48 Commits

Author SHA1 Message Date
JohnCorby
b5f12796af make syncbase generic 2021-12-13 13:05:49 -08:00
JohnCorby
7ad0c5ae15 player creation as separate method 2021-12-11 22:53:42 -08:00
Mister_Nebula
72938b4c7c removed logs 2021-12-11 11:47:07 +00:00
Mister_Nebula
916056c605 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 2021-12-10 22:13:39 +00:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
Mister_Nebula
7054b239a1 create DebugSettings 2021-11-25 22:44:15 +00:00
Mister_Nebula
73e8f498a2 always have local flashlight casting shadows 2021-11-25 11:28:13 +00:00
Mister_Nebula
d2e43827fa merge dev into some-cleanup 2021-11-22 14:29:54 +00:00
Mister_Nebula
8a27aefb44 remove PlayerState, add launch code event 2021-11-20 11:48:46 +00:00
JohnCorby
0fe6dce0db remove IntermediaryTransform 2021-11-19 01:01:51 -08:00
JohnCorby
e4b54452a4 Merge branch 'dev' into meteors
# Conflicts:
#	QSB/TimeSync/TimeSyncUI.cs
#	QSB/WorldSync/QSBWorldSync.cs
2021-11-14 04:08:37 -08:00
JohnCorby
96c8bb6d1d Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66b3522be2eefac10cb3c9da341ee43a.
2021-11-14 03:55:11 -08:00
JohnCorby
53093ddd66 revert GetUnityObjects thingy 2021-11-14 03:50:59 -08:00
JohnCorby
cef8cf23e5 changed all Resources.FindObjectsOfTypeAll to QSBWorldSync.GetUnityObjects, which doesnt include prefabs 2021-11-13 00:42:59 -08:00
Mister_Nebula
609bda1a50 remove some old logs 2021-09-02 11:23:48 +01:00
Mister_Nebula
fc47464688 change input to sectorsync init from actual sync to just the targettype 2021-08-21 19:53:37 +01:00
Mister_Nebula
120b430cd1 add new transform syncs 2021-08-14 15:03:01 +01:00
Mister_Nebula
c586900b1b update player infomation request system 2021-08-08 20:04:15 +01:00
Mister_Nebula
aba169319b Change OnSceneLoaded to oldScene and newScene 2021-08-08 19:50:47 +01:00
Mister_Nebula
067dc7605d sync roasting system position/rotation 2021-07-19 14:59:20 +01:00
Mister_Nebula
60371f5381 add base isready 2021-07-17 09:51:47 +01:00
Mister_Nebula
9a1f5bcf39 fix player readying 2021-07-12 16:04:02 +01:00
Mister_Nebula
9c140f3e31 aaaaa 2021-07-11 16:18:47 +01:00
Mister_Nebula
f82d929876 move player ready code to OnSceneLoaded override 2021-07-10 20:39:13 +01:00
Mister_Nebula
3af11df2ff make syncbase not generic :( 2021-07-07 23:54:09 +01:00
Mister_Nebula
3151780699 Add interp 2021-07-07 21:14:57 +01:00
Mister_Nebula
d84c08b036 extract out to method 2021-07-07 20:35:37 +01:00
Mister_Nebula
721b4fa946 add whitespace 2021-07-07 19:46:00 +01:00
Mister_Nebula
a9fdd57825 remove logs 2021-07-07 19:45:43 +01:00
Mister_Nebula
63fe79ad59 redo player prefab AGAIN 2021-07-07 19:45:14 +01:00
Mister_Nebula
72956bfe65 do it!!! 2021-07-06 22:29:47 +01:00
Mister_Nebula
178fe91f78 more changes 2021-05-15 14:10:51 +01:00
Mister_Nebula
5791c9fd0c ship stuff idk im tired and aaaaaaaaaaaaaaaaaaaaaaa 2021-05-15 11:25:47 +01:00
Mister_Nebula
b1b35c58f8 add flame + fix wash 2021-05-07 19:17:09 +01:00
Mister_Nebula
417433f59b cleanup 2021-05-03 20:27:52 +01:00
Mister_Nebula
bd111f941b move namespaces 2021-05-02 13:59:39 +01:00
Mister_Nebula
5b8072891e more transform syncs aaaaaaaaaaa 2021-04-28 10:02:16 +01:00
Mister_Nebula
0eb8ac89af split out sector stuff 2021-04-28 00:22:08 +01:00
Mister_Nebula
aa7402b095 cleanup 2021-04-27 22:49:12 +01:00
Mister_Nebula
3523f3b806 AAA 2021-04-26 14:30:21 +01:00
Mister_Nebula
8c38fe46ac fixed some stuff 2021-04-22 20:42:38 +01:00
Mister_Nebula
702b637cf5 redo *everything* 2021-04-21 11:02:17 +01:00
Mister_Nebula
d6eebd5136 stuffz 2021-04-20 08:36:07 +01:00
Mister_Nebula
f0b6c8add7 turn leeway into abstract, give each transformsync it's own value 2021-04-18 22:59:42 +01:00
Mister_Nebula
5a1238c092 move IsReady 2021-04-18 18:46:55 +01:00
Mister_Nebula
a806db5424 move probe events 2021-04-11 17:08:18 +01:00
Mister_Nebula
4f1b2c31c1 move things around 2021-04-11 17:05:02 +01:00