remove the rest of the debug settings

This commit is contained in:
JohnCorby 2022-02-01 14:08:00 -08:00
parent aac9500746
commit dd01ea497a
3 changed files with 4 additions and 20 deletions

View File

@ -1,16 +1,10 @@
using Mirror;
using OWML.Common;
using OWML.ModHelper;
using QSB.EyeOfTheUniverse.GalaxyMap;
using QSB.EyeOfTheUniverse.MaskSync;
using QSB.Inputs;
using QSB.Menus;
using QSB.Patches;
using QSB.Player;
using QSB.QuantumSync;
using QSB.RespawnSync;
using QSB.SatelliteSync;
using QSB.StatueSync;
using QSB.TimeSync;
using QSB.Utility;
using QSB.WorldSync;
@ -45,16 +39,6 @@ namespace QSB
{
public static IModHelper Helper { get; private set; }
public static string DefaultServerIP;
public static bool UseKcpTransport => DebugSettings.UseKcpTransport;
public static int OverrideAppId => DebugSettings.OverrideAppId;
public static bool DumpWorldObjects => DebugSettings.DumpWorldObjects;
public static bool DebugMode => DebugSettings.DebugMode;
public static bool ShowLinesInDebug => DebugMode && DebugSettings.DrawLines;
public static bool ShowQuantumVisibilityObjects => DebugMode && DebugSettings.ShowQuantumVisibilityObjects;
public static bool ShowDebugLabels => DebugMode && DebugSettings.ShowDebugLabels;
public static bool AvoidTimeSync => DebugMode && DebugSettings.AvoidTimeSync;
public static bool SkipTitleScreen => DebugMode && DebugSettings.SkipTitleScreen;
public static bool GreySkybox => DebugMode && DebugSettings.GreySkybox;
public static AssetBundle NetworkAssetBundle { get; internal set; }
public static AssetBundle InstrumentAssetBundle { get; private set; }
public static AssetBundle ConversationAssetBundle { get; private set; }
@ -66,7 +50,7 @@ namespace QSB
public static string GameVersion => Application.version;
public static bool DLCInstalled => EntitlementsManager.IsDlcOwned() == EntitlementsManager.AsyncOwnershipStatus.Owned;
public static IMenuAPI MenuApi { get; private set; }
public static DebugSettings DebugSettings { get; set; } = new();
public static DebugSettings DebugSettings { get; private set; } = new();
public void Awake() =>
UIHelper.ReplaceUI(UITextType.PleaseUseController,

View File

@ -69,7 +69,7 @@ namespace QSB
var fizzy = gameObject.AddComponent<FizzyFacepunch>();
fizzy.SteamAppID = QSBCore.DebugSettings.OverrideAppId == -1
? _defaultSteamAppID.ToString()
: QSBCore.OverrideAppId.ToString();
: QSBCore.DebugSettings.OverrideAppId.ToString();
fizzy.SetTransportError = error => _lastTransportError = error;
transport = fizzy;
}
@ -149,7 +149,7 @@ namespace QSB
networkAddress = QSBCore.DefaultServerIP;
maxConnections = MaxConnections;
if (QSBCore.UseKcpTransport)
if (QSBCore.DebugSettings.UseKcpTransport)
{
kcp2k.Log.Info = s =>
{

View File

@ -30,7 +30,7 @@ namespace QSB.Utility
public static void WorldObjectsReady()
{
if (QSBCore.DumpWorldObjects)
if (QSBCore.DebugSettings.DumpWorldObjects)
{
using (var file = File.CreateText(Path.Combine(QSBCore.Helper.Manifest.ModFolderPath, "world objects.csv")))
{