoes-of-the-eye 2022-01-31 22:44:53 +00:00
Mister_Nebula
1991c681eb cleanup qsb 2022-01-31 14:23:50 +00:00
Mister_Nebula
adbb052a92 Merge branch 'dev' into echoes-of-the-eye 2022-01-30 09:27:43 +00:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
cb3b851ecf make BuildWorldObjects async, truly 2022-01-28 21:05:04 -08:00
JohnCorby
961e12d2f3 add unitask 2022-01-28 18:38:34 -08:00
JohnCorby
14afe37136 sort deterministic 2022-01-25 02:34:15 -08:00
JohnCorby
218e796f46 make kcp log match work lol 2022-01-24 11:27:04 -08:00
JohnCorby
616370fa24 blank input field = use default server ip 2022-01-24 11:10:19 -08:00
JohnCorby
78803d6c81 move _intentionalDisconnect to MenuManager 2022-01-24 11:08:05 -08:00
JohnCorby
610a28f678 actually calling SetTransportError 2022-01-24 02:35:37 -08:00