mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-21 09:39:56 +00:00
Revert "fix events"
This reverts commit 2024c4c821b13aa18164a674057eb42e0e72a45f.
This commit is contained in:
parent
8d9972b590
commit
6890005653
@ -145,19 +145,19 @@ namespace QSB.Animation
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private void OnBecomeUngrounded() => _netAnim.SetTrigger("Ungrounded");
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public void SendCrouch(float value = 0) => QSBEventManager.FireEvent<float>(EventNames.QSBCrouch, value);
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public void SendCrouch(float value = 0) => QSBEventManager.FireEvent(EventNames.QSBCrouch, value);
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public void HandleCrouch(float value) => _crouchSync.CrouchParam.Target = value;
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private void SuitUp()
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{
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QSBEventManager.FireEvent<uint, AnimationType>(EventNames.QSBChangeAnimType, PlayerId, AnimationType.PlayerSuited);
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QSBEventManager.FireEvent(EventNames.QSBChangeAnimType, PlayerId, AnimationType.PlayerSuited);
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SetAnimationType(AnimationType.PlayerSuited);
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}
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private void SuitDown()
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{
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QSBEventManager.FireEvent<uint, AnimationType>(EventNames.QSBChangeAnimType, PlayerId, AnimationType.PlayerUnsuited);
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QSBEventManager.FireEvent(EventNames.QSBChangeAnimType, PlayerId, AnimationType.PlayerUnsuited);
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SetAnimationType(AnimationType.PlayerUnsuited);
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}
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@ -42,7 +42,7 @@ namespace QSB.ConversationSync
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}
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public void SendPlayerOption(string text) =>
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QSBEventManager.FireEvent<uint, string, ConversationType>(EventNames.QSBConversation, QSBPlayerManager.LocalPlayerId, text, ConversationType.Player);
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QSBEventManager.FireEvent(EventNames.QSBConversation, QSBPlayerManager.LocalPlayerId, text, ConversationType.Player);
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public void SendCharacterDialogue(int id, string text)
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{
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@ -51,14 +51,14 @@ namespace QSB.ConversationSync
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DebugLog.ToConsole("Warning - Tried to send conv. event with char id -1.", MessageType.Warning);
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return;
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}
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QSBEventManager.FireEvent<uint, string, ConversationType>(EventNames.QSBConversation, (uint)id, text, ConversationType.Character);
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QSBEventManager.FireEvent(EventNames.QSBConversation, (uint)id, text, ConversationType.Character);
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}
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public void CloseBoxPlayer() =>
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QSBEventManager.FireEvent<uint, string, ConversationType>(EventNames.QSBConversation, QSBPlayerManager.LocalPlayerId, "", ConversationType.ClosePlayer);
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QSBEventManager.FireEvent(EventNames.QSBConversation, QSBPlayerManager.LocalPlayerId, "", ConversationType.ClosePlayer);
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public void CloseBoxCharacter(int id) =>
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QSBEventManager.FireEvent<uint, string, ConversationType>(EventNames.QSBConversation, (uint)id, "", ConversationType.CloseCharacter);
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QSBEventManager.FireEvent(EventNames.QSBConversation, (uint)id, "", ConversationType.CloseCharacter);
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public void SendConvState(int charId, bool state)
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{
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@ -67,7 +67,7 @@ namespace QSB.ConversationSync
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DebugLog.ToConsole("Warning - Tried to send conv. start/end event with char id -1.", MessageType.Warning);
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return;
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}
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QSBEventManager.FireEvent<int, uint, bool>(EventNames.QSBConversationStartEnd, charId, QSBPlayerManager.LocalPlayerId, state);
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QSBEventManager.FireEvent(EventNames.QSBConversationStartEnd, charId, QSBPlayerManager.LocalPlayerId, state);
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}
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public void DisplayPlayerConversationBox(uint playerId, string text)
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@ -50,7 +50,7 @@ namespace QSB.DeathSync.Patches
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}
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public static void BroadcastDeath(DeathType deathType)
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=> QSBEventManager.FireEvent<DeathType>(EventNames.QSBPlayerDeath, deathType);
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=> QSBEventManager.FireEvent(EventNames.QSBPlayerDeath, deathType);
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public static void DamageController_Exploded(ref bool ____exploded)
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=> ____exploded = true;
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@ -12,7 +12,7 @@ namespace QSB.ElevatorSync.Patches
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{
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var isGoingUp = __instance.GetValue<bool>("_goingToTheEnd");
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var id = ElevatorManager.Instance.GetId(__instance);
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QSBEventManager.FireEvent<int, bool>(EventNames.QSBStartLift, id, isGoingUp);
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QSBEventManager.FireEvent(EventNames.QSBStartLift, id, isGoingUp);
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}
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public override void DoPatches() => QSBCore.Helper.HarmonyHelper.AddPostfix<Elevator>("StartLift", typeof(ElevatorPatches), nameof(StartLift));
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@ -92,34 +92,34 @@ namespace QSB.Events
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GlobalMessenger.FireEvent(eventName);
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}
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public static void FireEvent<T>(string eventName, object arg)
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public static void FireEvent<T>(string eventName, T arg)
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{
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if (!QSBCore.IsInMultiplayer)
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{
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DebugLog.ToConsole($"Warning - Tried to send event {eventName} while not connected to/hosting server.", MessageType.Warning);
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return;
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}
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GlobalMessenger<T>.FireEvent(eventName, (T)arg);
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GlobalMessenger<T>.FireEvent(eventName, arg);
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}
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public static void FireEvent<T, U>(string eventName, object arg1, object arg2)
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public static void FireEvent<T, U>(string eventName, T arg1, U arg2)
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{
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if (!QSBCore.IsInMultiplayer)
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{
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DebugLog.ToConsole($"Warning - Tried to send event {eventName} while not connected to/hosting server.", MessageType.Warning);
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return;
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}
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GlobalMessenger<T, U>.FireEvent(eventName, (T)arg1, (U)arg2);
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GlobalMessenger<T, U>.FireEvent(eventName, arg1, arg2);
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}
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public static void FireEvent<T, U, V>(string eventName, object arg1, object arg2, object arg3)
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public static void FireEvent<T, U, V>(string eventName, T arg1, U arg2, V arg3)
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{
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if (!QSBCore.IsInMultiplayer)
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{
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DebugLog.ToConsole($"Warning - Tried to send event {eventName} while not connected to/hosting server.", MessageType.Warning);
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return;
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}
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GlobalMessenger<T, U, V>.FireEvent(eventName, (T)arg1, (U)arg2, (V)arg3);
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GlobalMessenger<T, U, V>.FireEvent(eventName, arg1, arg2, arg3);
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}
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}
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}
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@ -20,9 +20,9 @@ namespace QSB.FrequencySync.Patches
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}
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public static void IdentifyFrequency(SignalFrequency ____frequency)
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=> QSBEventManager.FireEvent<SignalFrequency>(EventNames.QSBIdentifyFrequency, ____frequency);
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=> QSBEventManager.FireEvent(EventNames.QSBIdentifyFrequency, ____frequency);
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public static void IdentifySignal(SignalName ____name)
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=> QSBEventManager.FireEvent<SignalName>(EventNames.QSBIdentifySignal, ____name);
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=> QSBEventManager.FireEvent(EventNames.QSBIdentifySignal, ____name);
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}
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}
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@ -18,7 +18,7 @@ namespace QSB.GeyserSync.WorldObjects
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{
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if (QNetworkServer.active)
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{
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QSBEventManager.FireEvent<int, bool>(EventNames.QSBGeyserState, ObjectId, state);
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QSBEventManager.FireEvent(EventNames.QSBGeyserState, ObjectId, state);
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}
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}
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@ -115,7 +115,7 @@ namespace QSB.Instruments
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public void SwitchToType(AnimationType type)
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{
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QSBEventManager.FireEvent<uint, AnimationType>(EventNames.QSBChangeAnimType, QSBPlayerManager.LocalPlayerId, type);
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QSBEventManager.FireEvent(EventNames.QSBChangeAnimType, QSBPlayerManager.LocalPlayerId, type);
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QSBPlayerManager.LocalPlayer.AnimationSync.SetAnimationType(type);
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CheckInstrumentProps(type);
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}
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@ -82,7 +82,7 @@ namespace QSB.Instruments.QSBCamera
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return;
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}
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OWInput.ChangeInputMode(InputMode.None);
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QSBEventManager.FireEvent<OWCamera>("SwitchActiveCamera", _owCamera);
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QSBEventManager.FireEvent("SwitchActiveCamera", _owCamera);
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Locator.GetPlayerCamera().mainCamera.enabled = false;
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if (_cameraObj.GetComponent<PostProcessingBehaviour>() == null)
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{
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@ -108,7 +108,7 @@ namespace QSB.Instruments.QSBCamera
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return;
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}
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OWInput.ChangeInputMode(InputMode.Character);
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QSBEventManager.FireEvent<OWCamera>("SwitchActiveCamera", Locator.GetPlayerCamera());
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QSBEventManager.FireEvent("SwitchActiveCamera", Locator.GetPlayerCamera());
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Locator.GetActiveCamera().mainCamera.enabled = true;
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_camera.enabled = false;
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Mode = CameraMode.FirstPerson;
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@ -13,7 +13,7 @@ namespace QSB.LogSync.Patches
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{
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return;
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}
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QSBEventManager.FireEvent<string, bool, bool>(EventNames.QSBRevealFact, id, saveGame, showNotification);
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QSBEventManager.FireEvent(EventNames.QSBRevealFact, id, saveGame, showNotification);
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}
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public override void DoPatches() => QSBCore.Helper.HarmonyHelper.AddPostfix<ShipLogManager>("RevealFact", typeof(LogPatches), nameof(RevealFact));
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@ -13,7 +13,7 @@ namespace QSB.OrbSync.Patches
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{
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if (__result)
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{
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QSBEventManager.FireEvent<int>(EventNames.QSBOrbUser, QSBWorldSync.OldOrbList.FindIndex(x => x == __instance));
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QSBEventManager.FireEvent(EventNames.QSBOrbUser, QSBWorldSync.OldOrbList.FindIndex(x => x == __instance));
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}
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}
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@ -33,7 +33,7 @@ namespace QSB.OrbSync.WorldObjects
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{
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return;
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}
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QSBEventManager.FireEvent<int, int, bool>(EventNames.QSBOrbSlot, ObjectId, orbId, state);
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QSBEventManager.FireEvent(EventNames.QSBOrbSlot, ObjectId, orbId, state);
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if (QSBCore.DebugMode)
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{
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_debugBoxText.text = state.ToString();
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@ -1,7 +1,6 @@
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using OWML.Common;
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using QSB.Events;
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using QSB.Messaging;
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using QSB.SectorSync.WorldObjects;
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using QSB.Utility;
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using System.Linq;
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@ -54,7 +53,7 @@ namespace QSB.Player.Events
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foreach (var item in QSBPlayerManager.GetSyncObjects<TransformSync.TransformSync>()
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.Where(x => x != null && x.IsReady && x.ReferenceSector != null && x.PlayerId == LocalPlayerId))
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{
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QSBEventManager.FireEvent<uint, QSBSector>(EventNames.QSBSectorChange, item.NetId.Value, item.ReferenceSector);
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QSBEventManager.FireEvent(EventNames.QSBSectorChange, item.NetId.Value, item.ReferenceSector);
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}
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}
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}
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@ -2,7 +2,6 @@
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using QSB.Events;
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using QSB.Messaging;
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using QSB.QuantumSync;
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using QSB.SectorSync.WorldObjects;
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using QSB.TranslationSync;
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using QSB.TranslationSync.WorldObjects;
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using QSB.Utility;
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@ -33,7 +32,7 @@ namespace QSB.Player.Events
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foreach (var item in QSBPlayerManager.GetSyncObjects<TransformSync.TransformSync>()
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.Where(x => x != null && x.IsReady && x.ReferenceSector != null))
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{
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QSBEventManager.FireEvent<uint, QSBSector>(EventNames.QSBSectorChange, item.NetId.Value, item.ReferenceSector);
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QSBEventManager.FireEvent(EventNames.QSBSectorChange, item.NetId.Value, item.ReferenceSector);
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}
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if (!server)
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@ -45,19 +44,19 @@ namespace QSB.Player.Events
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foreach (var condition in QSBWorldSync.DialogueConditions)
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{
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QSBEventManager.FireEvent<string, bool>(EventNames.DialogueCondition, condition.Key, condition.Value);
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QSBEventManager.FireEvent(EventNames.DialogueCondition, condition.Key, condition.Value);
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}
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foreach (var fact in QSBWorldSync.ShipLogFacts)
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{
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QSBEventManager.FireEvent<string, bool, bool>(EventNames.QSBRevealFact, fact.Id, fact.SaveGame, false);
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QSBEventManager.FireEvent(EventNames.QSBRevealFact, fact.Id, fact.SaveGame, false);
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}
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foreach (var wallText in QSBWorldSync.GetWorldObjects<QSBWallText>().Where(x => x.AttachedObject.GetValue<bool>("_initialized") && x.AttachedObject.GetNumTextBlocks() > 0))
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{
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foreach (var id in wallText.GetTranslatedIds())
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{
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QSBEventManager.FireEvent<NomaiTextType, int, int>(EventNames.QSBTextTranslated, NomaiTextType.WallText, wallText.ObjectId, id);
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QSBEventManager.FireEvent(EventNames.QSBTextTranslated, NomaiTextType.WallText, wallText.ObjectId, id);
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}
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}
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@ -65,7 +64,7 @@ namespace QSB.Player.Events
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{
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foreach (var id in computer.GetTranslatedIds())
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{
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QSBEventManager.FireEvent<NomaiTextType, int, int>(EventNames.QSBTextTranslated, NomaiTextType.Computer, computer.ObjectId, id);
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QSBEventManager.FireEvent(EventNames.QSBTextTranslated, NomaiTextType.Computer, computer.ObjectId, id);
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}
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}
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@ -73,14 +72,14 @@ namespace QSB.Player.Events
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{
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foreach (var id in vesselComputer.GetTranslatedIds())
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{
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QSBEventManager.FireEvent<NomaiTextType, int, int>(EventNames.QSBTextTranslated, NomaiTextType.VesselComputer, vesselComputer.ObjectId, id);
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QSBEventManager.FireEvent(EventNames.QSBTextTranslated, NomaiTextType.VesselComputer, vesselComputer.ObjectId, id);
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}
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}
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var list = QSBWorldSync.GetWorldObjects<IQSBQuantumObject>().ToList();
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for (var i = 0; i < list.Count; i++)
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{
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QSBEventManager.FireEvent<int, uint>(EventNames.QSBQuantumAuthority, i, list[i].ControllingPlayer);
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QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, i, list[i].ControllingPlayer);
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}
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}
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}
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@ -188,7 +188,7 @@ namespace QSB
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IsReady = true;
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QSBCore.Helper.Events.Unity.RunWhen(() => QSBEventManager.Ready && PlayerTransformSync.LocalInstance != null,
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() => QSBEventManager.FireEvent<string>(EventNames.QSBPlayerJoin, _lobby.PlayerName));
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() => QSBEventManager.FireEvent(EventNames.QSBPlayerJoin, _lobby.PlayerName));
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if (!QSBCore.IsServer)
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{
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@ -50,7 +50,6 @@ namespace QSB.QuantumSync.Events
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var objects = QSBWorldSync.GetWorldObjects<IQSBQuantumObject>();
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var obj = objects.ToList()[message.ObjectId];
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obj.ControllingPlayer = message.AuthorityOwner;
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DebugLog.DebugWrite($"LOCAL {(obj as IWorldObject).Name} to owner {message.AuthorityOwner}");
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}
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public override void OnReceiveRemote(bool server, QuantumAuthorityMessage message)
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@ -62,11 +61,10 @@ namespace QSB.QuantumSync.Events
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DebugLog.ToConsole($"Warning - object {(obj as IWorldObject).Name} already has owner {obj.ControllingPlayer}, but trying to be replaced by {message.AuthorityOwner}!", MessageType.Warning);
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}
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obj.ControllingPlayer = message.AuthorityOwner;
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DebugLog.DebugWrite($"{(obj as IWorldObject).Name} to owner {message.AuthorityOwner}");
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if (obj.ControllingPlayer == 0 && obj.IsEnabled)
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{
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// object has no owner, but is still active for this player. request ownership
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QSBEventManager.FireEvent<int, uint>(EventNames.QSBQuantumAuthority, message.ObjectId, QSBPlayerManager.LocalPlayerId);
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QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, message.ObjectId, QSBPlayerManager.LocalPlayerId);
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}
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}
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}
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@ -62,7 +62,7 @@ namespace QSB.QuantumSync.Patches
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var objId = QuantumManager.Instance.GetId(__instance);
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var socketId = QuantumManager.Instance.GetId(socket);
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//DebugLog.DebugWrite($"{__instance.name} to socket {socketId}");
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QSBEventManager.FireEvent<int, int, Quaternion>(
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QSBEventManager.FireEvent(
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EventNames.QSBSocketStateChange,
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objId,
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socketId,
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@ -95,7 +95,7 @@ namespace QSB.QuantumSync.Patches
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____shuffledObjects[j].localPosition = ____localPositions[____indexList[j]];
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}
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//DebugLog.DebugWrite($"{__instance.name} shuffled.");
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QSBEventManager.FireEvent<int, int[]>(
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QSBEventManager.FireEvent(
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EventNames.QSBQuantumShuffle,
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QuantumManager.Instance.GetId(__instance),
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____indexList.ToArray());
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@ -124,7 +124,7 @@ namespace QSB.QuantumSync.Patches
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return;
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}
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//DebugLog.DebugWrite($"{owner.AttachedObject.name} to quantum state {Array.IndexOf(owner.QuantumStates, __instance)}");
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QSBEventManager.FireEvent<int, int>(
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QSBEventManager.FireEvent(
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EventNames.QSBMultiStateChange,
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QuantumManager.Instance.GetId(owner.AttachedObject),
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Array.IndexOf(owner.QuantumStates, __instance));
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@ -130,7 +130,7 @@ namespace QSB.QuantumSync.Patches
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{
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____stateSkipCounts[k] = (k != ____stateIndex) ? (____stateSkipCounts[k] + 1) : 0;
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}
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QSBEventManager.FireEvent<int, Vector3, int>(EventNames.QSBMoonStateChange, stateIndex, onUnitSphere, orbitAngle);
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QSBEventManager.FireEvent(EventNames.QSBMoonStateChange, stateIndex, onUnitSphere, orbitAngle);
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break;
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}
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____visibilityTracker.transform.localPosition = Vector3.zero;
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@ -157,7 +157,7 @@ namespace QSB.QuantumSync.Patches
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{
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____deactivateAtEye[l].SetActive(____stateIndex != 5);
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}
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QSBEventManager.FireEvent<OWRigidbody>("QuantumMoonChangeState", ____moonBody);
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QSBEventManager.FireEvent("QuantumMoonChangeState", ____moonBody);
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__result = true;
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return false;
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}
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@ -41,7 +41,7 @@ namespace QSB.QuantumSync.WorldObjects
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}
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var id = QSBWorldSync.GetWorldObjects<IQSBQuantumObject>().ToList().IndexOf(this);
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// no one is controlling this object right now, request authority
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QSBEventManager.FireEvent<int, uint>(EventNames.QSBQuantumAuthority, id, QSBPlayerManager.LocalPlayerId);
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QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, id, QSBPlayerManager.LocalPlayerId);
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}
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private void OnDisable()
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@ -54,7 +54,7 @@ namespace QSB.QuantumSync.WorldObjects
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}
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var id = QSBWorldSync.GetWorldObjects<IQSBQuantumObject>().ToList().IndexOf(this);
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// send event to other players that we're releasing authority
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QSBEventManager.FireEvent<int, uint>(EventNames.QSBQuantumAuthority, id, 0);
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QSBEventManager.FireEvent(EventNames.QSBQuantumAuthority, id, 0);
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}
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}
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}
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@ -44,6 +44,6 @@ namespace QSB.SectorSync
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}
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private void SendSector(uint id, QSBSector sector) =>
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QSBEventManager.FireEvent<uint, QSBSector>(EventNames.QSBSectorChange, id, sector);
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QSBEventManager.FireEvent(EventNames.QSBSectorChange, id, sector);
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}
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}
|
@ -95,7 +95,7 @@ namespace QSB.TimeSync
|
||||
}
|
||||
}
|
||||
|
||||
private void SendServerTime() => QSBEventManager.FireEvent<float, int>(EventNames.QSBServerTime, Time.timeSinceLevelLoad, _localLoopCount);
|
||||
private void SendServerTime() => QSBEventManager.FireEvent(EventNames.QSBServerTime, Time.timeSinceLevelLoad, _localLoopCount);
|
||||
|
||||
public void OnClientReceiveMessage(ServerTimeMessage message)
|
||||
{
|
||||
|
@ -16,7 +16,7 @@ namespace QSB.TransformSync
|
||||
Player.CameraBody = body.gameObject;
|
||||
|
||||
Player.IsReady = true;
|
||||
QSBEventManager.FireEvent<bool>(EventNames.QSBPlayerReady, true);
|
||||
QSBEventManager.FireEvent(EventNames.QSBPlayerReady, true);
|
||||
DebugLog.DebugWrite("PlayerCameraSync init done - Request state!");
|
||||
QSBEventManager.FireEvent(EventNames.QSBPlayerStatesRequest);
|
||||
|
||||
|
@ -27,7 +27,7 @@ namespace QSB.TranslationSync.Patches
|
||||
{
|
||||
return true;
|
||||
}
|
||||
QSBEventManager.FireEvent<NomaiTextType, int, int>(
|
||||
QSBEventManager.FireEvent(
|
||||
EventNames.QSBTextTranslated,
|
||||
NomaiTextType.WallText,
|
||||
SpiralManager.Instance.GetId(__instance),
|
||||
@ -41,7 +41,7 @@ namespace QSB.TranslationSync.Patches
|
||||
{
|
||||
return true;
|
||||
}
|
||||
QSBEventManager.FireEvent<NomaiTextType, int, int>(
|
||||
QSBEventManager.FireEvent(
|
||||
EventNames.QSBTextTranslated,
|
||||
NomaiTextType.Computer,
|
||||
SpiralManager.Instance.GetId(__instance),
|
||||
@ -55,7 +55,7 @@ namespace QSB.TranslationSync.Patches
|
||||
{
|
||||
return true;
|
||||
}
|
||||
QSBEventManager.FireEvent<NomaiTextType, int, int>(
|
||||
QSBEventManager.FireEvent(
|
||||
EventNames.QSBTextTranslated,
|
||||
NomaiTextType.VesselComputer,
|
||||
SpiralManager.Instance.GetId(__instance),
|
||||
|
Loading…
x
Reference in New Issue
Block a user