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remove logs
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@ -87,7 +87,6 @@ namespace QSB.Player.TransformSync
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/*
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* CREATE PLAYER STRUCTURE
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*/
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DebugLog.DebugWrite($"CREATE PLAYER STRUCTURE");
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// Variable naming convention is broken here to reflect OW unity project (with REMOTE_ prefixed) for readability
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var REMOTE_Player_Body = new GameObject("REMOTE_Player_Body");
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@ -108,7 +107,6 @@ namespace QSB.Player.TransformSync
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/*
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* SET UP PLAYER BODY
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*/
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DebugLog.DebugWrite($"SET UP PLAYER BODY");
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var player = Locator.GetPlayerTransform();
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var playerModel = player.Find("Traveller_HEA_Player_v2");
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@ -131,7 +129,6 @@ namespace QSB.Player.TransformSync
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/*
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* SET UP PLAYER CAMERA
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*/
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DebugLog.DebugWrite($"SET UP PLAYER CAMERA");
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PlayerToolsManager.Init(REMOTE_PlayerCamera.transform);
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var camera = REMOTE_PlayerCamera.AddComponent<Camera>();
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@ -147,30 +144,24 @@ namespace QSB.Player.TransformSync
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/*
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* SET UP ROASTING STICK
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*/
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DebugLog.DebugWrite($"SET UP ROASTING STICK");
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DebugLog.DebugWrite($"create remote stick pivot");
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var REMOTE_Stick_Pivot = Instantiate(GetStickPivot());
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REMOTE_Stick_Pivot.parent = REMOTE_Stick_Root.transform;
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REMOTE_Stick_Pivot.gameObject.SetActive(false);
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DebugLog.DebugWrite($"destroy arms");
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Destroy(REMOTE_Stick_Pivot.Find("Stick_Tip/Props_HEA_RoastingStick/RoastingStick_Arm").gameObject);
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Destroy(REMOTE_Stick_Pivot.Find("Stick_Tip/Props_HEA_RoastingStick/RoastingStick_Arm_NoSuit").gameObject);
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DebugLog.DebugWrite($"get marshmallow");
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var mallowRoot = REMOTE_Stick_Pivot.Find("Stick_Tip/Mallow_Root");
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mallowRoot.gameObject.SetActive(false);
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var oldMarshmallow = mallowRoot.GetComponent<Marshmallow>();
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// Recreate particle system
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DebugLog.DebugWrite($"recreate particle systems");
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Destroy(mallowRoot.Find("MallowSmoke").GetComponent<RelativisticParticleSystem>());
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var newSystem = mallowRoot.Find("MallowSmoke").gameObject.AddComponent<CustomRelativisticParticleSystem>();
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newSystem.Init(Player);
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// Create new marshmallow
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DebugLog.DebugWrite($"set up new marshmallow");
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var newMarshmallow = mallowRoot.gameObject.AddComponent<QSBMarshmallow>();
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newMarshmallow._fireRenderer = oldMarshmallow.GetValue<MeshRenderer>("_fireRenderer");
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newMarshmallow._smokeParticles = oldMarshmallow.GetValue<ParticleSystem>("_smokeParticles");
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@ -180,7 +171,6 @@ namespace QSB.Player.TransformSync
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newMarshmallow._burntColor = oldMarshmallow.GetValue<Color>("_burntColor");
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Destroy(oldMarshmallow);
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DebugLog.DebugWrite($"finish up");
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Player.RoastingStick = REMOTE_Stick_Pivot.gameObject;
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Player.Marshmallow = newMarshmallow;
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mallowRoot.gameObject.SetActive(true);
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