Commit Graph

57 Commits

Author SHA1 Message Date
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
146b027569 bruh moment number 5 2021-12-18 12:21:43 -08:00
JohnCorby
e293a05d84 move stuff around for fun 2021-12-18 12:18:41 -08:00
JohnCorby
e8b219164f more cleanup 2021-12-18 12:08:26 -08:00
Mister_Nebula
82d5e1ee91 aaa 2021-12-18 10:33:18 +00:00
Mister_Nebula
f6114f1f4f remove sector sync error log 2021-12-10 21:12:11 +00:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
Mister_Nebula
266b6147fc aaaaa 2021-11-01 15:49:00 +00:00
Mister_Nebula
bccc4e1873 fix some logs 2021-10-24 10:47:25 +01:00
Mister_Nebula
bba830c144 clarify some error logs 2021-09-02 11:24:13 +01:00
Mister_Nebula
609bda1a50 remove some old logs 2021-09-02 11:23:48 +01:00
Mister_Nebula
0b42ec4262 CLEANUP - add new lines 2021-08-22 17:17:46 +01:00
Mister_Nebula
ab23ed826b CLEANUP - remove unnecessary usings 2021-08-22 16:57:09 +01:00
Mister_Nebula
fc47464688 change input to sectorsync init from actual sync to just the targettype 2021-08-21 19:53:37 +01:00
Mister_Nebula
1a7d172b37 remoev ISectoredSync 2021-08-14 14:49:46 +01:00
Mister_Nebula
d2c91f5d5a rename _isReady to IsReady, make {get; private set;} 2021-08-12 14:20:59 +01:00
Mister_Nebula
28301b53f4 add stuff for pc move 2021-08-10 14:54:23 +01:00
Mister_Nebula
f72056e13f change some logs in sectorsync 2021-07-17 09:53:29 +01:00
Mister_Nebula
a8a72c18db remove logs 2021-07-14 17:06:20 +01:00
Mister_Nebula
55ee454d1c load existing sector list on sectorsync init 2021-07-13 15:24:57 +01:00
Mister_Nebula
02c6d7f9bc clean up sectorsync and add _isReady 2021-07-10 20:34:43 +01:00
Mister_Nebula
0194c6522d shit idk 2021-07-06 16:28:12 +01:00
Mister_Nebula
cd3a029c5c Code Cleanup 2021-06-19 11:26:05 +01:00
Mister_Nebula
a0286c3c74 fix ones in QSB 2021-06-18 22:38:32 +01:00
Mister_Nebula
300f206e3a Update SectorSync.cs 2021-06-13 19:44:35 +01:00
Mister_Nebula
6b4281aa85 stopped fake sectors being used for when in no sectors 2021-05-26 20:43:25 +01:00
Mister_Nebula
178fe91f78 more changes 2021-05-15 14:10:51 +01:00
Mister_Nebula
702b637cf5 redo *everything* 2021-04-21 11:02:17 +01:00
Mister_Nebula
1824a5481c fix some errors 2021-03-31 15:43:55 +01:00
Mister_Nebula
7d6aa70d6e fix error spam and comet shuttle? 2021-03-31 15:16:03 +01:00
Mister_Nebula
68725b263b fix sector bug 2021-03-22 16:03:00 +00:00
Mister_Nebula
d63756c3a0 more cleanup 2021-03-13 10:19:02 +00:00
Mister_Nebula
beb861e53e more checking for sectors 2021-03-12 21:46:02 +00:00
Mister_Nebula
920ef640a9 Update SectorSync.cs 2021-03-12 20:49:48 +00:00
Mister_Nebula
ff94ecab3b fix sectors in a TERRIBLE TERRIBLE WAY 2021-03-11 20:02:23 +00:00
Mister_Nebula
10597859e5 add explanation 2021-03-09 22:07:14 +00:00
Mister_Nebula
51b40ef7b9 cleanup 2021-03-09 21:56:52 +00:00
Mister_Nebula
8c2973a8c2 rework sectorsync 2021-03-09 21:56:20 +00:00
Mister_Nebula
db593c2c57 fix sector stuff 2021-03-09 19:45:00 +00:00
Mister_Nebula
e8dfb7f34e fix sector error spam 2021-02-28 15:35:01 +00:00
Mister_Nebula
98520e5e0c Update SectorSync.cs 2021-02-19 12:54:48 +00:00
Mister_Nebula
d739be6f95 update sectorsync to use irepeating 2021-02-19 12:42:37 +00:00
Mister_Nebula
6890005653 Revert "fix events"
This reverts commit 2024c4c821.
2021-02-13 10:11:02 +00:00
Mister_Nebula
2024c4c821 fix events 2021-02-13 09:48:15 +00:00
Mister_Nebula
6925ff00ad add custom event abstraction 2021-02-10 19:34:41 +00:00
Mister_Nebula
124cfd82ce change back thing 2021-01-31 15:29:39 +00:00
Mister_Nebula
1b8878a1cf help 2021-01-26 14:07:17 +00:00
Mister_Nebula
53974485c9
Spiral sync (#242)
* add stuff

* extract patches

* extract worldobjects (#241)

* add spiral sync

* cleanup

* cleanup

* fix

* rename

* add computers

* remove qnet flagshelper

* Update README.md

* cleanup
2020-12-31 12:10:55 +00:00
Mister_Nebula
27b16ea7dd cleanup 2020-12-20 09:45:50 +00:00
Mister_Nebula
3166434aac cleanup 2020-12-14 21:20:53 +00:00