This commit is contained in:
JohnCorby 2022-02-02 21:11:00 -08:00
parent 192db9ec62
commit eacd8c8fb3
8 changed files with 2 additions and 272 deletions

1
.gitignore vendored
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@ -359,6 +359,7 @@ MigrationBackup/
# Unecessary asset bundle file
QSB/AssetBundles/AssetBundles*
QSB/AssetBundles/*.manifest
QSB.csproj.user
GameAssets/
Chert/

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- Assets/GameAssets/Texture2D/UI_DialogueBox_d.png
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- Assets/Prefabs/Capsule.prefab
- Assets/Materials/DebugVis.mat
- Assets/Prefabs/Sphere.prefab
Dependencies: []

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@ -1,68 +0,0 @@
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SerializeReferenceClassIdentifiers: []
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- Assets/GameAssets/AnimationClip/Riebeck_Playing.anim
- Assets/GameAssets/Avatar/Traveller_HEA_Chert_ANIM_Chatter_ChipperAvatar.asset
- Assets/GameAssets/AnimationClip/Chert_Drum_Panicked.anim
- Assets/GameAssets/Material/Traveller_HEA_Riebeck_mat.mat
- Assets/GameAssets/AnimatorController/Traveller_Chert.controller
- Assets/GameAssets/AnimationClip/Chert_Chatter_Chipper.anim
- Assets/GameAssets/AnimationClip/Chert_Drum_Chipper.anim
- Assets/GameAssets/Mesh/NewDrum_polySurface2.asset
- Assets/GameAssets/AnimationClip/Playing_banjo.anim
- Assets/GameAssets/Texture2D/Traveller_HEA_Riebeck_n.png
- Assets/GameAssets/Avatar/Traveller_HEA_Riebeck_ANIM_TalkingAvatar.asset
- Assets/GameAssets/Texture2D/Structure_HEA_VillageCabin_n.png
- Assets/GameAssets/AnimationClip/Chert_Chatter_Nervous.anim
- Assets/GameAssets/Mesh/Chert_DrumStick_Geo1.asset
- Assets/GameAssets/Material/Structure_HEA_VillageMetal_mat.mat
- Assets/GameAssets/Texture2D/Structure_HEA_VillageCabin_d.png
- Assets/GameAssets/Material/Structure_HEA_VillageCabin_mat.mat
- Assets/GameAssets/Texture2D/Traveller_HEA_Chert_d.png
- Assets/GameAssets/Texture2D/Traveller_HEA_Riebeck_Banjo_n.png
- Assets/GameAssets/AnimationClip/Playing_to_idle.anim
- Assets/GameAssets/Texture2D/Traveller_HEA_Chert_n.png
- Assets/GameAssets/Texture2D/Traveller_HEA_Riebeck_s.png
- Assets/GameAssets/AnimationClip/Chert_Chatter_Panicked.anim
- Assets/GameAssets/Material/Traveller_HEA_Riebeck_Banjo_mat.mat
- Assets/GameAssets/AnimationClip/Chert_Dream.anim
- Assets/GameAssets/AnimationClip/Riebeck_Talking.anim
- Assets/GameAssets/Texture2D/Traveller_HEA_Riebeck_Banjo_d.png
- Assets/GameAssets/AnimationClip/Riebeck_DreamIdle.anim
- Assets/GameAssets/Texture2D/Traveller_HEA_Riebeck_Banjo_ao.png
- Assets/GameAssets/Texture2D/Traveller_HEA_Chert_s.png
- Assets/GameAssets/Texture2D/Structure_HEA_VillageMetal_n.png
- Assets/GameAssets/Texture2D/Traveller_HEA_Riebeck_d.png
- Assets/GameAssets/AnimatorController/Traveller_Riebeck.controller
- Assets/GameAssets/Texture2D/Structure_HEA_VillageMetal_s.png
- Assets/GameAssets/Texture2D/Traveller_HEA_Riebeck_ao.png
- Assets/GameAssets/Texture2D/Structure_HEA_VillageMetal_d.png
- Assets/GameAssets/Texture2D/Traveller_HEA_Riebeck_Banjo_s.png
- Assets/GameAssets/Material/Traveller_HEA_Chert_mat.mat
- Assets/GameAssets/Texture2D/Structure_HEA_VillageCabin_s.png
Dependencies: []

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- Assets/GameAssets/AnimatorController/Player.controller
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- Assets/GameAssets/AnimatorOverrideController/PlayerUnsuitedOverride.overrideController
Dependencies: []

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@ -40,10 +40,9 @@ namespace QSB
public GameObject AnglerPrefab { get; private set; }
public GameObject JellyfishPrefab { get; private set; }
public GameObject OccasionalPrefab { get; private set; }
public string PlayerName { get; private set; }
private string PlayerName { get; set; }
private const int MaxConnections = 128;
private const int MaxBufferedPackets = 64;
private GameObject _probePrefab;
private bool _everConnected;