JohnCorby
1c6b853c5b
oops remove this too
2022-10-26 15:32:06 -07:00
JohnCorby
bae2ea6c3c
update c# version (default = latest minor = 10)
2022-02-25 23:18:46 -08:00
JohnCorby
6c815f1c4f
clean up csproj files a bit
2022-02-25 23:18:46 -08:00
JohnCorby
303602aa96
dont create pdb files in release mode
2022-02-19 09:09:48 -08:00
JohnCorby
8d357f2642
dont optimize Debug builds so we can get correct line numbers
2022-02-13 18:16:54 -08:00
JohnCorby
c8b7550abd
rename and format xmls
2022-02-10 17:48:46 -08:00
JohnCorby
98643680dd
improve dll copying
2022-02-02 20:47:00 -08:00
JohnCorby
604249e39c
make this work with line numbers
2022-01-26 05:42:18 -08:00
JohnCorby
4493bacc5e
make weaver not copy to mod directory, simplify outputpath
2022-01-13 15:29:22 -08:00
Chris Yeninas
5b0724f745
add default UnityAssetsDir property
2021-11-27 04:46:43 -05:00
Chris Yeninas
4b82434b08
Directory.Build.props: output to QSB subfolder when OwmlDir doesn't exist
...
this is so that the uploadartifacts action includes the QSB root folder in the artifact zip
2021-11-26 23:00:12 -05:00
Chris Yeninas
4b3ed8f97f
have user settings go in gitignored file
...
DevEnv.targets.example should be copied to DevEnv.targets and edited with the user's appropriate settings
2021-11-26 22:35:08 -05:00
Chris Yeninas
4de835914c
cleanup
...
- merge common properties into Directory.Build.props
- set output directory to `$(OwmlDir)\Mods\QSB` if `$(OwmlDir)` exists to avoid using post build events to achieve the same thing
2021-11-26 22:17:03 -05:00