65 Commits

Author SHA1 Message Date
JohnCorby
10d820c9af update DeathPatches 2022-03-29 13:31:06 -07:00
JohnCorby
7df5c2c7d7 update DeathPatches 2022-03-29 13:23:04 -07:00
JohnCorby
a629d55561 let death carry out if we should wake up in dream world 2022-03-28 12:21:07 -07:00
JohnCorby
85f46fdccc DeathManager_KillPlayer: copy-paste original code and then possibly respawn instead of dying 2022-03-27 23:13:23 -07:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
1088603538 use "out * __result" instead of "ref * __result" where we can 2022-02-07 00:50:03 -08:00
JohnCorby
0fc71b4823 detach player when they die 2022-02-05 04:03:12 -08:00
JohnCorby
508670430b remove usings 2022-01-25 19:49:53 -08:00
JohnCorby
24cffdbf43 guh 2022-01-14 22:31:48 -08:00
JohnCorby
ad076e716d use __instance in patches instead of ___whatever since we can access fields directly 2021-12-26 21:25:26 -08:00
JohnCorby
a0a1c21a66 redundant arguments with default value 2021-12-26 21:08:40 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
b59668490a change Events namespace to Messages 2021-12-23 02:17:56 -08:00
JohnCorby
17d73731a9 start/end loop 2021-12-22 22:26:53 -08:00
JohnCorby
1634362018 the rest of the player messages 2021-12-22 20:45:25 -08:00
Mister_Nebula
958ba50d4a cleanup and more fixes 2021-12-19 21:38:50 +00:00
Mister_Nebula
ad795f6a42 Do actual death when last player, check for IsDead properly 2021-12-19 19:47:40 +00:00
Mister_Nebula
be025d0673 actually make it work! 2021-11-17 23:39:18 +00:00
Mister_Nebula
4643d5c188 Merge branch 'dev' into solanum-sync 2021-10-30 19:47:10 +01:00
Mister_Nebula
53433445e3 fix map patches + cleanup 2021-10-30 19:33:59 +01:00
Mister_Nebula
256830e557 cleanup 2021-10-29 23:00:13 +01:00
Mister_Nebula
2024e5fcd9 cleanup 2021-10-15 21:08:17 +01:00
Mister_Nebula
565f0b7f8e update patches, use publicized assembly 2021-10-15 21:06:51 +01:00
Mister_Nebula
75f4ac3836 update harmony references 2021-10-12 15:32:24 +01:00
Mister_Nebula
efb000c524 update OW code references 2021-10-12 15:31:02 +01:00
Mister_Nebula
87c36598b7 removed some logs 2021-09-25 09:47:30 +01:00
Mister_Nebula
2b5aa0e8cc add some logs, set players to dead outside of event 2021-07-31 09:45:38 +01:00
Mister_Nebula
85a3f4770e cleanup 2021-07-12 22:02:50 +01:00
Mister_Nebula
45bbdaaa15 cleanup 2021-07-04 22:34:38 +01:00
Mister_Nebula
3b684e4890 fix not being able to control respawn map 2021-06-23 22:06:24 +01:00
Mister_Nebula
b51d2d45db fix respawn prompt not appearing 2021-06-23 21:44:18 +01:00
Mister_Nebula
f915b0e294 remove exit from respawn map 2021-06-23 18:36:39 +01:00
Mister_Nebula
1c74e6fea4 fix map zoomout always happening at TH 2021-06-23 18:35:56 +01:00
Mister_Nebula
4179cf912b fixed hud markers being visible for dead players 2021-06-23 16:43:44 +01:00
Mister_Nebula
1ca7bc8775 actually make this shit work 2021-06-23 12:06:08 +01:00
Mister_Nebula
ab231111f1 remove more unused stuff 2021-06-22 21:41:39 +01:00
Mister_Nebula
8425431966 remove closing map 2021-06-22 21:37:29 +01:00
Mister_Nebula
c14ca83aed cleanup 2021-06-22 21:31:50 +01:00
Mister_Nebula
d7a4038196 add spaces 2021-06-22 21:30:55 +01:00
Mister_Nebula
56b4bba166 remove isObservatoryMap and isTrailerMap 2021-06-22 21:30:42 +01:00
Mister_Nebula
8054920b97 add EnterMapView patch 2021-06-22 21:29:19 +01:00
Mister_Nebula
d662879b50 remove isObservatoryMap 2021-06-22 21:19:20 +01:00
Mister_Nebula
087a5387a2 added spacing 2021-06-22 21:05:24 +01:00
Mister_Nebula
b6e7ec7864 removed isTrailerMap 2021-06-22 21:04:53 +01:00
Mister_Nebula
56c646a1aa add base map patch 2021-06-22 21:02:09 +01:00
Mister_Nebula
7349d359e6 m o r e 2021-06-20 14:35:59 +01:00
Mister_Nebula
5b57398579 remove last references to resetship 2021-06-20 14:33:14 +01:00
Mister_Nebula
a0286c3c74 fix ones in QSB 2021-06-18 22:38:32 +01:00